commit
a86b560773
|
@ -1,3 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b117dc5a7537a60ff341010636802131c9aa3b80982130e63d5d94902c002d07
|
||||
size 13505995
|
||||
oid sha256:2b7e5cb00328c9b9d8076a826c368d012628edadf108d078167620945c4742b0
|
||||
size 32849426
|
||||
|
|
|
@ -7,7 +7,7 @@ sky_material = SubResource("ProceduralSkyMaterial_i4xao")
|
|||
|
||||
[resource]
|
||||
background_mode = 1
|
||||
background_color = Color(1, 1, 1, 1)
|
||||
background_color = Color(0.441, 0.962033, 0.98, 1)
|
||||
sky = SubResource("Sky_vhymk")
|
||||
ambient_light_source = 2
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
extends StaticBody3D
|
||||
|
||||
var entity_id: String
|
||||
@export var entity_id: String
|
||||
var icon = R.state("question_mark")
|
||||
var icon_color = R.state(Color(1, 1, 1, 1))
|
||||
|
||||
|
|
|
@ -24,6 +24,9 @@ var color_supported = false
|
|||
func _ready():
|
||||
super()
|
||||
|
||||
if HomeApi.has_connected() == false:
|
||||
await HomeApi.on_connect
|
||||
|
||||
icon.value = "lightbulb"
|
||||
var stateInfo = await HomeApi.get_state(entity_id)
|
||||
set_state(stateInfo)
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
[sub_resource type="BoxShape3D" id="BoxShape3D_3qyo4"]
|
||||
size = Vector3(0.32, 0.16, 0.02)
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mq5r1"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h0yvw"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = 10
|
||||
shader = ExtResource("6_40cd1")
|
||||
|
@ -25,7 +25,7 @@ shader_parameter/corner_radius = 0.8
|
|||
shader_parameter/roughness = 0.3
|
||||
shader_parameter/grain_amount = 0.02
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_x7s0p"]
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_a23j8"]
|
||||
size = Vector2(0.32, 0.16)
|
||||
|
||||
[node name="Timer" type="StaticBody3D" groups=["entity"]]
|
||||
|
@ -78,7 +78,7 @@ label = "stop"
|
|||
icon = true
|
||||
|
||||
[node name="Panel" parent="." instance=ExtResource("5_j3gsb")]
|
||||
material_override = SubResource("ShaderMaterial_mq5r1")
|
||||
mesh = SubResource("QuadMesh_x7s0p")
|
||||
material_override = SubResource("ShaderMaterial_h0yvw")
|
||||
mesh = SubResource("QuadMesh_a23j8")
|
||||
size = Vector2(0.32, 0.16)
|
||||
corner_radius = 0.8
|
||||
|
|
|
@ -30427,7 +30427,7 @@ pixel_size = 0.001
|
|||
render_priority = 15
|
||||
sprite_frames = SubResource("SpriteFrames_71wxj")
|
||||
animation = &"sleet"
|
||||
frame_progress = 0.23404
|
||||
frame_progress = 0.689981
|
||||
|
||||
[node name="WeatherLabel" type="Label3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05, 0.02, 0)
|
||||
|
|
|
@ -47,6 +47,9 @@ func _ready():
|
|||
toggle_menu()
|
||||
elif action.name == "by_button":
|
||||
House.body.mini_view.small.value=!House.body.mini_view.small.value
|
||||
elif action.name == "ax_button":
|
||||
if take_screenshot():
|
||||
EventSystem.notify("Screenshot taken", EventNotify.Type.INFO)
|
||||
)
|
||||
|
||||
EventSystem.on_focus_in.connect(func(event):
|
||||
|
@ -116,6 +119,9 @@ func _input(event):
|
|||
var vp = get_viewport()
|
||||
vp.debug_draw = (vp.debug_draw + 1) % 5
|
||||
|
||||
if event is InputEventKey and Input.is_key_pressed(KEY_F2):
|
||||
take_screenshot()
|
||||
|
||||
if event is InputEventKey and Input.is_key_pressed(KEY_M):
|
||||
toggle_menu()
|
||||
|
||||
|
@ -138,3 +144,26 @@ func vector_key_mapping(key_positive_x: int, key_negative_x: int, key_positive_y
|
|||
vec = vec.normalized()
|
||||
|
||||
return vec
|
||||
|
||||
func take_screenshot():
|
||||
var vp = get_viewport()
|
||||
var texture = vp.get_texture()
|
||||
var image = texture.get_image()
|
||||
|
||||
var file_name = "%s.png" % Time.get_datetime_string_from_system().replace(":", "-")
|
||||
|
||||
if image == null:
|
||||
return false
|
||||
|
||||
if OS.get_name() == "Android":
|
||||
var path = OS.get_system_dir(OS.SYSTEM_DIR_PICTURES, false) + "/immersive-home/" + file_name
|
||||
|
||||
if not FileAccess.file_exists(path):
|
||||
var dir = path.get_base_dir()
|
||||
DirAccess.open("user://").make_dir_recursive(dir)
|
||||
|
||||
image.save_png(path)
|
||||
else:
|
||||
image.save_png("user://screenshots/%s.png" % Time.get_datetime_string_from_system().replace(":", "-"))
|
||||
|
||||
return true
|
|
@ -20,6 +20,8 @@ shape = SubResource("SphereShape3D_3wgjq")
|
|||
[node name="Label3D" type="Label3D" parent="."]
|
||||
pixel_size = 0.002
|
||||
billboard = 1
|
||||
render_priority = 15
|
||||
outline_render_priority = 14
|
||||
text = "lightbulb"
|
||||
font = ExtResource("4_504vw")
|
||||
font_size = 100
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
[ext_resource type="Texture2D" uid="uid://bbuq4wn7e5o2q" path="res://content/system/house/mini/temp_gradient.tres" id="2_3lwi8"]
|
||||
|
||||
[resource]
|
||||
render_priority = 10
|
||||
render_priority = 9
|
||||
shader = ExtResource("1_sbr3e")
|
||||
shader_parameter/data = PackedFloat32Array()
|
||||
shader_parameter/data_size = 0
|
||||
|
|
|
@ -31,7 +31,7 @@ var base_scale = {
|
|||
HeatmapType.HUMIDITY: Vector2(0.0, 100.0)
|
||||
}
|
||||
var selected_scale = R.state(Vector2(0.0, 1.0))
|
||||
var opacity = R.state(30)
|
||||
var opacity = R.state(70)
|
||||
var heatmap_type = R.state(HeatmapType.NONE)
|
||||
var small = R.state(false)
|
||||
|
||||
|
@ -106,7 +106,7 @@ func _ready():
|
|||
camera_position.y *= 0.5
|
||||
camera_direction.y=0
|
||||
|
||||
var target_position=camera_position + camera_direction.normalized() * 0.2
|
||||
var target_position=camera_position + camera_direction.normalized() * 0.5
|
||||
var new_position=target_position - center * 0.1
|
||||
|
||||
tween.tween_property(small_node, "scale", Vector3(0.1, 0.1, 0.1), 0.5)
|
||||
|
|
|
@ -245,13 +245,13 @@ custom_template/release=""
|
|||
gradle_build/use_gradle_build=true
|
||||
gradle_build/export_format=0
|
||||
gradle_build/min_sdk=""
|
||||
gradle_build/target_sdk=""
|
||||
gradle_build/target_sdk="32"
|
||||
architectures/armeabi-v7a=false
|
||||
architectures/arm64-v8a=true
|
||||
architectures/x86=false
|
||||
architectures/x86_64=false
|
||||
version/code=15
|
||||
version/name="v0.5.0"
|
||||
version/code=16
|
||||
version/name="v0.6.0"
|
||||
package/unique_name="de.nitwel.$genname"
|
||||
package/name="Immersive Home"
|
||||
package/signed=true
|
||||
|
|
|
@ -66,6 +66,22 @@ func save_local(path=_save_path):
|
|||
var json_text = JSON.stringify(data)
|
||||
save_file.store_line(json_text)
|
||||
|
||||
# var path2 = OS.get_system_dir(OS.SYSTEM_DIR_DOCUMENTS, false) + "/immersive-home/" + path.split("/")[- 1]
|
||||
# path2 = path2.replace("/Android/data/org.godotengine.immersivehome/files", "")
|
||||
|
||||
# print(path2)
|
||||
|
||||
# if not FileAccess.file_exists(path2):
|
||||
# var dir = path2.get_base_dir()
|
||||
# DirAccess.open("user://").make_dir_recursive(dir)
|
||||
|
||||
# var save_file2 = FileAccess.open(path2, FileAccess.WRITE)
|
||||
|
||||
# if save_file2 == null:
|
||||
# return false
|
||||
|
||||
# save_file2.store_line(json_text)
|
||||
|
||||
on_saved.emit()
|
||||
|
||||
return true
|
||||
|
|
|
@ -29,6 +29,10 @@ EventSystem="*res://lib/globals/event_system.gd"
|
|||
House="*res://lib/globals/house_body.gd"
|
||||
Request="*res://lib/globals/request.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/vsync/vsync_mode=0
|
||||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
|
||||
|
|
Loading…
Reference in New Issue
Block a user