VR4Medical/ICI/Library/PackageCache/com.unity.render-pipelines.universal@2b88762731f8/ShaderLibrary
2025-07-29 13:45:50 +03:00
..
Debug start 2025-07-29 13:45:50 +03:00
LightCookie start 2025-07-29 13:45:50 +03:00
AmbientOcclusion.hlsl start 2025-07-29 13:45:50 +03:00
AmbientOcclusion.hlsl.meta start 2025-07-29 13:45:50 +03:00
BRDF.hlsl start 2025-07-29 13:45:50 +03:00
BRDF.hlsl.meta start 2025-07-29 13:45:50 +03:00
Clustering.hlsl start 2025-07-29 13:45:50 +03:00
Clustering.hlsl.meta start 2025-07-29 13:45:50 +03:00
Core.hlsl start 2025-07-29 13:45:50 +03:00
Core.hlsl.meta start 2025-07-29 13:45:50 +03:00
DBuffer.hlsl start 2025-07-29 13:45:50 +03:00
DBuffer.hlsl.meta start 2025-07-29 13:45:50 +03:00
Debug.meta start 2025-07-29 13:45:50 +03:00
DecalInput.hlsl start 2025-07-29 13:45:50 +03:00
DecalInput.hlsl.meta start 2025-07-29 13:45:50 +03:00
DeclareDepthTexture.hlsl start 2025-07-29 13:45:50 +03:00
DeclareDepthTexture.hlsl.meta start 2025-07-29 13:45:50 +03:00
DeclareNormalsTexture.hlsl start 2025-07-29 13:45:50 +03:00
DeclareNormalsTexture.hlsl.meta start 2025-07-29 13:45:50 +03:00
DeclareOpaqueTexture.hlsl start 2025-07-29 13:45:50 +03:00
DeclareOpaqueTexture.hlsl.meta start 2025-07-29 13:45:50 +03:00
DeclareRenderingLayerTexture.hlsl start 2025-07-29 13:45:50 +03:00
DeclareRenderingLayerTexture.hlsl.meta start 2025-07-29 13:45:50 +03:00
Deprecated.cs start 2025-07-29 13:45:50 +03:00
Deprecated.cs.meta start 2025-07-29 13:45:50 +03:00
Deprecated.hlsl start 2025-07-29 13:45:50 +03:00
Deprecated.hlsl.meta start 2025-07-29 13:45:50 +03:00
DOTS.hlsl start 2025-07-29 13:45:50 +03:00
DOTS.hlsl.meta start 2025-07-29 13:45:50 +03:00
Fog.hlsl start 2025-07-29 13:45:50 +03:00
Fog.hlsl.meta start 2025-07-29 13:45:50 +03:00
ForwardPlusKeyword.deprecated.hlsl start 2025-07-29 13:45:50 +03:00
ForwardPlusKeyword.deprecated.hlsl.meta start 2025-07-29 13:45:50 +03:00
GBufferCommon.hlsl start 2025-07-29 13:45:50 +03:00
GBufferCommon.hlsl.meta start 2025-07-29 13:45:50 +03:00
GBufferInput.hlsl start 2025-07-29 13:45:50 +03:00
GBufferInput.hlsl.meta start 2025-07-29 13:45:50 +03:00
GBufferOutput.hlsl start 2025-07-29 13:45:50 +03:00
GBufferOutput.hlsl.meta start 2025-07-29 13:45:50 +03:00
GlobalIllumination.hlsl start 2025-07-29 13:45:50 +03:00
GlobalIllumination.hlsl.meta start 2025-07-29 13:45:50 +03:00
Input.hlsl start 2025-07-29 13:45:50 +03:00
Input.hlsl.meta start 2025-07-29 13:45:50 +03:00
LightCookie.meta start 2025-07-29 13:45:50 +03:00
Lighting.hlsl start 2025-07-29 13:45:50 +03:00
Lighting.hlsl.meta start 2025-07-29 13:45:50 +03:00
LODCrossFade.hlsl start 2025-07-29 13:45:50 +03:00
LODCrossFade.hlsl.meta start 2025-07-29 13:45:50 +03:00
MetaInput.hlsl start 2025-07-29 13:45:50 +03:00
MetaInput.hlsl.meta start 2025-07-29 13:45:50 +03:00
MotionVectorsCommon.hlsl start 2025-07-29 13:45:50 +03:00
MotionVectorsCommon.hlsl.meta start 2025-07-29 13:45:50 +03:00
NormalReconstruction.hlsl start 2025-07-29 13:45:50 +03:00
NormalReconstruction.hlsl.meta start 2025-07-29 13:45:50 +03:00
ObjectMotionVectors.hlsl start 2025-07-29 13:45:50 +03:00
ObjectMotionVectors.hlsl.meta start 2025-07-29 13:45:50 +03:00
Particles.hlsl start 2025-07-29 13:45:50 +03:00
Particles.hlsl.meta start 2025-07-29 13:45:50 +03:00
ParticlesInstancing.hlsl start 2025-07-29 13:45:50 +03:00
ParticlesInstancing.hlsl.meta start 2025-07-29 13:45:50 +03:00
ProbeVolumeVariants.hlsl start 2025-07-29 13:45:50 +03:00
ProbeVolumeVariants.hlsl.meta start 2025-07-29 13:45:50 +03:00
RealtimeLights.hlsl start 2025-07-29 13:45:50 +03:00
RealtimeLights.hlsl.meta start 2025-07-29 13:45:50 +03:00
RenderingLayers.hlsl start 2025-07-29 13:45:50 +03:00
RenderingLayers.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShaderGraphFunctions.hlsl start 2025-07-29 13:45:50 +03:00
ShaderGraphFunctions.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShaderTypes.cs start 2025-07-29 13:45:50 +03:00
ShaderTypes.cs.hlsl start 2025-07-29 13:45:50 +03:00
ShaderTypes.cs.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShaderTypes.cs.meta start 2025-07-29 13:45:50 +03:00
ShaderVariablesFunctions.deprecated.hlsl start 2025-07-29 13:45:50 +03:00
ShaderVariablesFunctions.deprecated.hlsl.meta start 2025-07-29 13:45:50 +03:00
ShaderVariablesFunctions.hlsl start 2025-07-29 13:45:50 +03:00
ShaderVariablesFunctions.hlsl.meta start 2025-07-29 13:45:50 +03:00
Shadows.deprecated.hlsl start 2025-07-29 13:45:50 +03:00
Shadows.deprecated.hlsl.meta start 2025-07-29 13:45:50 +03:00
Shadows.hlsl start 2025-07-29 13:45:50 +03:00
Shadows.hlsl.meta start 2025-07-29 13:45:50 +03:00
SixWayLighting.hlsl start 2025-07-29 13:45:50 +03:00
SixWayLighting.hlsl.meta start 2025-07-29 13:45:50 +03:00
SSAO.hlsl start 2025-07-29 13:45:50 +03:00
SSAO.hlsl.meta start 2025-07-29 13:45:50 +03:00
SurfaceData.hlsl start 2025-07-29 13:45:50 +03:00
SurfaceData.hlsl.meta start 2025-07-29 13:45:50 +03:00
SurfaceInput.hlsl start 2025-07-29 13:45:50 +03:00
SurfaceInput.hlsl.meta start 2025-07-29 13:45:50 +03:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef start 2025-07-29 13:45:50 +03:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef.meta start 2025-07-29 13:45:50 +03:00
UnityGBuffer.deprecated.hlsl start 2025-07-29 13:45:50 +03:00
UnityGBuffer.deprecated.hlsl.meta start 2025-07-29 13:45:50 +03:00
UnityGBuffer.hlsl start 2025-07-29 13:45:50 +03:00
UnityGBuffer.hlsl.meta start 2025-07-29 13:45:50 +03:00
UnityInput.hlsl start 2025-07-29 13:45:50 +03:00
UnityInput.hlsl.meta start 2025-07-29 13:45:50 +03:00
UnityTypes.hlsl start 2025-07-29 13:45:50 +03:00
UnityTypes.hlsl.meta start 2025-07-29 13:45:50 +03:00
UniversalDOTSInstancing.hlsl start 2025-07-29 13:45:50 +03:00
UniversalDOTSInstancing.hlsl.meta start 2025-07-29 13:45:50 +03:00
UniversalMetaPass.hlsl start 2025-07-29 13:45:50 +03:00
UniversalMetaPass.hlsl.meta start 2025-07-29 13:45:50 +03:00
Unlit.hlsl start 2025-07-29 13:45:50 +03:00
Unlit.hlsl.meta start 2025-07-29 13:45:50 +03:00
VisualEffectVertex.hlsl start 2025-07-29 13:45:50 +03:00
VisualEffectVertex.hlsl.meta start 2025-07-29 13:45:50 +03:00