VR4Medical/ICI/Logs/AssetImportWorker1.log
2025-08-20 11:12:05 +03:00

712 lines
45 KiB
Plaintext

Unity Editor version: 6000.1.9f1 (ed7b183fd33d)
Branch: 6000.1/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.6 (Build 24G84)
Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2025-08-20T08:03:43Z
Using pre-set license
Pro License: YES
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity
-adb2
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-name
AssetImportWorker1
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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Logs/AssetImportWorker1.log
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52961
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3
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8
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1
-name AssetImport
Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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[Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets
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========================================================================
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Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.40 ms, found 10 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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AwakeInstancesAfterBackupRestoration (4ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 246 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5662 unused Assets / (4.0 MB). Loaded Objects now: 6408.
Memory consumption went from 173.5 MB to 169.5 MB.
Total: 9.343584 ms (FindLiveObjects: 0.488708 ms CreateObjectMapping: 0.196083 ms MarkObjects: 6.960834 ms DeleteObjects: 1.696834 ms)
========================================================================
Received Import Request.
Time since last request: 105904.700614 seconds.
path: Assets/Scenes/VR.unity
artifactKey: Guid(788296dccd4984b2394ad0dfa5ec2f04) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/VR.unity using Guid(788296dccd4984b2394ad0dfa5ec2f04) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '585c9af818d7a75109ec4f42e17bf209') in 0.0109215 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
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Begin MonoManager ReloadAssembly
Thread 0x17ffc7000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 1337ms
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ProcessInitializeOnLoadAttributes (290ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 43 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5570 unused Assets / (2.8 MB). Loaded Objects now: 6222.
Memory consumption went from 175.6 MB to 172.9 MB.
Total: 11.102417 ms (FindLiveObjects: 0.969041 ms CreateObjectMapping: 0.259250 ms MarkObjects: 8.005125 ms DeleteObjects: 1.868291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x31e4c7000 may have been prematurely finalized
- Loaded All Assemblies, in 0.706 seconds
Refreshing native plugins compatible for Editor in 3.80 ms, found 10 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.638 seconds
Domain Reload Profiling: 1347ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (19ms)
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LoadAssemblies (269ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (5ms)
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ProcessInitializeOnLoadAttributes (287ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 2.37 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5660 unused Assets / (2.3 MB). Loaded Objects now: 6428.
Memory consumption went from 176.5 MB to 174.2 MB.
Total: 9.208583 ms (FindLiveObjects: 0.452208 ms CreateObjectMapping: 0.263083 ms MarkObjects: 6.377042 ms DeleteObjects: 2.115500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x331d87000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 3.46 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.798 seconds
Domain Reload Profiling: 1814ms
BeginReloadAssembly (438ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (226ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (514ms)
LoadAssemblies (374ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (265ms)
TypeCache.Refresh (94ms)
TypeCache.ScanAssembly (65ms)
BuildScriptInfoCaches (155ms)
ResolveRequiredComponents (12ms)
FinalizeReload (799ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (635ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (146ms)
ProcessInitializeOnLoadAttributes (379ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.08 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 4.28 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5681 unused Assets / (2.2 MB). Loaded Objects now: 6460.
Memory consumption went from 178.0 MB to 175.9 MB.
Total: 12.987875 ms (FindLiveObjects: 1.104792 ms CreateObjectMapping: 0.319250 ms MarkObjects: 8.737167 ms DeleteObjects: 2.822250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 7.69 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 6.47 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5082 unused Assets / (2.0 MB). Loaded Objects now: 5911.
Memory consumption went from 142.9 MB to 140.9 MB.
Total: 30.051333 ms (FindLiveObjects: 1.693542 ms CreateObjectMapping: 0.217125 ms MarkObjects: 26.380750 ms DeleteObjects: 1.757333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16b7ef000 may have been prematurely finalized
- Loaded All Assemblies, in 0.721 seconds
Refreshing native plugins compatible for Editor in 2.96 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.627 seconds
Domain Reload Profiling: 1350ms
BeginReloadAssembly (194ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (78ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (21ms)
LoadAllAssembliesAndSetupDomain (465ms)
LoadAssemblies (299ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (216ms)
TypeCache.Refresh (40ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (165ms)
ResolveRequiredComponents (9ms)
FinalizeReload (627ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (491ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (97ms)
ProcessInitializeOnLoadAttributes (276ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 2.94 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 0.24 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5681 unused Assets / (3.5 MB). Loaded Objects now: 6463.
Memory consumption went from 176.6 MB to 173.1 MB.
Total: 12.071208 ms (FindLiveObjects: 0.439208 ms CreateObjectMapping: 0.203208 ms MarkObjects: 8.994584 ms DeleteObjects: 2.433958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Begin MonoManager ReloadAssembly
Thread 0x16ba1f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.668 seconds
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Refreshing native plugins compatible for Editor in 4.09 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.616 seconds
Domain Reload Profiling: 1287ms
BeginReloadAssembly (194ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (17ms)
LoadAllAssembliesAndSetupDomain (416ms)
LoadAssemblies (250ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (212ms)
TypeCache.Refresh (39ms)
TypeCache.ScanAssembly (11ms)
BuildScriptInfoCaches (161ms)
ResolveRequiredComponents (9ms)
FinalizeReload (617ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (481ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (97ms)
ProcessInitializeOnLoadAttributes (278ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.02 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 0.23 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5694 unused Assets / (2.6 MB). Loaded Objects now: 6479.
Memory consumption went from 178.0 MB to 175.4 MB.
Total: 6.729291 ms (FindLiveObjects: 0.414417 ms CreateObjectMapping: 0.267291 ms MarkObjects: 4.653292 ms DeleteObjects: 1.393709 ms)
Prepare: number of updated asset objects reloaded= 0