Unity Editor version: 6000.1.9f1 (ed7b183fd33d) Branch: 6000.1/staging Build type: Release Batch mode: YES macOS version: Version 15.6 (Build 24G84) Darwin version: 24.6.0 Architecture: arm64 Running under Rosetta: NO Available memory: 8192 MB Date: 2025-08-20T08:03:43Z Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI -logFile Logs/AssetImportWorker1.log -srvPort 52961 -job-worker-count 3 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8810127552] Target information: Player connection [8810127552] * "[IP] 192.168.102.86 [Port] 0 [Flags] 2 [Guid] 2065320910 [EditorId] 2065320910 [Version] 1048832 [Id] OSXEditor(0,Andrei-5.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8810127552] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8810127552] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 3 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 44.60 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.1.9f1 (ed7b183fd33d) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M1 (high power) Metal devices available: 1 0: Apple M1 (high power) Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56866 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.003111 seconds. - Loaded All Assemblies, in 0.398 seconds Native extension for Android target not found Android Extension - Scanning For ADB Devices 94 ms Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.466 seconds Domain Reload Profiling: 865ms BeginReloadAssembly (130ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (45ms) LoadAllAssembliesAndSetupDomain (171ms) LoadAssemblies (131ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (165ms) TypeCache.Refresh (163ms) TypeCache.ScanAssembly (145ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (467ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (394ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (182ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (68ms) ProcessInitializeOnLoadAttributes (95ms) ProcessInitializeOnLoadMethodAttributes (46ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.679 seconds Refreshing native plugins compatible for Editor in 2.40 ms, found 10 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) Failed to update package sample cache. Malformed package version string: 3.1.2 2 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.830 seconds Domain Reload Profiling: 1503ms BeginReloadAssembly (109ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (501ms) LoadAssemblies (321ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (221ms) TypeCache.Refresh (176ms) TypeCache.ScanAssembly (154ms) BuildScriptInfoCaches (34ms) ResolveRequiredComponents (9ms) FinalizeReload (830ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (703ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (382ms) ProcessInitializeOnLoadMethodAttributes (197ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds Refreshing native plugins compatible for Editor in 2.53 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 246 Unused Serialized files (Serialized files now loaded: 0) Unloading 5662 unused Assets / (4.0 MB). Loaded Objects now: 6408. Memory consumption went from 173.5 MB to 169.5 MB. Total: 9.343584 ms (FindLiveObjects: 0.488708 ms CreateObjectMapping: 0.196083 ms MarkObjects: 6.960834 ms DeleteObjects: 1.696834 ms) ======================================================================== Received Import Request. Time since last request: 105904.700614 seconds. path: Assets/Scenes/VR.unity artifactKey: Guid(788296dccd4984b2394ad0dfa5ec2f04) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/VR.unity using Guid(788296dccd4984b2394ad0dfa5ec2f04) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '585c9af818d7a75109ec4f42e17bf209') in 0.0109215 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x17ffc7000 may have been prematurely finalized - Loaded All Assemblies, in 0.731 seconds Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) Failed to update package sample cache. Malformed package version string: 3.1.2 2 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.604 seconds Domain Reload Profiling: 1337ms BeginReloadAssembly (252ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (82ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (414ms) LoadAssemblies (292ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (205ms) TypeCache.Refresh (42ms) TypeCache.ScanAssembly (16ms) BuildScriptInfoCaches (150ms) ResolveRequiredComponents (9ms) FinalizeReload (605ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (452ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (290ms) ProcessInitializeOnLoadMethodAttributes (55ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 43 Unused Serialized files (Serialized files now loaded: 0) Unloading 5570 unused Assets / (2.8 MB). Loaded Objects now: 6222. Memory consumption went from 175.6 MB to 172.9 MB. Total: 11.102417 ms (FindLiveObjects: 0.969041 ms CreateObjectMapping: 0.259250 ms MarkObjects: 8.005125 ms DeleteObjects: 1.868291 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x31e4c7000 may have been prematurely finalized - Loaded All Assemblies, in 0.706 seconds Refreshing native plugins compatible for Editor in 3.80 ms, found 10 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) Failed to update package sample cache. Malformed package version string: 3.1.2 2 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.638 seconds Domain Reload Profiling: 1347ms BeginReloadAssembly (199ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (74ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (19ms) LoadAllAssembliesAndSetupDomain (450ms) LoadAssemblies (269ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (233ms) TypeCache.Refresh (55ms) TypeCache.ScanAssembly (18ms) BuildScriptInfoCaches (165ms) ResolveRequiredComponents (10ms) FinalizeReload (638ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (501ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (287ms) ProcessInitializeOnLoadMethodAttributes (103ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 2.37 ms, found 10 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 35 Unused Serialized files (Serialized files now loaded: 0) Unloading 5660 unused Assets / (2.3 MB). Loaded Objects now: 6428. Memory consumption went from 176.5 MB to 174.2 MB. Total: 9.208583 ms (FindLiveObjects: 0.452208 ms CreateObjectMapping: 0.263083 ms MarkObjects: 6.377042 ms DeleteObjects: 2.115500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x331d87000 may have been prematurely finalized - Loaded All Assemblies, in 1.013 seconds Refreshing native plugins compatible for Editor in 3.46 ms, found 11 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) Failed to update package sample cache. Malformed package version string: 3.1.2 2 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.798 seconds Domain Reload Profiling: 1814ms BeginReloadAssembly (438ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (226ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (20ms) LoadAllAssembliesAndSetupDomain (514ms) LoadAssemblies (374ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (265ms) TypeCache.Refresh (94ms) TypeCache.ScanAssembly (65ms) BuildScriptInfoCaches (155ms) ResolveRequiredComponents (12ms) FinalizeReload (799ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (635ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (146ms) ProcessInitializeOnLoadAttributes (379ms) ProcessInitializeOnLoadMethodAttributes (96ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 3.08 ms, found 11 plugins. Preloading 1 native plugins for Editor in 4.28 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 5681 unused Assets / (2.2 MB). Loaded Objects now: 6460. Memory consumption went from 178.0 MB to 175.9 MB. Total: 12.987875 ms (FindLiveObjects: 1.104792 ms CreateObjectMapping: 0.319250 ms MarkObjects: 8.737167 ms DeleteObjects: 2.822250 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 7.69 ms, found 11 plugins. Preloading 1 native plugins for Editor in 6.47 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 5082 unused Assets / (2.0 MB). Loaded Objects now: 5911. Memory consumption went from 142.9 MB to 140.9 MB. Total: 30.051333 ms (FindLiveObjects: 1.693542 ms CreateObjectMapping: 0.217125 ms MarkObjects: 26.380750 ms DeleteObjects: 1.757333 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16b7ef000 may have been prematurely finalized - Loaded All Assemblies, in 0.721 seconds Refreshing native plugins compatible for Editor in 2.96 ms, found 11 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.NullReferenceException: Object reference not set to an instance of an object at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132) (Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132) Failed to update package sample cache. Malformed package version string: 3.1.2 2 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176) UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70) UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152) (Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176) Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.627 seconds Domain Reload Profiling: 1350ms BeginReloadAssembly (194ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (78ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (465ms) LoadAssemblies (299ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (216ms) TypeCache.Refresh (40ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (165ms) ResolveRequiredComponents (9ms) FinalizeReload (627ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (491ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (276ms) ProcessInitializeOnLoadMethodAttributes (107ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 2.94 ms, found 11 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 5681 unused Assets / (3.5 MB). Loaded Objects now: 6463. Memory consumption went from 176.6 MB to 173.1 MB. Total: 12.071208 ms (FindLiveObjects: 0.439208 ms CreateObjectMapping: 0.203208 ms MarkObjects: 8.994584 ms DeleteObjects: 2.433958 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Begin MonoManager ReloadAssembly Thread 0x16ba1f000 may have been prematurely finalized - Loaded All Assemblies, in 0.668 seconds Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Refreshing native plugins compatible for Editor in 4.09 ms, found 11 plugins. Native extension for Android target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef) Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.616 seconds Domain Reload Profiling: 1287ms BeginReloadAssembly (194ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (77ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (17ms) LoadAllAssembliesAndSetupDomain (416ms) LoadAssemblies (250ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (212ms) TypeCache.Refresh (39ms) TypeCache.ScanAssembly (11ms) BuildScriptInfoCaches (161ms) ResolveRequiredComponents (9ms) FinalizeReload (617ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (481ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (278ms) ProcessInitializeOnLoadMethodAttributes (94ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 3.02 ms, found 11 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 5694 unused Assets / (2.6 MB). Loaded Objects now: 6479. Memory consumption went from 178.0 MB to 175.4 MB. Total: 6.729291 ms (FindLiveObjects: 0.414417 ms CreateObjectMapping: 0.267291 ms MarkObjects: 4.653292 ms DeleteObjects: 1.393709 ms) Prepare: number of updated asset objects reloaded= 0