16 lines
422 B
GDScript
16 lines
422 B
GDScript
extends StaticBody3D
|
|
|
|
@export var entity_id = "sensor.sun_next_dawn"
|
|
@onready var label: Label3D = $Label
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
var stateInfo = await HomeAdapters.adapter_ws.get_state(entity_id)
|
|
label.text = stateInfo["state"]
|
|
|
|
await HomeAdapters.adapter_ws.watch_state(entity_id, func(new_state):
|
|
label.text = new_state["state"]
|
|
)
|
|
|
|
func _on_toggle():
|
|
pass |