4.9 KiB
4.9 KiB
Collide
Inherits: Node3D
Description
Calculates collision for fingers and FingerAreas
Properties
Name | Type | Default |
---|---|---|
bodies_entered | Variant | |
finger_areas | Dictionary | |
hand_left | Node3D | |
hand_right | Node3D |
Methods
Returns | Name |
---|---|
void | _init ( hand_left: OpenXRHand, hand_right: OpenXRHand, finger_areas: Dictionary ) |
void | _on_body_entered ( finger_type: Variant, body: Variant ) |
void | _on_body_exited ( finger_type: Variant, body: Variant ) |
void | _physics_process ( _delta: Variant ) |
void | _ready ( ) |
Constants
Finger = <Object>
No description provided yet.
Property Descriptions
bodies_entered: Variant
Record<TouchBody3D, Array<Finger.Type>>
finger_areas: Dictionary
Record<Finger.Type, Area3D>
hand_left: Node3D
No description provided yet.
hand_right: Node3D
No description provided yet.
Method Descriptions
_init (hand_left: OpenXRHand , hand_right: OpenXRHand , finger_areas: Dictionary ) -> void
No description provided yet.
_on_body_entered (finger_type: Variant , body: Variant ) -> void
No description provided yet.
_on_body_exited (finger_type: Variant , body: Variant ) -> void
No description provided yet.
_physics_process (_delta: Variant ) -> void
No description provided yet.
_ready ( ) -> void
No description provided yet.