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7
pion_alb.tscn
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7
pion_alb.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dsgf3iy1cj7vd"]
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[ext_resource type="Texture2D" uid="uid://i3yvfhq53pk8" path="res://Asset/Pion_alb.jpeg" id="1_enrlx"]
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[node name="Pion_alb" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_enrlx")
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7
pion_negru.tscn
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7
pion_negru.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cxfkk8jsqfxmd"]
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[ext_resource type="Texture2D" uid="uid://d04wh0jvyy1o1" path="res://Asset/pion_negru.jpg" id="1_qelx6"]
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[node name="Sprite2D" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_qelx6")
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21
project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Joc sah__"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=788
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window/size/viewport_height=788
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7
rege_alb.tscn
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7
rege_alb.tscn
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[gd_scene load_steps=2 format=3 uid="uid://d2kf2x8c3ill8"]
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[ext_resource type="Texture2D" uid="uid://c56rajdnt8kp4" path="res://Asset/rege_alb.jpg" id="1_aso8p"]
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[node name="Sprite2D" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_aso8p")
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7
rege_negru.tscn
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7
rege_negru.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dk20l6un5j1js"]
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[ext_resource type="Texture2D" uid="uid://b7xrp426r4xsr" path="res://Asset/rege_negru.jpg" id="1_gh37x"]
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[node name="Sprite2D" type="Sprite2D"]
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("1_gh37x")
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