704 lines
44 KiB
Plaintext
704 lines
44 KiB
Plaintext
Unity Editor version: 6000.1.9f1 (ed7b183fd33d)
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Branch: 6000.1/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.6 (Build 24G84)
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Darwin version: 24.6.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2025-08-20T08:03:43Z
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Using pre-set license
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Pro License: YES
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MacOS/Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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52961
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name AssetImport
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Successfully changed project path to: /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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/Users/andreidumitru/Documents/GitHub/VR4Medical/ICI
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8810127552] Target information:
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Player connection [8810127552] * "[IP] 192.168.102.86 [Port] 0 [Flags] 2 [Guid] 3737682215 [EditorId] 3737682215 [Version] 1048832 [Id] OSXEditor(0,Andrei-5.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8810127552] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8810127552] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 44.60 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.1.9f1 (ed7b183fd33d)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/andreidumitru/Documents/GitHub/VR4Medical/ICI/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.1.9f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.002214 seconds.
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- Loaded All Assemblies, in 0.404 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 94 ms
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 866ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (43ms)
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initialDomainReloadingComplete (40ms)
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LoadAllAssembliesAndSetupDomain (176ms)
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LoadAssemblies (130ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (171ms)
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TypeCache.Refresh (170ms)
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TypeCache.ScanAssembly (154ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (461ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (394ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (182ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (67ms)
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ProcessInitializeOnLoadAttributes (99ms)
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ProcessInitializeOnLoadMethodAttributes (42ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.669 seconds
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Refreshing native plugins compatible for Editor in 2.42 ms, found 10 plugins.
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Native extension for Android target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
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(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
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Failed to update package sample cache. Malformed package version string: 3.1.2 2
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
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UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
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UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
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(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.794 seconds
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Domain Reload Profiling: 1463ms
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BeginReloadAssembly (113ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (35ms)
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RebuildCommonClasses (35ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (26ms)
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LoadAllAssembliesAndSetupDomain (484ms)
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LoadAssemblies (289ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (237ms)
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TypeCache.Refresh (193ms)
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TypeCache.ScanAssembly (169ms)
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BuildScriptInfoCaches (32ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (795ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (668ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (139ms)
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ProcessInitializeOnLoadAttributes (318ms)
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ProcessInitializeOnLoadMethodAttributes (197ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.1.9f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds
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Refreshing native plugins compatible for Editor in 2.50 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 246 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5662 unused Assets / (4.5 MB). Loaded Objects now: 6408.
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Memory consumption went from 173.7 MB to 169.2 MB.
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Total: 16.353334 ms (FindLiveObjects: 1.081000 ms CreateObjectMapping: 0.310084 ms MarkObjects: 12.734125 ms DeleteObjects: 2.227500 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Thread 0x326ef7000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.717 seconds
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Refreshing native plugins compatible for Editor in 0.85 ms, found 3 plugins.
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Native extension for Android target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
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(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
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Failed to update package sample cache. Malformed package version string: 3.1.2 2
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
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UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
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UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
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(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.664 seconds
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Domain Reload Profiling: 1384ms
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BeginReloadAssembly (232ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (12ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (83ms)
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RebuildCommonClasses (37ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (21ms)
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LoadAllAssembliesAndSetupDomain (417ms)
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LoadAssemblies (261ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (216ms)
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TypeCache.Refresh (42ms)
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TypeCache.ScanAssembly (17ms)
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BuildScriptInfoCaches (162ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (665ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (519ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (109ms)
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ProcessInitializeOnLoadAttributes (329ms)
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ProcessInitializeOnLoadMethodAttributes (68ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (10ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.83 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 43 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5570 unused Assets / (3.1 MB). Loaded Objects now: 6220.
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Memory consumption went from 175.3 MB to 172.2 MB.
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Total: 9.110250 ms (FindLiveObjects: 0.517958 ms CreateObjectMapping: 0.208875 ms MarkObjects: 6.822708 ms DeleteObjects: 1.559709 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Thread 0x30c867000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.724 seconds
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Refreshing native plugins compatible for Editor in 2.26 ms, found 10 plugins.
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Native extension for Android target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
|
|
|
|
Failed to update package sample cache. Malformed package version string: 3.1.2 2
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
|
|
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
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|
|
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 0.695 seconds
|
|
Domain Reload Profiling: 1422ms
|
|
BeginReloadAssembly (211ms)
|
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (10ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (81ms)
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RebuildCommonClasses (39ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (21ms)
|
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LoadAllAssembliesAndSetupDomain (443ms)
|
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LoadAssemblies (276ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (219ms)
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TypeCache.Refresh (43ms)
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TypeCache.ScanAssembly (16ms)
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BuildScriptInfoCaches (161ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (695ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (550ms)
|
|
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (7ms)
|
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SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (110ms)
|
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ProcessInitializeOnLoadAttributes (318ms)
|
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ProcessInitializeOnLoadMethodAttributes (107ms)
|
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AfterProcessingInitializeOnLoad (1ms)
|
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EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (8ms)
|
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 2.35 ms, found 10 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5660 unused Assets / (2.1 MB). Loaded Objects now: 6426.
|
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Memory consumption went from 176.2 MB to 174.0 MB.
|
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Total: 7.246000 ms (FindLiveObjects: 0.436791 ms CreateObjectMapping: 0.182709 ms MarkObjects: 5.387834 ms DeleteObjects: 1.238166 ms)
|
|
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|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
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Thread 0x16da73000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 1.005 seconds
|
|
Refreshing native plugins compatible for Editor in 3.47 ms, found 11 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
|
|
|
|
Failed to update package sample cache. Malformed package version string: 3.1.2 2
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
|
|
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 0.816 seconds
|
|
Domain Reload Profiling: 1824ms
|
|
BeginReloadAssembly (421ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (240ms)
|
|
RebuildCommonClasses (41ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (20ms)
|
|
LoadAllAssembliesAndSetupDomain (514ms)
|
|
LoadAssemblies (325ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (276ms)
|
|
TypeCache.Refresh (108ms)
|
|
TypeCache.ScanAssembly (81ms)
|
|
BuildScriptInfoCaches (155ms)
|
|
ResolveRequiredComponents (10ms)
|
|
FinalizeReload (816ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (650ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (9ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (146ms)
|
|
ProcessInitializeOnLoadAttributes (388ms)
|
|
ProcessInitializeOnLoadMethodAttributes (99ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (8ms)
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 3.09 ms, found 11 plugins.
|
|
Preloading 1 native plugins for Editor in 4.59 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 5681 unused Assets / (2.2 MB). Loaded Objects now: 6458.
|
|
Memory consumption went from 177.6 MB to 175.4 MB.
|
|
Total: 11.720875 ms (FindLiveObjects: 1.093166 ms CreateObjectMapping: 0.347667 ms MarkObjects: 7.904375 ms DeleteObjects: 2.358084 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 7.70 ms, found 11 plugins.
|
|
Preloading 1 native plugins for Editor in 6.48 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 5082 unused Assets / (2.6 MB). Loaded Objects now: 5909.
|
|
Memory consumption went from 142.4 MB to 139.8 MB.
|
|
Total: 30.128167 ms (FindLiveObjects: 1.633625 ms CreateObjectMapping: 0.217708 ms MarkObjects: 25.642000 ms DeleteObjects: 2.629292 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16da73000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.725 seconds
|
|
Refreshing native plugins compatible for Editor in 2.63 ms, found 11 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/Analytics/XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:132)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs Line: 132)
|
|
|
|
Failed to update package sample cache. Malformed package version string: 3.1.2 2
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:UpdatePackageSampleCache () (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:176)
|
|
UnityEditor.XR.Interaction.Toolkit.ProjectValidation.ProjectValidationUtility:HasSampleImported (string,string) (at ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs:70)
|
|
UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation:.cctor () (at Assets/Samples/XR Interaction Toolkit/3.1.2/Hands Interaction Demo/Editor/Scripts/HandsSampleProjectValidation.cs:34)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorAssemblies.cs:152)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.xr.interaction.toolkit@42ef3600567b/Editor/ProjectValidation/ProjectValidationUtility.cs Line: 176)
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 0.699 seconds
|
|
Domain Reload Profiling: 1427ms
|
|
BeginReloadAssembly (207ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (84ms)
|
|
RebuildCommonClasses (41ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (22ms)
|
|
LoadAllAssembliesAndSetupDomain (445ms)
|
|
LoadAssemblies (266ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (231ms)
|
|
TypeCache.Refresh (39ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (179ms)
|
|
ResolveRequiredComponents (10ms)
|
|
FinalizeReload (700ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (547ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (7ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (106ms)
|
|
ProcessInitializeOnLoadAttributes (312ms)
|
|
ProcessInitializeOnLoadMethodAttributes (115ms)
|
|
AfterProcessingInitializeOnLoad (2ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (15ms)
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 2.91 ms, found 11 plugins.
|
|
Preloading 1 native plugins for Editor in 0.25 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 5681 unused Assets / (2.3 MB). Loaded Objects now: 6461.
|
|
Memory consumption went from 176.1 MB to 173.8 MB.
|
|
Total: 9.562125 ms (FindLiveObjects: 0.447625 ms CreateObjectMapping: 0.211125 ms MarkObjects: 7.448250 ms DeleteObjects: 1.454250 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16da73000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.694 seconds
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Refreshing native plugins compatible for Editor in 3.73 ms, found 11 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
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Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
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Assembly with name 'Unity.XR.Interaction.Toolkit.CodeSamples.Tests' already exists (Packages/com.unity.xr.interaction.toolkit/Tests/CodeSamples/Unity.XR.Interaction.Toolkit.CodeSamples.Tests.asmdef)
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Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Packages/com.unity.xr.interaction.toolkit/DocCodeSamples.Tests/XRInteractionManagerRegistrationEventsSample.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.674 seconds
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Domain Reload Profiling: 1371ms
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BeginReloadAssembly (203ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (83ms)
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RebuildCommonClasses (37ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (19ms)
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LoadAllAssembliesAndSetupDomain (426ms)
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LoadAssemblies (264ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (217ms)
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TypeCache.Refresh (48ms)
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TypeCache.ScanAssembly (14ms)
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BuildScriptInfoCaches (155ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (675ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (524ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (105ms)
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ProcessInitializeOnLoadAttributes (299ms)
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ProcessInitializeOnLoadMethodAttributes (106ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (12ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 3.02 ms, found 11 plugins.
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Preloading 1 native plugins for Editor in 0.23 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5694 unused Assets / (3.2 MB). Loaded Objects now: 6477.
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Memory consumption went from 177.5 MB to 174.2 MB.
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Total: 6.587709 ms (FindLiveObjects: 0.412958 ms CreateObjectMapping: 0.264708 ms MarkObjects: 4.535750 ms DeleteObjects: 1.373417 ms)
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Prepare: number of updated asset objects reloaded= 0
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