VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/LivestreamingStartResult.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

29 lines
965 B
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// You will receive this livestreaming start result once you start a
/// livestream to Facebook or to a party in your app. This result will show if
/// the start status is a success or unknown or a failure because of various
/// reasons including no Facebook connection or missing parameters.
public class LivestreamingStartResult
{
/// This livestreaming result represents the start status of your livestream.
/// You can refer to #LivestreamingStartStatus for possible status info.
public readonly LivestreamingStartStatus StreamingResult;
public LivestreamingStartResult(IntPtr o)
{
StreamingResult = CAPI.ovr_LivestreamingStartResult_GetStreamingResult(o);
}
}
}