VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/RejoinDialogResult.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

30 lines
912 B
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// A boolean that indicates the result of GroupPresence.LaunchRejoinDialog().
/// 'True' indicates that the application will rejoin the dialog, otherwise the
/// application will not rejoin the dialog. Read more about the [rejoin
/// dialog](https://developer.oculus.com/documentation/unity/ps-rejoin/#rejoin-
/// apis).
public class RejoinDialogResult
{
/// A boolean for if the user has decided to rejoin. This is used in
/// GroupPresence.LaunchRejoinDialog().
public readonly bool RejoinSelected;
public RejoinDialogResult(IntPtr o)
{
RejoinSelected = CAPI.ovr_RejoinDialogResult_GetRejoinSelected(o);
}
}
}