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Dragos Stefan Cirstian 2024-07-21 18:45:17 +03:00
parent e938077850
commit eebac3c5b8
5 changed files with 1191 additions and 0 deletions

1154
Node.gd Normal file

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nebun_alb.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://c5i7opo0wjkko"]
[ext_resource type="Texture2D" uid="uid://b2njvbn4crfxv" path="res://Asset/nebun_alb.jpg" id="1_te6w7"]
[node name="Sprite2D" type="Sprite2D"]
scale = Vector2(0.6, 0.6)
texture = ExtResource("1_te6w7")

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nebun_negru.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://cyfend41hs8ql"]
[ext_resource type="Texture2D" uid="uid://b8s2ba8dxoewg" path="res://Asset/nebun_negru.jpg" id="1_qyk88"]
[node name="Sprite2D" type="Sprite2D"]
scale = Vector2(0.6, 0.6)
texture = ExtResource("1_qyk88")

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patrat.gd Normal file
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@tool
extends ColorRect
@export var dark :bool= false :
set(v):
dark=v
color=Color.BLACK if dark else Color.WHITE
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

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patrat.tscn Normal file
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[gd_scene format=3 uid="uid://b5ubq4m4stdr5"]
[node name="Pătrat" type="ColorRect"]
custom_minimum_size = Vector2(95, 95)
offset_right = 48.0
offset_bottom = 48.0
color = Color(1, 0.843137, 0, 1)