VR4Medical/ICI/Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Samples~/visionOS/Scripts/UI/DropDownElement.cs
2025-07-29 13:45:50 +03:00

39 lines
1.0 KiB
C#

using UnityEngine.XR.Interaction.Toolkit.Interactables;
namespace UnityEngine.XR.Interaction.Toolkit.Samples.VisionOS
{
/// <summary>
/// Drop down element interactable. Used to represent an element in a dropdown list.
/// </summary>
public class DropDownElement : XRBaseInteractable
{
[Header("Dropdown Element Config")]
[SerializeField]
string m_DrownDownText;
public string dropDownText => m_DrownDownText;
[SerializeField]
Renderer m_ElementRenderer;
[Header("Toggle Colors")]
[SerializeField]
Color m_SelectedColor = new Color(.1254f, .5882f, .9529f);
[SerializeField]
Color m_UnselectedColor = new Color(.1764f, .1764f, .1764f);
Material m_MaterialInstance;
void Start()
{
m_MaterialInstance = m_ElementRenderer.material;
}
public void SetSelected(bool isElementSelected)
{
m_MaterialInstance.color = isElementSelected ? m_SelectedColor : m_UnselectedColor;
}
}
}