VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/RichPresenceOptions.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

32 lines
1.1 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class RichPresenceOptions {
/// Creates a new instance of ::RichPresenceOptions which is used to customize the option flow. It returns a handle to the newly created options object, which can be used to set various properties for the options.
public RichPresenceOptions() {
Handle = CAPI.ovr_RichPresenceOptions_Create();
}
/// This operator allows you to pass an instance of the ::RichPresenceOptions class to native C code as an IntPtr. The operator returns the handle of the options object, or IntPtr.Zero if the object is null.
public static explicit operator IntPtr(RichPresenceOptions options) {
return options != null ? options.Handle : IntPtr.Zero;
}
/// Destroys an existing instance of the ::RichPresenceOptions and frees up memory when you're done using it.
~RichPresenceOptions() {
CAPI.ovr_RichPresenceOptions_Destroy(Handle);
}
IntPtr Handle;
}
}