VR4Medical/ICI/Logs/AssetImportWorker0.log
2025-08-20 11:12:05 +03:00

704 lines
44 KiB
Plaintext

Unity Editor version: 6000.1.9f1 (ed7b183fd33d)
Branch: 6000.1/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.6 (Build 24G84)
Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2025-08-20T08:03:43Z
Using pre-set license
Pro License: YES
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity
-adb2
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-name
AssetImportWorker0
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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Logs/AssetImportWorker0.log
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52961
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3
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8
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1
-name AssetImport
Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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[Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets
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Registering precompiled unity dll's ...
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========================================================================
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Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.42 ms, found 10 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds
Refreshing native plugins compatible for Editor in 2.50 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 246 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5662 unused Assets / (4.5 MB). Loaded Objects now: 6408.
Memory consumption went from 173.7 MB to 169.2 MB.
Total: 16.353334 ms (FindLiveObjects: 1.081000 ms CreateObjectMapping: 0.310084 ms MarkObjects: 12.734125 ms DeleteObjects: 2.227500 ms)
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x326ef7000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.664 seconds
Domain Reload Profiling: 1384ms
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initialDomainReloadingComplete (21ms)
LoadAllAssembliesAndSetupDomain (417ms)
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SetLoadedEditorAssemblies (6ms)
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ProcessInitializeOnLoadAttributes (329ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.83 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 43 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5570 unused Assets / (3.1 MB). Loaded Objects now: 6220.
Memory consumption went from 175.3 MB to 172.2 MB.
Total: 9.110250 ms (FindLiveObjects: 0.517958 ms CreateObjectMapping: 0.208875 ms MarkObjects: 6.822708 ms DeleteObjects: 1.559709 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x30c867000 may have been prematurely finalized
- Loaded All Assemblies, in 0.724 seconds
Refreshing native plugins compatible for Editor in 2.26 ms, found 10 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.695 seconds
Domain Reload Profiling: 1422ms
BeginReloadAssembly (211ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
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initialDomainReloadingComplete (21ms)
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SetupLoadedEditorAssemblies (550ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (110ms)
ProcessInitializeOnLoadAttributes (318ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 2.35 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5660 unused Assets / (2.1 MB). Loaded Objects now: 6426.
Memory consumption went from 176.2 MB to 174.0 MB.
Total: 7.246000 ms (FindLiveObjects: 0.436791 ms CreateObjectMapping: 0.182709 ms MarkObjects: 5.387834 ms DeleteObjects: 1.238166 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16da73000 may have been prematurely finalized
- Loaded All Assemblies, in 1.005 seconds
Refreshing native plugins compatible for Editor in 3.47 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.816 seconds
Domain Reload Profiling: 1824ms
BeginReloadAssembly (421ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (240ms)
RebuildCommonClasses (41ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (514ms)
LoadAssemblies (325ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (276ms)
TypeCache.Refresh (108ms)
TypeCache.ScanAssembly (81ms)
BuildScriptInfoCaches (155ms)
ResolveRequiredComponents (10ms)
FinalizeReload (816ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (650ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (146ms)
ProcessInitializeOnLoadAttributes (388ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.09 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 4.59 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5681 unused Assets / (2.2 MB). Loaded Objects now: 6458.
Memory consumption went from 177.6 MB to 175.4 MB.
Total: 11.720875 ms (FindLiveObjects: 1.093166 ms CreateObjectMapping: 0.347667 ms MarkObjects: 7.904375 ms DeleteObjects: 2.358084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 7.70 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 6.48 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5082 unused Assets / (2.6 MB). Loaded Objects now: 5909.
Memory consumption went from 142.4 MB to 139.8 MB.
Total: 30.128167 ms (FindLiveObjects: 1.633625 ms CreateObjectMapping: 0.217708 ms MarkObjects: 25.642000 ms DeleteObjects: 2.629292 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16da73000 may have been prematurely finalized
- Loaded All Assemblies, in 0.725 seconds
Refreshing native plugins compatible for Editor in 2.63 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
System.NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
Failed to update package sample cache. Malformed package version string: 3.1.2 2
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.699 seconds
Domain Reload Profiling: 1427ms
BeginReloadAssembly (207ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (41ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (445ms)
LoadAssemblies (266ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (231ms)
TypeCache.Refresh (39ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (179ms)
ResolveRequiredComponents (10ms)
FinalizeReload (700ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (547ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (106ms)
ProcessInitializeOnLoadAttributes (312ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 2.91 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 0.25 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5681 unused Assets / (2.3 MB). Loaded Objects now: 6461.
Memory consumption went from 176.1 MB to 173.8 MB.
Total: 9.562125 ms (FindLiveObjects: 0.447625 ms CreateObjectMapping: 0.211125 ms MarkObjects: 7.448250 ms DeleteObjects: 1.454250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Begin MonoManager ReloadAssembly
Thread 0x16da73000 may have been prematurely finalized
- Loaded All Assemblies, in 0.694 seconds
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Refreshing native plugins compatible for Editor in 3.73 ms, found 11 plugins.
Native extension for Android target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in 0.674 seconds
Domain Reload Profiling: 1371ms
BeginReloadAssembly (203ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (37ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (426ms)
LoadAssemblies (264ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (217ms)
TypeCache.Refresh (48ms)
TypeCache.ScanAssembly (14ms)
BuildScriptInfoCaches (155ms)
ResolveRequiredComponents (10ms)
FinalizeReload (675ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (524ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (105ms)
ProcessInitializeOnLoadAttributes (299ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.02 ms, found 11 plugins.
Preloading 1 native plugins for Editor in 0.23 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5694 unused Assets / (3.2 MB). Loaded Objects now: 6477.
Memory consumption went from 177.5 MB to 174.2 MB.
Total: 6.587709 ms (FindLiveObjects: 0.412958 ms CreateObjectMapping: 0.264708 ms MarkObjects: 4.535750 ms DeleteObjects: 1.373417 ms)
Prepare: number of updated asset objects reloaded= 0