58 lines
2.0 KiB
C#
58 lines
2.0 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEditor;
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using UnityEngine.EventSystems;
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namespace Oculus.Interaction.Editor
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{
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[CustomEditor(typeof(PointableCanvasModule))]
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public class PointableCanvasModuleEditor : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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DrawExclusiveWarning();
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}
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private void DrawExclusiveWarning()
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{
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var canvasModule = (PointableCanvasModule)target;
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var eventSystem = canvasModule.GetComponent<EventSystem>();
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if (canvasModule == null || eventSystem == null ||
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canvasModule.ExclusiveMode)
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{
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return;
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}
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var inputModules = eventSystem.GetComponents<BaseInputModule>();
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if (inputModules.Length > 0 && inputModules[0] != canvasModule)
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{
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EditorGUILayout.HelpBox($"To ensure the {nameof(PointableCanvasModule)} " +
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$"functions properly, its component should either be the first (highest) " +
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$"module on the EventSystem gameObject, or have " +
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$"{nameof(PointableCanvasModule.ExclusiveMode)} enabled.",
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MessageType.Warning);
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}
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}
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}
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}
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