extends StaticBody3D @export var entity_id = "sensor.sun_next_dawn" @onready var label: Label3D = $Label # Called when the node enters the scene tree for the first time. func _ready(): var stateInfo = await HomeAdapters.adapter_ws.get_state(entity_id) label.text = stateInfo["state"] await HomeAdapters.adapter_ws.watch_state(entity_id, func(new_state): label.text = new_state["state"] ) func _on_toggle(): pass