29 lines
965 B
C#
29 lines
965 B
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// You will receive this livestreaming start result once you start a
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/// livestream to Facebook or to a party in your app. This result will show if
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/// the start status is a success or unknown or a failure because of various
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/// reasons including no Facebook connection or missing parameters.
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public class LivestreamingStartResult
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{
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/// This livestreaming result represents the start status of your livestream.
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/// You can refer to #LivestreamingStartStatus for possible status info.
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public readonly LivestreamingStartStatus StreamingResult;
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public LivestreamingStartResult(IntPtr o)
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{
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StreamingResult = CAPI.ovr_LivestreamingStartResult_GetStreamingResult(o);
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}
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}
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}
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