/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEditor; using UnityEngine.EventSystems; namespace Oculus.Interaction.Editor { [CustomEditor(typeof(PointableCanvasModule))] public class PointableCanvasModuleEditor : UnityEditor.Editor { public override void OnInspectorGUI() { base.OnInspectorGUI(); DrawExclusiveWarning(); } private void DrawExclusiveWarning() { var canvasModule = (PointableCanvasModule)target; var eventSystem = canvasModule.GetComponent(); if (canvasModule == null || eventSystem == null || canvasModule.ExclusiveMode) { return; } var inputModules = eventSystem.GetComponents(); if (inputModules.Length > 0 && inputModules[0] != canvasModule) { EditorGUILayout.HelpBox($"To ensure the {nameof(PointableCanvasModule)} " + $"functions properly, its component should either be the first (highest) " + $"module on the EventSystem gameObject, or have " + $"{nameof(PointableCanvasModule.ExclusiveMode)} enabled.", MessageType.Warning); } } } }