495 lines
33 KiB
Plaintext
495 lines
33 KiB
Plaintext
Unity Editor version: 6000.1.9f1 (ed7b183fd33d)
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Branch: 6000.1/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.5 (Build 24F74)
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Darwin version: 24.5.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2025-08-05T08:26:00Z
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Using pre-set license
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Pro License: YES
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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60358
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name AssetImport
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Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8558337792] Target information:
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Player connection [8558337792] * "[IP] 192.168.102.85 [Port] 0 [Flags] 2 [Guid] 953714602 [EditorId] 953714602 [Version] 1048832 [Id] OSXEditor(0,Andrei-5.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8558337792] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8558337792] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 22.84 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.1.9f1 (ed7b183fd33d)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56645
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.003113 seconds.
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- Loaded All Assemblies, in 0.370 seconds
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Native extension for Android target not found
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Unable to list connected devices.
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* daemon not running; starting now at tcp:5037
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ADB server didn't ACK
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Full server startup log: /var/folders/sw/df_x3dt520b571h6lt_bbzq40000gn/T//adb.501.log
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Server had pid: 23652
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--- adb starting (pid 23652) ---
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--- adb starting (pid 23651) ---
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Android Debug Bridge version 1.0.41
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Version 34.0.5-10900879
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Installed as /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Running on Darwin 24.5.0 (arm64)
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Android Debug Bridge version 1.0.41
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Version 34.0.5-10900879
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Installed as /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Running on Darwin 24.5.0 (arm64)
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63
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08-05 11:26:02.256 23651 8665540 I adb : auth.cpp:416 adb_auth_init...
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08-05 11:26:02.260 23651 8665540 I adb : auth.cpp:152 loaded new key from '/Users/andreidumitru/.android/adbkey' with fingerprint E6427F82BCC05B4C7B73D7569FC047E9FF2E4D6431770E9155CF9FA6188F0FD3
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08-05 11:26:02.772 23652 8665541 F adb : main.cpp:165 could not install *smartsocket* listener: Address already in use
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* failed to start daemon
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adb: failed to check server version: cannot connect to daemon
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UnityEditor.Android.CommandInvokationFailure: Unable to list connected devices.
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/Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb devices
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Environment Variables:
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XPC_SERVICE_NAME = application.com.unity3d.unityhub.74717782.74717788
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XPC_FLAGS = 0x0
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MallocNanoZone = 0
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ORIGINAL_XDG_CURRENT_DESKTOP = undefined
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SHELL = /bin/zsh
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SSH_AUTH_SOCK = /private/tmp/com.apple.launchd.xBq3pXRZZ2/Listeners
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HOME = /Users/andreidumitru
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PATH = /usr/bin:/bin:/usr/sbin:/sbin
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__CFBundleIdentifier = com.unity3d.unityhub
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USER = andreidumitru
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__CF_USER_TEXT_ENCODING = 0x1F5:0x26:0x27
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TMPDIR = /var/folders/sw/df_x3dt520b571h6lt_bbzq40000gn/T/
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LOGNAME = andreidumitru
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COMMAND_MODE = unix2003
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stderr[
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* daemon not running; starting now at tcp:5037
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ADB server didn't ACK
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Full server startup log: /var/folders/sw/df_x3dt520b571h6lt_bbzq40000gn/T//adb.501.log
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Server had pid: 23652
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--- adb starting (pid 23652) ---
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--- adb starting (pid 23651) ---
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Android Debug Bridge version 1.0.41
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Version 34.0.5-10900879
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Installed as /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63 Running on Darwin 24.5.0 (arm64)
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08-05 11:26:02.253 23652 8665541 I adb : main.cpp:63
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Android Debug Bridge version 1.0.41
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Version 34.0.5-10900879
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Installed as /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63 Running on Darwin 24.5.0 (arm64)
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08-05 11:26:02.253 23651 8665540 I adb : main.cpp:63
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08-05 11:26:02.256 23651 8665540 I adb : auth.cpp:416 adb_auth_init...
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08-05 11:26:02.260 23651 8665540 I adb : auth.cpp:152 loaded new key from '/Users/andreidumitru/.android/adbkey' with fingerprint E6427F82BCC05B4C7B73D7569FC047E9FF2E4D6431770E9155CF9FA6188F0FD3
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08-05 11:26:02.772 23652 8665541 F adb : main.cpp:165 could not install *smartsocket* listener: Address already in use
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* failed to start daemon
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adb: failed to check server version: cannot connect to daemon
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]
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stdout[
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]
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exit code: 1
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at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00099] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:221
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at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00017] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:159
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at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) [0x0000c] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:117
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at UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00008] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:223
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at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00013] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:216
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at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002a7] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:372
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEditor.Android.AndroidDeploymentTargetsExtension:GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext,UnityEditor.ProgressHandler) (at /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:435)
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UnityEditor.Android.TargetScanWorker:ScanSync () (at /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/TargetScanWorker.cs:164)
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UnityEditor.Android.TargetExtension:OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[]) (at /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:114)
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UnityEditor.Android.TargetExtension:OnLoad () (at /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:75)
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UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:144)
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(Filename: /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs Line: 435)
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Android Extension - Scanning For ADB Devices 695 ms
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.010 seconds
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Domain Reload Profiling: 1381ms
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BeginReloadAssembly (129ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (40ms)
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LoadAllAssembliesAndSetupDomain (157ms)
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LoadAssemblies (129ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (152ms)
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TypeCache.Refresh (151ms)
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TypeCache.ScanAssembly (136ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1011ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (969ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (781ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (50ms)
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ProcessInitializeOnLoadAttributes (88ms)
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ProcessInitializeOnLoadMethodAttributes (46ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.623 seconds
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Refreshing native plugins compatible for Editor in 7.81 ms, found 10 plugins.
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Native extension for Android target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
|
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
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(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Failed to get package versions: Cannot connect to Unity Package Manager local server
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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Unity.XR.CoreUtils.Editor.PackageVersionUtility:UpdatePackageVersions () (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:59)
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Unity.XR.CoreUtils.Editor.PackageVersionUtility:GetPackageVersion (string) (at ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs:77)
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UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
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(Filename: ./Library/PackageCache/com.unity.xr.core-utils@5b282bc7378d/Editor/ProjectValidation/PackageVersionUtility.cs Line: 59)
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.684 seconds
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Domain Reload Profiling: 1300ms
|
|
BeginReloadAssembly (109ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
|
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (32ms)
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initialDomainReloadingComplete (24ms)
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LoadAssemblies (269ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (183ms)
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ProcessInitializeOnLoadAttributes (326ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
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Refreshing native plugins compatible for Editor in 2.45 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 248 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5662 unused Assets / (4.2 MB). Loaded Objects now: 6409.
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Memory consumption went from 176.5 MB to 172.3 MB.
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Total: 11.466917 ms (FindLiveObjects: 0.402541 ms CreateObjectMapping: 0.169042 ms MarkObjects: 5.221208 ms DeleteObjects: 5.673667 ms)
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========================================================================
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Received Import Request.
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Time since last request: 411705.177946 seconds.
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path: Assets/Samples/XR Interaction Toolkit/3.1.2/Starter Assets/Prefabs
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artifactKey: Guid(d93dd55b5e3f13549ab7e819935c2b3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Samples/XR Interaction Toolkit/3.1.2/Starter Assets/Prefabs using Guid(d93dd55b5e3f13549ab7e819935c2b3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '284431e45fc523ae9bfb9c97c8b716ad') in 0.004659875 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000037 seconds.
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path: Assets/Samples/XR Interaction Toolkit/3.1.2/Starter Assets/Prefabs/XR Origin (XR Rig).prefab
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artifactKey: Guid(f6336ac4ac8b4d34bc5072418cdc62a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Samples/XR Interaction Toolkit/3.1.2/Starter Assets/Prefabs/XR Origin (XR Rig).prefab using Guid(f6336ac4ac8b4d34bc5072418cdc62a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '76b3dc717afb2a616b91284e7d5057c0') in 0.77135275 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 548
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========================================================================
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Received Prepare
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 3.57 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5598 unused Assets / (3.1 MB). Loaded Objects now: 6484.
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Memory consumption went from 146.5 MB to 143.4 MB.
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Total: 29.479875 ms (FindLiveObjects: 0.543292 ms CreateObjectMapping: 0.177250 ms MarkObjects: 27.217000 ms DeleteObjects: 1.541625 ms)
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Prepare: number of updated asset objects reloaded= 1
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========================================================================
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Received Import Request.
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Time since last request: 70.899613 seconds.
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path: Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo
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artifactKey: Guid(c8503cd84347847639a66bd60f9a8145) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo using Guid(c8503cd84347847639a66bd60f9a8145) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5d6af91ba0a4fdc93eae71aca4573f51') in 0.000472417 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Begin MonoManager ReloadAssembly
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Thread 0x17e653000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.778 seconds
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Refreshing native plugins compatible for Editor in 2.91 ms, found 10 plugins.
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Native extension for Android target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/HandsInteractionDemo.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.Samples.Hands.Editor' already exists (Assets/Samples/XR Interaction Toolkit/3.1.1/Hands Interaction Demo/Editor/HandsInteractionDemo.Editor.asmdef)
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
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(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.655 seconds
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Domain Reload Profiling: 1436ms
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BeginReloadAssembly (283ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (32ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (93ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (21ms)
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LoadAllAssembliesAndSetupDomain (432ms)
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LoadAssemblies (324ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (180ms)
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TypeCache.Refresh (25ms)
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TypeCache.ScanAssembly (3ms)
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BuildScriptInfoCaches (143ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (655ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (515ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (94ms)
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ProcessInitializeOnLoadAttributes (321ms)
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ProcessInitializeOnLoadMethodAttributes (89ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 2.52 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 43 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5660 unused Assets / (2.7 MB). Loaded Objects now: 6459.
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Memory consumption went from 183.8 MB to 181.0 MB.
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Total: 11.580458 ms (FindLiveObjects: 1.164125 ms CreateObjectMapping: 0.349791 ms MarkObjects: 7.770834 ms DeleteObjects: 2.295125 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 1232.140573 seconds.
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path: Assets/ImportAssts/Teleport area.mat
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artifactKey: Guid(7ed06ccd9136f40398f15f368a56628d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ImportAssts/Teleport area.mat using Guid(7ed06ccd9136f40398f15f368a56628d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd6be90de2ad1ba876fbcf21c45970bba') in 0.49958075 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 148.045231 seconds.
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path: Assets/ImportAssts/Teleport anchor.mat
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artifactKey: Guid(113abceb90c354d4ca727e41ed9e8c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ImportAssts/Teleport anchor.mat using Guid(113abceb90c354d4ca727e41ed9e8c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2a5dbcf9f4f0aa11a39b19efc9fb3979') in 0.034277125 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 251.953511 seconds.
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path: Assets/ImportAssts/Teleport anchor.mat
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artifactKey: Guid(113abceb90c354d4ca727e41ed9e8c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/ImportAssts/Teleport anchor.mat using Guid(113abceb90c354d4ca727e41ed9e8c60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ed43504b889b2b1d25308a7780e54d97') in 0.044352083 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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