allow for taking screenshots
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722dca31a7
commit
feea2a40b1
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@ -7,7 +7,7 @@ sky_material = SubResource("ProceduralSkyMaterial_i4xao")
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[resource]
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background_mode = 1
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background_color = Color(1, 1, 1, 1)
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background_color = Color(0.441, 0.962033, 0.98, 1)
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sky = SubResource("Sky_vhymk")
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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@ -1,6 +1,6 @@
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extends StaticBody3D
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var entity_id: String
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@export var entity_id: String
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var icon = R.state("question_mark")
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var icon_color = R.state(Color(1, 1, 1, 1))
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@ -24,6 +24,9 @@ var color_supported = false
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func _ready():
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super()
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if HomeApi.has_connected() == false:
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await HomeApi.on_connect
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icon.value = "lightbulb"
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var stateInfo = await HomeApi.get_state(entity_id)
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set_state(stateInfo)
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@ -47,6 +47,9 @@ func _ready():
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toggle_menu()
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elif action.name == "by_button":
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House.body.mini_view.small.value=!House.body.mini_view.small.value
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elif action.name == "ax_button":
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if take_screenshot():
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EventSystem.notify("Screenshot taken", EventNotify.Type.INFO)
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)
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EventSystem.on_focus_in.connect(func(event):
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@ -116,6 +119,9 @@ func _input(event):
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var vp = get_viewport()
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vp.debug_draw = (vp.debug_draw + 1) % 5
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if event is InputEventKey and Input.is_key_pressed(KEY_F2):
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take_screenshot()
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if event is InputEventKey and Input.is_key_pressed(KEY_M):
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toggle_menu()
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@ -138,3 +144,26 @@ func vector_key_mapping(key_positive_x: int, key_negative_x: int, key_positive_y
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vec = vec.normalized()
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return vec
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func take_screenshot():
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var vp = get_viewport()
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var texture = vp.get_texture()
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var image = texture.get_image()
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var file_name = "%s.png" % Time.get_datetime_string_from_system().replace(":", "-")
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if image == null:
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return false
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if OS.get_name() == "Android":
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var path = OS.get_system_dir(OS.SYSTEM_DIR_PICTURES, false) + "/immersive-home/" + file_name
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if not FileAccess.file_exists(path):
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var dir = path.get_base_dir()
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DirAccess.open("user://").make_dir_recursive(dir)
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image.save_png(path)
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else:
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image.save_png("user://screenshots/%s.png" % Time.get_datetime_string_from_system().replace(":", "-"))
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return true
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@ -29,6 +29,10 @@ EventSystem="*res://lib/globals/event_system.gd"
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House="*res://lib/globals/house_body.gd"
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Request="*res://lib/globals/request.gd"
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[display]
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window/vsync/vsync_mode=0
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[editor_plugins]
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enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
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