immersive-home/content/ui/menu/room/window.tscn

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[gd_scene load_steps=4 format=3 uid="uid://scu77f1crn6"]
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[ext_resource type="Texture2D" uid="uid://ddkdqduooyt5e" path="res://assets/ComfyUI_00480_2.png" id="3_qlot3"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xx1h5"]
shading_mode = 0
albedo_texture = ExtResource("3_qlot3")
[sub_resource type="PlaneMesh" id="PlaneMesh_ndue5"]
size = Vector2(1, 1)
orientation = 2
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[node name="MeshInstance3D" type="MeshInstance3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.000999987)
material_override = SubResource("StandardMaterial3D_xx1h5")
mesh = SubResource("PlaneMesh_ndue5")