VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Editor/UnityCanvas/PointableCanvasModuleEditor.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

58 lines
2.0 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
using UnityEngine.EventSystems;
namespace Oculus.Interaction.Editor
{
[CustomEditor(typeof(PointableCanvasModule))]
public class PointableCanvasModuleEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
DrawExclusiveWarning();
}
private void DrawExclusiveWarning()
{
var canvasModule = (PointableCanvasModule)target;
var eventSystem = canvasModule.GetComponent<EventSystem>();
if (canvasModule == null || eventSystem == null ||
canvasModule.ExclusiveMode)
{
return;
}
var inputModules = eventSystem.GetComponents<BaseInputModule>();
if (inputModules.Length > 0 && inputModules[0] != canvasModule)
{
EditorGUILayout.HelpBox($"To ensure the {nameof(PointableCanvasModule)} " +
$"functions properly, its component should either be the first (highest) " +
$"module on the EventSystem gameObject, or have " +
$"{nameof(PointableCanvasModule.ExclusiveMode)} enabled.",
MessageType.Warning);
}
}
}
}