immersive-home/content/ui/menu/room/window.tscn

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[gd_scene load_steps=9 format=3 uid="uid://crl02od5o86ii"]
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[ext_resource type="Material" uid="uid://cmmo2p0up0dns" path="res://content/ui/menu/room/window.tres" id="1_jpfo1"]
[ext_resource type="Script" path="res://content/functions/movable.gd" id="2_ff8e1"]
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[sub_resource type="QuadMesh" id="QuadMesh_crf2x"]
size = Vector2(0.34, 1.04)
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[sub_resource type="QuadMesh" id="QuadMesh_5ykyi"]
size = Vector2(0.76, 0.35)
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[sub_resource type="BoxShape3D" id="BoxShape3D_hdsvs"]
size = Vector3(0.81, 1.62, 0.15)
[sub_resource type="QuadMesh" id="QuadMesh_qw3nn"]
size = Vector2(0.36, 1.08)
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size = Vector2(0.36, 0.73)
[sub_resource type="BoxShape3D" id="BoxShape3D_r2ahp"]
size = Vector3(0.82, 2.44, 0.15)
[node name="Window" type="Node3D"]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, 0, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_crf2x")
skeleton = NodePath("../..")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.46, 0, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_crf2x")
skeleton = NodePath("../..")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.22, 0.88, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_5ykyi")
skeleton = NodePath("../..")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.205, 0.28, 0)
shape = SubResource("BoxShape3D_hdsvs")
[node name="Movable" type="Node" parent="StaticBody3D"]
script = ExtResource("2_ff8e1")
[node name="StaticBody3D2" type="StaticBody3D" parent="."]
[node name="MeshInstance3D4" type="MeshInstance3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.07, 0.94, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_5ykyi")
skeleton = NodePath("../..")
[node name="MeshInstance3D5" type="MeshInstance3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.86, 0.04, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_qw3nn")
skeleton = NodePath("../..")
[node name="MeshInstance3D6" type="MeshInstance3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.29, 0.04, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_qw3nn")
skeleton = NodePath("../..")
[node name="MeshInstance3D7" type="MeshInstance3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.29, -0.95, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_7dnwh")
skeleton = NodePath("../..")
[node name="MeshInstance3D8" type="MeshInstance3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.85, -0.95, 0)
material_override = ExtResource("1_jpfo1")
mesh = SubResource("QuadMesh_7dnwh")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.06, -0.13, 0)
shape = SubResource("BoxShape3D_r2ahp")
[node name="Movable2" type="Node" parent="StaticBody3D2"]
script = ExtResource("2_ff8e1")