2023-11-02 02:22:48 +02:00
|
|
|
extends Node3D
|
|
|
|
|
|
|
|
var sky = preload("res://assets/materials/sky.material")
|
|
|
|
var sky_passthrough = preload("res://assets/materials/sky_passthrough.material")
|
|
|
|
|
|
|
|
@onready var environment: WorldEnvironment = $WorldEnvironment
|
2023-11-12 02:59:13 +02:00
|
|
|
@onready var camera: XRCamera3D = $XROrigin3D/XRCamera3D
|
2023-11-12 18:36:23 +02:00
|
|
|
@onready var controller_left = $XROrigin3D/XRControllerLeft
|
|
|
|
@onready var controller_right = $XROrigin3D/XRControllerRight
|
2023-11-12 02:59:13 +02:00
|
|
|
@onready var house = $House
|
2024-01-15 17:47:09 +02:00
|
|
|
@onready var menu = $Menu
|
|
|
|
@onready var keyboard = $Keyboard
|
2023-11-02 02:22:48 +02:00
|
|
|
|
|
|
|
func _ready():
|
2023-11-03 00:13:55 +02:00
|
|
|
# In case we're running on the headset, use the passthrough sky
|
|
|
|
if OS.get_name() == "Android":
|
2023-12-01 22:37:36 +02:00
|
|
|
# OS.request_permissions()
|
2023-11-03 00:13:55 +02:00
|
|
|
environment.environment.sky.set_material(sky_passthrough)
|
2023-11-12 02:59:13 +02:00
|
|
|
else:
|
2023-12-20 23:19:43 +02:00
|
|
|
RenderingServer.set_debug_generate_wireframes(true)
|
2023-11-12 02:59:13 +02:00
|
|
|
|
2024-01-15 17:47:09 +02:00
|
|
|
controller_left.button_pressed.connect(func(name):
|
|
|
|
_emit_action(name, true, false)
|
|
|
|
)
|
|
|
|
|
|
|
|
controller_right.button_pressed.connect(func(name):
|
|
|
|
_emit_action(name, true, true)
|
|
|
|
)
|
|
|
|
|
|
|
|
controller_left.button_released.connect(func(name):
|
|
|
|
_emit_action(name, false, false)
|
|
|
|
)
|
|
|
|
|
|
|
|
controller_right.button_released.connect(func(name):
|
|
|
|
_emit_action(name, false, true)
|
|
|
|
)
|
|
|
|
|
|
|
|
remove_child(menu)
|
|
|
|
remove_child(keyboard)
|
|
|
|
|
|
|
|
EventSystem.on_action_down.connect(func(action):
|
|
|
|
if action.name == "menu_button":
|
2024-01-16 16:00:30 +02:00
|
|
|
toggle_menu()
|
|
|
|
elif action.name == "by_button":
|
|
|
|
House.body.mini_view = !House.body.mini_view
|
2024-01-15 17:47:09 +02:00
|
|
|
)
|
|
|
|
|
|
|
|
EventSystem.on_focus_in.connect(func(event):
|
|
|
|
if keyboard.is_inside_tree():
|
|
|
|
return
|
|
|
|
|
|
|
|
add_child(keyboard)
|
2024-01-25 13:23:07 +02:00
|
|
|
keyboard.global_transform = menu.get_node("AnimationContainer/KeyboardPlace").global_transform
|
2024-01-15 17:47:09 +02:00
|
|
|
)
|
|
|
|
|
|
|
|
EventSystem.on_focus_out.connect(func(event):
|
|
|
|
if !keyboard.is_inside_tree():
|
|
|
|
return
|
|
|
|
|
|
|
|
remove_child(keyboard)
|
|
|
|
)
|
|
|
|
|
2024-01-16 16:00:30 +02:00
|
|
|
func toggle_menu():
|
2024-01-15 17:47:09 +02:00
|
|
|
if menu.show_menu == false:
|
|
|
|
add_child(menu)
|
|
|
|
menu.global_transform = _get_menu_transform()
|
|
|
|
menu.show_menu = !menu.show_menu
|
|
|
|
await menu.get_node("AnimationPlayer").animation_finished
|
|
|
|
if menu.show_menu == false:
|
|
|
|
remove_child(menu)
|
|
|
|
|
|
|
|
func _emit_action(name: String, value, right_controller: bool = true):
|
|
|
|
var event = EventAction.new()
|
|
|
|
event.name = name
|
|
|
|
event.value = value
|
|
|
|
event.right_controller = right_controller
|
|
|
|
|
|
|
|
match typeof(value):
|
|
|
|
TYPE_BOOL:
|
|
|
|
EventSystem.emit("action_down" if value else "action_up", event)
|
|
|
|
TYPE_FLOAT, TYPE_VECTOR2:
|
|
|
|
EventSystem.emit("action_value", event)
|
|
|
|
|
2023-11-12 02:59:13 +02:00
|
|
|
func _process(delta):
|
|
|
|
if OS.get_name() != "Android":
|
|
|
|
|
|
|
|
var camera_basis = camera.get_global_transform().basis
|
|
|
|
|
|
|
|
camera_basis.x.y = 0
|
|
|
|
camera_basis.z.y = 0
|
|
|
|
camera_basis.y = Vector3(0, 1, 0)
|
|
|
|
camera_basis.x = camera_basis.x.normalized()
|
|
|
|
camera_basis.z = camera_basis.z.normalized()
|
|
|
|
|
2023-11-12 18:36:23 +02:00
|
|
|
var movement = camera_basis * vector_key_mapping(KEY_D, KEY_A, KEY_S, KEY_W) * delta
|
|
|
|
|
|
|
|
camera.position += movement
|
|
|
|
controller_left.position += movement
|
|
|
|
controller_right.position += movement
|
2023-12-20 23:19:43 +02:00
|
|
|
|
|
|
|
func _input(event):
|
|
|
|
if event is InputEventKey and Input.is_key_pressed(KEY_F10):
|
|
|
|
var vp = get_viewport()
|
|
|
|
vp.debug_draw = (vp.debug_draw + 1) % 5
|
2023-11-12 02:59:13 +02:00
|
|
|
|
2024-01-15 17:53:01 +02:00
|
|
|
if event is InputEventKey and Input.is_key_pressed(KEY_M):
|
2024-01-16 16:00:30 +02:00
|
|
|
toggle_menu()
|
2024-01-15 17:47:09 +02:00
|
|
|
|
|
|
|
func _get_menu_transform():
|
|
|
|
var transform = camera.get_global_transform()
|
|
|
|
transform.origin -= transform.basis.z * 0.5
|
|
|
|
|
|
|
|
transform.basis = transform.basis.rotated(transform.basis.x, deg_to_rad(90))
|
|
|
|
|
|
|
|
return transform
|
2023-11-12 02:59:13 +02:00
|
|
|
|
|
|
|
func vector_key_mapping(key_positive_x: int, key_negative_x: int, key_positive_y: int, key_negative_y: int):
|
|
|
|
var x = 0
|
|
|
|
var y = 0
|
|
|
|
if Input.is_physical_key_pressed(key_positive_y):
|
|
|
|
y = 1
|
|
|
|
elif Input.is_physical_key_pressed(key_negative_y):
|
|
|
|
y = -1
|
|
|
|
|
|
|
|
if Input.is_physical_key_pressed(key_positive_x):
|
|
|
|
x = 1
|
|
|
|
elif Input.is_physical_key_pressed(key_negative_x):
|
|
|
|
x = -1
|
|
|
|
|
|
|
|
var vec = Vector3(x, 0 , y)
|
|
|
|
|
|
|
|
if vec:
|
|
|
|
vec = vec.normalized()
|
|
|
|
|
2023-12-20 23:19:43 +02:00
|
|
|
return vec
|