VR4Medical/ICI/Library/PackageCache/com.unity.xr.openxr@3903c1059bcf/Documentation~/features/microsofthandinteraction.md
2025-07-29 13:45:50 +03:00

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openxr-microsoft-hand-interaction

Microsoft Hand Interaction

Unity OpenXR provides support for the Hololens 2 Hand interaction profile. This layout inherits from <XRController> so bindings that use XR Controller and are available on this device (for example, <XRController>/devicePosition) will bind correctly.

This interaction profile does not provide hand mesh or hand rig data. These will be added in the future.

For more information about the Microsoft Hand Interaction extension, refer to the OpenXR Specification.

Available controls

The following table outlines the mapping between the OpenXR paths and Unity's implementation:

OpenXR Path Unity Control Name Type
/input/select/click select Boolean
/input/squeeze/value squeeze Float
/input/grip/pose devicePose Pose
/input/aim/pose pointer Pose
Unity Layout Only isTracked Flag Data
Unity Layout Only trackingState Flag Data
Unity Layout Only devicePosition Vector3
Unity Layout Only deviceRotation Quaternion
Unity Layout Only pointerPosition Vector3
Unity Layout Only pointerRotation Quaternion

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