rework to HomeApi and fix device loading
This commit is contained in:
parent
e1f9969986
commit
eb327121b8
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@ -36,7 +36,7 @@ In order to contribute to this project, you need the following to be setup befor
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## Fundamentals
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Communication with the Smart Home Environment is done using the `HomeAdapters` global. Each environment is made up of devices and entities.
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Communication with the Smart Home Environment is done using the `HomeApi` global. Each environment is made up of devices and entities.
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A device is a collection of different entities and entities can represent many different things in a smart home.
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For example, the entity of name `lights.smart_lamp_1` would control the kitchen lamps while `state.smart_lamp_1_temp` would show the current temperature of the lamp.
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@ -55,9 +55,9 @@ For example, the entity of name `lights.smart_lamp_1` would control the kitchen
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└── home_adapters (Code allowing control smart home entities)
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```
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### Home Adapters
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### Home Api
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The `HomeAdapters` global allows to communicate with different backends and offers a set of fundamental functions allowing communication with the Smart Home.
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The `HomeApi` global allows to communicate with different backends and offers a set of fundamental functions allowing communication with the Smart Home.
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```python
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Device {
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3
assets/icons/wifi_white_24dp.svg
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3
assets/icons/wifi_white_24dp.svg
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:053d1e42a72e988fad4b2ef981eb72ec850f1f7da6963b257c8935e8392cb37b
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size 324
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39
assets/icons/wifi_white_24dp.svg.import
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39
assets/icons/wifi_white_24dp.svg.import
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@ -0,0 +1,39 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://co5fgm68t4j6o"
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path.s3tc="res://.godot/imported/wifi_white_24dp.svg-9edf937c7c00e607b2e1a7211dd6ea49.s3tc.ctex"
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path.etc2="res://.godot/imported/wifi_white_24dp.svg-9edf937c7c00e607b2e1a7211dd6ea49.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/icons/wifi_white_24dp.svg"
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dest_files=["res://.godot/imported/wifi_white_24dp.svg-9edf937c7c00e607b2e1a7211dd6ea49.s3tc.ctex", "res://.godot/imported/wifi_white_24dp.svg-9edf937c7c00e607b2e1a7211dd6ea49.etc2.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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svg/scale=8.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@ -13,10 +13,10 @@ var brightness = 0 # 0-255
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var stateInfo = await HomeAdapters.adapter.get_state(entity_id)
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var stateInfo = await HomeApi.get_state(entity_id)
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set_state(stateInfo["state"] == "on")
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await HomeAdapters.adapter.watch_state(entity_id, func(new_state):
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await HomeApi.watch_state(entity_id, func(new_state):
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if (new_state["state"] == "on") == state:
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return
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set_state(new_state["state"] == "on")
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@ -44,7 +44,7 @@ func _on_click(event):
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if !state && brightness != null:
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attributes["brightness"] = int(brightness)
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HomeAdapters.adapter.set_state(entity_id, "on" if !state else "off", attributes)
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HomeApi.set_state(entity_id, "on" if !state else "off", attributes)
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set_state(!state, brightness)
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else:
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_on_clickable_on_click(event)
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@ -71,5 +71,5 @@ func _on_clickable_on_click(event):
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slider_knob.position = new_pos
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HomeAdapters.adapter.set_state(entity_id, "on" if state else "off", {"brightness": int(ratio * 255)})
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HomeApi.set_state(entity_id, "on" if state else "off", {"brightness": int(ratio * 255)})
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set_state(state, ratio * 255)
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@ -5,10 +5,10 @@ extends StaticBody3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var stateInfo = await HomeAdapters.adapter.get_state(entity_id)
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var stateInfo = await HomeApi.get_state(entity_id)
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set_text(stateInfo)
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await HomeAdapters.adapter.watch_state(entity_id, func(new_state):
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await HomeApi.watch_state(entity_id, func(new_state):
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set_text(new_state)
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)
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@ -5,7 +5,7 @@ extends StaticBody3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var stateInfo = await HomeAdapters.adapter.get_state(entity_id)
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var stateInfo = await HomeApi.get_state(entity_id)
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if stateInfo == null:
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return
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@ -14,7 +14,7 @@ func _ready():
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else:
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sprite.set_frame(1)
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await HomeAdapters.adapter.watch_state(entity_id, func(new_state):
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await HomeApi.watch_state(entity_id, func(new_state):
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if new_state["state"] == "on":
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sprite.set_frame(0)
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else:
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@ -23,7 +23,7 @@ func _ready():
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func _on_click(event):
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HomeAdapters.adapter.set_state(entity_id, "off" if sprite.get_frame() == 0 else "on")
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HomeApi.set_state(entity_id, "off" if sprite.get_frame() == 0 else "on")
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if sprite.get_frame() == 0:
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sprite.set_frame(1)
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else:
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@ -84,11 +84,11 @@ func _on_button_released(button: String):
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last_collided = null
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moved = false
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func _emit_event(type: String, target: Object):
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func _emit_event(type: String, target):
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var event = EventRay.new()
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event.controller = controller
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event.target = target
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event.ray = self
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event.is_right_controller = is_right
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EventSystem.emit(type, event)
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EventSystem.emit(type, event)
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@ -19,7 +19,8 @@ var text_handler = preload("res://content/ui/components/input/text_handler.gd").
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get:
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return text_handler.text
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set(value):
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text_handler.set_text(value, EventSystem.is_focused(self) == false)
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var focused = Engine.is_editor_hint() == false && EventSystem.is_focused(self) == false
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text_handler.set_text(value, focused)
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if label != null:
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label.text = text_handler.get_display_text()
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@ -5,11 +5,11 @@
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[sub_resource type="BoxMesh" id="BoxMesh_kjbca"]
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resource_local_to_scene = true
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size = Vector3(0.15, 0.006, 0.03)
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size = Vector3(0.2, 0.006, 0.03)
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[sub_resource type="BoxShape3D" id="BoxShape3D_x4yp8"]
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resource_local_to_scene = true
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size = Vector3(0.15, 0.006, 0.03)
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size = Vector3(0.2, 0.006, 0.03)
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[sub_resource type="SystemFont" id="SystemFont_nbea0"]
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@ -55,7 +55,7 @@ _data = {
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[node name="Input" type="StaticBody3D" groups=["ui_focus"]]
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script = ExtResource("1_uml3t")
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text = "Hello World"
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width = 0.2
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[node name="Box" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.003, 0)
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@ -67,7 +67,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.003, 0)
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shape = SubResource("BoxShape3D_x4yp8")
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[node name="Label" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.073, 0.00618291, 0)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.098, 0.00618291, 0)
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pixel_size = 0.0004
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text = "Hello World"
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font = SubResource("SystemFont_nbea0")
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var selected_device = null
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# Called when the node enters the scene tree for the first time.
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func _ready():
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HomeAdapters.adapter.adapter.on_connect.connect(func():
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devices = await HomeAdapters.adapter.get_devices()
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render()
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)
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next_page_button.get_node("Clickable").on_click.connect(func(_event):
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print("next page")
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next_page()
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previous_page()
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)
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func _enter_tree():
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if HomeApi.has_connected():
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load_devices()
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else:
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HomeApi.on_connect.connect(func():
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if is_inside_tree():
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load_devices()
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)
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func load_devices():
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if devices.size() == 0:
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devices = await HomeApi.get_devices()
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render()
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HomeApi.on_disconnect.connect(func():
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devices = []
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if is_inside_tree():
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render()
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)
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func update_pages():
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if selected_device == null:
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pages = ceil(float(devices.size()) / page_size)
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height = 0.16
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[node name="Ball" type="RigidBody3D"]
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angular_damp = 39.224
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angular_damp = 4.0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_orlq6")
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input_token.text = config["token"]
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button_connect.on_button_down.connect(func():
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HomeAdapters.adapter.adapter.url = input_url.text + "/api/websocket"
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HomeAdapters.adapter.adapter.token = input_token.text
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HomeAdapters.adapter.adapter.retries = 5
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HomeAdapters.adapter.adapter.connect_ws()
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var url = input_url.text + "/api/websocket"
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var token = input_token.text
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HomeApi.start_adapter("hass_ws", url, token)
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ConfigData.save_config({
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"api_type": "hass_ws",
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"url": input_url.text,
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"token": input_token.text
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})
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)
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HomeAdapters.adapter.adapter.on_connect.connect(func():
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HomeApi.on_connect.connect(func():
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connection_status.text = "Connected"
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)
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HomeAdapters.adapter.adapter.on_disconnect.connect(func():
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HomeApi.on_disconnect.connect(func():
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connection_status.text = "Disconnected"
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)
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[gd_scene load_steps=6 format=3 uid="uid://c6r4higceibif"]
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[gd_scene load_steps=7 format=3 uid="uid://c6r4higceibif"]
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[ext_resource type="Script" path="res://content/ui/menu/settings/settings_menu.gd" id="1_0lte6"]
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[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="1_faxng"]
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[ext_resource type="Script" path="res://content/functions/clickable.gd" id="3_qmg6q"]
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[ext_resource type="PackedScene" uid="uid://blrhy2uccrdn4" path="res://content/ui/components/input/input.tscn" id="4_q3x6k"]
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[ext_resource type="Texture2D" uid="uid://co5fgm68t4j6o" path="res://assets/icons/wifi_white_24dp.svg" id="5_muw54"]
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[sub_resource type="BoxMesh" id="BoxMesh_e51x8"]
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size = Vector3(0.3, 0.01, 0.3)
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@ -30,40 +31,45 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0458097, 0, 0.253575)
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script = ExtResource("3_qmg6q")
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[node name="ConnectionStatus" type="Label3D" parent="Content"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.26, 0, 0.29)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.250698, 0, 0.161303)
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pixel_size = 0.0003
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text = "Disconnected"
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[node name="LabelURL" type="Label3D" parent="Content"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.01, 0, 0.03)
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pixel_size = 0.0005
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text = "URL"
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text = "url:
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"
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font_size = 36
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horizontal_alignment = 0
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[node name="InputURL" parent="Content" instance=ExtResource("4_q3x6k")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.18, 0, 0.03)
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width = 0.2
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text = ""
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text = "ws://192.168.33.33:8123"
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[node name="LabelToken" type="Label3D" parent="Content"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.01, 0, 0.07)
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pixel_size = 0.0005
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text = "TOKEN"
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text = "token:"
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font_size = 36
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horizontal_alignment = 0
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[node name="InputToken" parent="Content" instance=ExtResource("4_q3x6k")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.18, 0, 0.07)
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width = 0.2
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text = ""
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text = "..."
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[node name="LabelConnect" type="Label3D" parent="Content"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.15, 0, 0.12)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.14, 0, 0.12)
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pixel_size = 0.0005
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text = "TOKEN"
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text = "Connect"
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font_size = 36
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horizontal_alignment = 0
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[node name="Connect" parent="Content" instance=ExtResource("1_faxng")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0, 0.12)
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[node name="Sprite3D" type="Sprite3D" parent="Content"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.012, 0.12)
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pixel_size = 0.0002
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axis = 1
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texture = ExtResource("5_muw54")
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@ -1,11 +0,0 @@
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extends Node
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const Adapter = preload("res://lib/home_adapters/adapter.gd")
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var adapter = Adapter.new(Adapter.ADAPTER_TYPES.HASS_WS)
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# var adapter_http = Adapter.new(Adapter.ADAPTER_TYPES.HASS)
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func _ready():
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add_child(adapter)
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# add_child(adapter_http)
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94
lib/globals/home_api.gd
Normal file
94
lib/globals/home_api.gd
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extends Node
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const Hass = preload("res://lib/home_apis/hass/hass.gd")
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const HassWebSocket = preload("res://lib/home_apis/hass_ws/hass.gd")
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const apis = {
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"hass": Hass,
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"hass_ws": HassWebSocket
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}
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const methods = [
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"get_devices",
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"get_device",
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"get_state",
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"set_state",
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"watch_state"
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]
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signal on_connect()
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signal on_disconnect()
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var api: Node
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func _ready():
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print("HomeApi ready")
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var config = ConfigData.load_config()
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if config.has("api_type") && config.has("url") && config.has("token"):
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var type = config["api_type"]
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var url = config["url"] + "/api/websocket"
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var token = config["token"]
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start_adapter(type, url, token)
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func start_adapter(type: String, url: String, token: String):
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print("Starting adapter: %s" % type)
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if api != null:
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api.on_connect.disconnect(_on_connect)
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api.on_disconnect.disconnect(_on_disconnect)
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remove_child(api)
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api.queue_free()
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api = null
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api = apis[type].new(url, token)
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add_child(api)
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api.on_connect.connect(func():
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on_connect.emit()
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)
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api.on_disconnect.connect(func():
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on_disconnect.emit()
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)
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|
||||
for method in methods:
|
||||
assert(api.has_method(method), "%s Api does not implement method: %s" % [type, method])
|
||||
|
||||
func _on_connect():
|
||||
on_connect.emit()
|
||||
|
||||
func _on_disconnect():
|
||||
on_disconnect.emit()
|
||||
|
||||
func has_connected():
|
||||
if api == null:
|
||||
return false
|
||||
return api.has_connected()
|
||||
|
||||
## Get a list of all devices
|
||||
func get_devices():
|
||||
assert(has_connected(), "Not connected")
|
||||
return await api.get_devices()
|
||||
|
||||
## Get a single device by id
|
||||
func get_device(id: String):
|
||||
assert(has_connected(), "Not connected")
|
||||
return await api.get_device(id)
|
||||
|
||||
## Returns the current state of an entity
|
||||
func get_state(entity: String):
|
||||
assert(has_connected(), "Not connected")
|
||||
return await api.get_state(entity)
|
||||
|
||||
## Updates the state of the entity and returns the resulting state
|
||||
func set_state(entity: String, state: String, attributes: Dictionary = {}):
|
||||
assert(has_connected(), "Not connected")
|
||||
return await api.set_state(entity, state, attributes)
|
||||
|
||||
## Watches the state and each time it changes, calls the callback with the changed state, returns a function to stop watching the state
|
||||
func watch_state(entity: String, callback: Callable):
|
||||
assert(has_connected(), "Not connected")
|
||||
return api.watch_state(entity, callback)
|
|
@ -1,61 +0,0 @@
|
|||
extends Node
|
||||
|
||||
const Hass = preload("res://lib/home_adapters/hass/hass.gd")
|
||||
const HassWebSocket = preload("res://lib/home_adapters/hass_ws/hass.gd")
|
||||
|
||||
enum ADAPTER_TYPES {
|
||||
HASS,
|
||||
HASS_WS
|
||||
}
|
||||
|
||||
const adapters = {
|
||||
ADAPTER_TYPES.HASS: Hass,
|
||||
ADAPTER_TYPES.HASS_WS: HassWebSocket
|
||||
}
|
||||
|
||||
const methods = [
|
||||
"get_devices",
|
||||
"get_device",
|
||||
"get_state",
|
||||
"set_state",
|
||||
"watch_state"
|
||||
]
|
||||
|
||||
var adapter: Node
|
||||
|
||||
func _init(type: ADAPTER_TYPES):
|
||||
|
||||
var url = ""
|
||||
var token = ""
|
||||
var config = ConfigData.load_config()
|
||||
|
||||
if config.has("url"):
|
||||
url = config["url"] + "/api/websocket"
|
||||
if config.has("token"):
|
||||
token = config["token"]
|
||||
|
||||
adapter = adapters[type].new(url, token)
|
||||
add_child(adapter)
|
||||
|
||||
for method in methods:
|
||||
assert(adapter.has_method(method), "Adapter does not implement method: " + method)
|
||||
|
||||
## Get a list of all devices
|
||||
func get_devices():
|
||||
return await adapter.get_devices()
|
||||
|
||||
## Get a single device by id
|
||||
func get_device(id: String):
|
||||
return await adapter.get_device(id)
|
||||
|
||||
## Returns the current state of an entity
|
||||
func get_state(entity: String):
|
||||
return await adapter.get_state(entity)
|
||||
|
||||
## Updates the state of the entity and returns the resulting state
|
||||
func set_state(entity: String, state: String, attributes: Dictionary = {}):
|
||||
return await adapter.set_state(entity, state, attributes)
|
||||
|
||||
## Watches the state and each time it changes, calls the callback with the changed state, returns a function to stop watching the state
|
||||
func watch_state(entity: String, callback: Callable):
|
||||
return adapter.watch_state(entity, callback)
|
|
@ -4,7 +4,7 @@ var url: String = "http://192.168.33.33:8123"
|
|||
var token: String = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiIzZjQ0ZGM2N2Y3YzY0MDc1OGZlMWI2ZjJlNmIxZjRkNSIsImlhdCI6MTY5ODAxMDcyOCwiZXhwIjoyMDEzMzcwNzI4fQ.K6ydLUC-4Q7BNIRCU1nWlI2s6sg9UCiOu-Lpedw2zJc"
|
||||
var headers: PackedStringArray = PackedStringArray([])
|
||||
|
||||
var devices_template = FileAccess.get_file_as_string("res://lib/home_adapters/hass/templates/devices.j2")
|
||||
var devices_template = FileAccess.get_file_as_string("res://lib/home_apis/hass/templates/devices.j2")
|
||||
|
||||
func _init(url := self.url, token := self.token):
|
||||
self.url = url
|
||||
|
@ -32,8 +32,6 @@ func get_state(entity: String):
|
|||
|
||||
return json
|
||||
|
||||
|
||||
|
||||
func set_state(entity: String, state: String, attributes: Dictionary = {}):
|
||||
var type = entity.split('.')[0]
|
||||
var response
|
|
@ -1,6 +1,10 @@
|
|||
extends Node
|
||||
|
||||
var devices_template := FileAccess.get_file_as_string("res://lib/home_adapters/hass_ws/templates/devices.j2")
|
||||
signal on_connect()
|
||||
signal on_disconnect()
|
||||
var connected := false
|
||||
|
||||
var devices_template := FileAccess.get_file_as_string("res://lib/home_apis/hass_ws/templates/devices.j2")
|
||||
var socket := WebSocketPeer.new()
|
||||
# in seconds
|
||||
var request_timeout := 10.0
|
||||
|
@ -13,7 +17,7 @@ var token := ""
|
|||
var LOG_MESSAGES := false
|
||||
|
||||
var authenticated := false
|
||||
var loading := true
|
||||
|
||||
var id := 1
|
||||
var entities: Dictionary = {}
|
||||
var retries := 5
|
||||
|
@ -21,9 +25,6 @@ var retries := 5
|
|||
var entitiy_callbacks := CallbackMap.new()
|
||||
var packet_callbacks := CallbackMap.new()
|
||||
|
||||
signal on_connect()
|
||||
signal on_disconnect()
|
||||
|
||||
func _init(url := self.url, token := self.token):
|
||||
self.url = url
|
||||
self.token = token
|
||||
|
@ -114,7 +115,7 @@ func start_subscriptions():
|
|||
"attributes": packet.event.a[entity]["a"]
|
||||
}
|
||||
entitiy_callbacks.call_key(entity, [entities[entity]])
|
||||
loading = false
|
||||
connected = true
|
||||
on_connect.emit()
|
||||
|
||||
if packet.event.has("c"):
|
||||
|
@ -201,10 +202,10 @@ func decode_packet(packet: PackedByteArray):
|
|||
func encode_packet(packet: Dictionary):
|
||||
return JSON.stringify(packet)
|
||||
|
||||
func get_devices():
|
||||
if loading:
|
||||
await on_connect
|
||||
func has_connected():
|
||||
return connected
|
||||
|
||||
func get_devices():
|
||||
var result = await send_request_packet({
|
||||
"type": "render_template",
|
||||
"template": devices_template,
|
||||
|
@ -218,18 +219,12 @@ func get_device(id: String):
|
|||
pass
|
||||
|
||||
func get_state(entity: String):
|
||||
if loading:
|
||||
await on_connect
|
||||
|
||||
if entities.has(entity):
|
||||
return entities[entity]
|
||||
return null
|
||||
|
||||
|
||||
func watch_state(entity: String, callback: Callable):
|
||||
if loading:
|
||||
await on_connect
|
||||
|
||||
entitiy_callbacks.add(entity, callback)
|
||||
|
||||
return func():
|
||||
|
@ -237,8 +232,6 @@ func watch_state(entity: String, callback: Callable):
|
|||
|
||||
|
||||
func set_state(entity: String, state: String, attributes: Dictionary = {}):
|
||||
assert(!loading, "Still loading")
|
||||
|
||||
var domain = entity.split(".")[0]
|
||||
var service: String
|
||||
|
|
@ -20,7 +20,7 @@ config/icon="res://assets/logo.png"
|
|||
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
|
||||
ConfigData="*res://lib/globals/config_data.gd"
|
||||
Request="*res://lib/globals/request.gd"
|
||||
HomeAdapters="*res://lib/globals/home_adapters.gd"
|
||||
HomeApi="*res://lib/globals/home_api.gd"
|
||||
AudioPlayer="*res://lib/globals/audio_player.gd"
|
||||
EventSystem="*res://lib/globals/event_system.gd"
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user