28 lines
2.4 KiB
Markdown
28 lines
2.4 KiB
Markdown
---
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uid: xri-ar-rotation-interactable
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---
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> [!NOTE]
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> The following class has been deprecated in favor of newer cross-platform AR architecture that is compatible with Mixed Reality devices. See [the AR interaction documentation](ar-interaction-overview.md) for more information.
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# AR Rotation Interactable
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Manipulates the rotation of an object via a drag or a twist gesture. If an object is selected, then dragging along the horizontal axis or performing a twist gesture will rotate along the y-axis of the item.
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| **Property** | **Description** |
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| **Interaction Manager** | The [XRInteractionManager](xr-interaction-manager.md) that this Interactable will communicate with (will find one if **None**). |
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| **Interaction Layer Mask** | Allows interaction with Interactors whose [Interaction Layer Mask](interaction-layers.md) overlaps with any Layer in this Interaction Layer Mask. |
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| **Colliders** | Colliders to use for interaction with this Interactable (if empty, will use any child Colliders). |
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| **Custom Reticle** | The reticle that appears at the end of the line when valid. |
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| **Select Mode** | Indicates the selection policy of an Interactable. This controls how many Interactors can select this Interactable.<br />The value is only read by the Interaction Manager when a selection attempt is made, so changing this value from **Multiple** to **Single** will not cause selections to be exited. |
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|  Single | Set **Select Mode** to **Single** to prevent additional simultaneous selections from more than one Interactor at a time. |
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|  Multiple | Set **Select Mode** to **Multiple** to allow simultaneous selections on the Interactable from multiple Interactors. |
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| **XR Origin** | The `XROrigin` that this Interactable will use (such as to get the `Camera` or to transform from Session space). Will find one if **None**. |
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| **AR Session Origin** | This is deprecated. Use the above **XR Origin** instead. |
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| **Exclude UI Touches** | Enable to exclude touches that are over UI. Used to make screen space canvas elements block touches from hitting planes behind it. |
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| **Rotation Rate Degrees Drag** | The rate at which Unity rotates the attached object with a drag gesture. |
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| **Rotation Rate Degrees Twist** | The rate at which Unity rotates the attached object with a twist gesture. |
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| **Interactable Events** | See the [Interactable Events](interactable-events.md) page. |
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