VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal@2b88762731f8/Shaders/Utils
2025-07-29 13:45:50 +03:00
..
Blit.shader start 2025-07-29 13:45:50 +03:00
Blit.shader.meta start 2025-07-29 13:45:50 +03:00
BlitHDROverlay.shader start 2025-07-29 13:45:50 +03:00
BlitHDROverlay.shader.meta start 2025-07-29 13:45:50 +03:00
ClusterDeferred.hlsl start 2025-07-29 13:45:50 +03:00
ClusterDeferred.hlsl.meta start 2025-07-29 13:45:50 +03:00
ClusterDeferred.shader start 2025-07-29 13:45:50 +03:00
ClusterDeferred.shader.meta start 2025-07-29 13:45:50 +03:00
CopyDepth.shader start 2025-07-29 13:45:50 +03:00
CopyDepth.shader.meta start 2025-07-29 13:45:50 +03:00
CopyDepthPass.hlsl start 2025-07-29 13:45:50 +03:00
CopyDepthPass.hlsl.meta start 2025-07-29 13:45:50 +03:00
CoreBlit.shader start 2025-07-29 13:45:50 +03:00
CoreBlit.shader.meta start 2025-07-29 13:45:50 +03:00
CoreBlitColorAndDepth.shader start 2025-07-29 13:45:50 +03:00
CoreBlitColorAndDepth.shader.meta start 2025-07-29 13:45:50 +03:00
FallbackError.shader start 2025-07-29 13:45:50 +03:00
FallbackError.shader.meta start 2025-07-29 13:45:50 +03:00
FallbackLoading.shader start 2025-07-29 13:45:50 +03:00
FallbackLoading.shader.meta start 2025-07-29 13:45:50 +03:00
FogDeferred.hlsl start 2025-07-29 13:45:50 +03:00
FogDeferred.hlsl.meta start 2025-07-29 13:45:50 +03:00
MaterialError.shader start 2025-07-29 13:45:50 +03:00
MaterialError.shader.meta start 2025-07-29 13:45:50 +03:00
Sampling.shader start 2025-07-29 13:45:50 +03:00
Sampling.shader.meta start 2025-07-29 13:45:50 +03:00
ScreenSpaceAmbientOcclusion.shader start 2025-07-29 13:45:50 +03:00
ScreenSpaceAmbientOcclusion.shader.meta start 2025-07-29 13:45:50 +03:00
ScreenSpaceShadows.shader start 2025-07-29 13:45:50 +03:00
ScreenSpaceShadows.shader.meta start 2025-07-29 13:45:50 +03:00
StencilDeferred.hlsl start 2025-07-29 13:45:50 +03:00
StencilDeferred.hlsl.meta start 2025-07-29 13:45:50 +03:00
StencilDeferred.shader start 2025-07-29 13:45:50 +03:00
StencilDeferred.shader.meta start 2025-07-29 13:45:50 +03:00
StencilDitherMaskSeed.shader start 2025-07-29 13:45:50 +03:00
StencilDitherMaskSeed.shader.meta start 2025-07-29 13:45:50 +03:00
Universal2D.hlsl start 2025-07-29 13:45:50 +03:00
Universal2D.hlsl.meta start 2025-07-29 13:45:50 +03:00