35 lines
838 B
C#
35 lines
838 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEngine.XR.OpenXR.Samples.MeshingFeature
|
|
{
|
|
public class FallingSphere : MonoBehaviour
|
|
{
|
|
private Vector3 starting;
|
|
private Rigidbody rb;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
rb = GetComponent<Rigidbody>();
|
|
starting = transform.position;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void FixedUpdate()
|
|
{
|
|
if (transform.position.y < -10)
|
|
{
|
|
#if UNITY_6000_0_OR_NEWER
|
|
rb.linearVelocity = Vector3.zero;
|
|
#else
|
|
rb.velocity = Vector3.zero;
|
|
#endif
|
|
rb.angularVelocity = Vector3.zero;
|
|
rb.MovePosition(starting);
|
|
}
|
|
}
|
|
}
|
|
}
|