// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// You will receive this livestreaming start result once you start a /// livestream to Facebook or to a party in your app. This result will show if /// the start status is a success or unknown or a failure because of various /// reasons including no Facebook connection or missing parameters. public class LivestreamingStartResult { /// This livestreaming result represents the start status of your livestream. /// You can refer to #LivestreamingStartStatus for possible status info. public readonly LivestreamingStartStatus StreamingResult; public LivestreamingStartResult(IntPtr o) { StreamingResult = CAPI.ovr_LivestreamingStartResult_GetStreamingResult(o); } } }