2024-04-23 23:11:18 +03:00
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[gd_scene load_steps=7 format=3 uid="uid://bsjqdvkt0u87c"]
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2023-11-11 19:17:25 +02:00
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2023-11-16 20:23:17 +02:00
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[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
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2024-04-23 15:26:20 +03:00
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[ext_resource type="Shader" path="res://assets/materials/glass.gdshader" id="4_2xlpt"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_oqan0"]
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2024-04-23 23:11:18 +03:00
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render_priority = -1
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2024-04-23 15:26:20 +03:00
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shader = ExtResource("4_2xlpt")
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shader_parameter/color = Color(1, 1, 1, 0.3)
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shader_parameter/border_color = Color(1, 1, 1, 1)
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shader_parameter/edge_color = Color(0, 0, 0, 1)
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2024-04-23 23:11:18 +03:00
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shader_parameter/size = Vector2(1, 1)
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shader_parameter/border_size = 0.01
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shader_parameter/border_fade_in = 0.05
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2024-04-23 15:26:20 +03:00
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shader_parameter/border_fade_out = 0.0
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2024-04-23 23:11:18 +03:00
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shader_parameter/corner_radius = 0.2
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2024-04-23 15:26:20 +03:00
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shader_parameter/roughness = 0.3
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shader_parameter/grain_amount = 0.02
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[sub_resource type="QuadMesh" id="QuadMesh_bt05p"]
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2024-04-23 23:11:18 +03:00
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size = Vector2(0.05, 0.05)
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2023-11-11 19:17:25 +02:00
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2024-03-21 14:29:10 +02:00
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[sub_resource type="BoxShape3D" id="BoxShape3D_xwopm"]
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2024-04-23 23:11:18 +03:00
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size = Vector3(0.05, 0.05, 0.01)
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2023-11-11 19:17:25 +02:00
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2023-11-28 00:46:05 +02:00
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[sub_resource type="BoxShape3D" id="BoxShape3D_bqjii"]
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2024-04-23 23:11:18 +03:00
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size = Vector3(0.05, 0.05, 0.03)
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2023-11-28 00:46:05 +02:00
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[node name="Button" type="Node3D" groups=["ui_focus"]]
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2023-11-16 20:23:17 +02:00
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script = ExtResource("1_74x7g")
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2023-11-26 01:02:03 +02:00
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label = "Example Text"
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2024-04-23 23:11:18 +03:00
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size = Vector3(0.05, 0.05, 0.01)
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2023-11-11 19:17:25 +02:00
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2023-11-28 15:20:38 +02:00
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[node name="Body" type="StaticBody3D" parent="." groups=["ui_focus_skip"]]
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2024-04-23 23:11:18 +03:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
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2023-11-28 16:14:21 +02:00
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collision_layer = 2
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collision_mask = 0
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2023-11-28 00:46:05 +02:00
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Body"]
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2024-04-23 23:11:18 +03:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
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2024-04-23 15:26:20 +03:00
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material_override = SubResource("ShaderMaterial_oqan0")
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mesh = SubResource("QuadMesh_bt05p")
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2023-11-28 00:46:05 +02:00
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skeleton = NodePath("../..")
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2023-11-11 19:17:25 +02:00
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2023-11-28 00:46:05 +02:00
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
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2024-03-21 14:29:10 +02:00
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shape = SubResource("BoxShape3D_xwopm")
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2023-11-11 19:17:25 +02:00
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2023-11-28 00:46:05 +02:00
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[node name="Label" type="Label3D" parent="Body"]
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2024-04-23 23:11:18 +03:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.006)
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2023-11-26 01:02:03 +02:00
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pixel_size = 0.001
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2024-04-23 23:11:18 +03:00
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double_sided = false
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2023-11-26 01:02:03 +02:00
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text = "Example Text"
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font_size = 10
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outline_size = 0
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autowrap_mode = 3
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width = 50.0
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2023-11-28 00:46:05 +02:00
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[node name="FingerArea" type="Area3D" parent="."]
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2024-04-23 23:11:18 +03:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.015)
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2023-11-28 16:14:21 +02:00
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collision_layer = 4
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collision_mask = 0
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2023-11-28 00:46:05 +02:00
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monitoring = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="FingerArea"]
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shape = SubResource("BoxShape3D_bqjii")
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2024-03-07 15:21:31 +02:00
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2024-03-21 17:19:09 +02:00
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[node name="TouchBody" type="StaticBody3D" parent="."]
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2024-04-23 23:11:18 +03:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
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2024-03-21 17:19:09 +02:00
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collision_layer = 4
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collision_mask = 0
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2024-03-07 15:21:31 +02:00
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2024-03-21 17:19:09 +02:00
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[node name="CollisionShape3D" type="CollisionShape3D" parent="TouchBody"]
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2024-04-23 23:11:18 +03:00
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shape = SubResource("BoxShape3D_xwopm")
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