// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// A boolean that indicates the result of GroupPresence.LaunchRejoinDialog(). /// 'True' indicates that the application will rejoin the dialog, otherwise the /// application will not rejoin the dialog. Read more about the [rejoin /// dialog](https://developer.oculus.com/documentation/unity/ps-rejoin/#rejoin- /// apis). public class RejoinDialogResult { /// A boolean for if the user has decided to rejoin. This is used in /// GroupPresence.LaunchRejoinDialog(). public readonly bool RejoinSelected; public RejoinDialogResult(IntPtr o) { RejoinSelected = CAPI.ovr_RejoinDialogResult_GetRejoinSelected(o); } } }