add sound effects, clean up code

This commit is contained in:
Nitwel 2024-05-09 12:40:41 +02:00
parent eb5b869809
commit 5ffbc6d3f2
41 changed files with 608 additions and 444 deletions

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cxhsv4h1q8pm7"
path="res://.godot/imported/analog-appliance-button.mp3-3400d402b6dbe616a93c6ce4dfd33aab.mp3str"
[deps]
source_file="res://assets/sound/analog-appliance-button.mp3"
dest_files=["res://.godot/imported/analog-appliance-button.mp3-3400d402b6dbe616a93c6ce4dfd33aab.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://c0ffdufx3cgg2"
path="res://.godot/imported/camera-shutter.mp3-09c4e70bc95a3baac5e36d55131e6433.mp3str"
[deps]
source_file="res://assets/sound/camera-shutter.mp3"
dest_files=["res://.godot/imported/camera-shutter.mp3-09c4e70bc95a3baac5e36d55131e6433.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://bm2uxwqfmnvs6"
path="res://.godot/imported/crumple.mp3-9a9f9e732def4983e19646093aa79cb8.mp3str"
[deps]
source_file="res://assets/sound/crumple.mp3"
dest_files=["res://.godot/imported/crumple.mp3-9a9f9e732def4983e19646093aa79cb8.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://du7ur0lu28cvn"
path="res://.godot/imported/finger-snap.mp3-ee69ae79e1da4049d24dd085be327ce3.mp3str"
[deps]
source_file="res://assets/sound/finger-snap.mp3"
dest_files=["res://.godot/imported/finger-snap.mp3-ee69ae79e1da4049d24dd085be327ce3.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://c0fj5p6544ab7"
path="res://.godot/imported/message-incoming.mp3-f3b0b0d850f78a95341ef72186559e01.mp3str"
[deps]
source_file="res://assets/sound/message-incoming.mp3"
dest_files=["res://.godot/imported/message-incoming.mp3-f3b0b0d850f78a95341ef72186559e01.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -14,6 +14,7 @@ const color_wheel_img := preload ("res://assets/canvas.png")
@onready var mode_next = $Modes/Next
@onready var mode_before = $Modes/Previous
@onready var mode_label = $Modes/Label
@onready var snap_sound = $SnapSound
var active = R.state(false)
var brightness = R.state(0) # 0-255
@ -78,6 +79,8 @@ func _ready():
"rgb_color": [int(picked_color.r * 255), int(picked_color.g * 255), int(picked_color.b * 255)],
}
snap_sound.play()
HomeApi.set_state(entity_id, "on", attributes)
)
color_supported = true
@ -123,6 +126,7 @@ func set_state(stateInfo):
func _on_click(event):
if event.target == self:
snap_sound.play()
_toggle()
func quick_action():

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@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://cw86rc42dv2d8"]
[gd_scene load_steps=15 format=3 uid="uid://cw86rc42dv2d8"]
[ext_resource type="Script" path="res://content/entities/light/light.gd" id="1_ykxy3"]
[ext_resource type="Script" path="res://content/functions/movable.gd" id="4_4sfxb"]
@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://pk5k1q8bx0rj" path="res://content/ui/components/slider/slider.tscn" id="6_mhjlm"]
[ext_resource type="Texture2D" uid="uid://hy2f6is7qjyv" path="res://assets/canvas.png" id="7_ximu1"]
[ext_resource type="Script" path="res://content/functions/clickable.gd" id="8_1sfll"]
[ext_resource type="AudioStream" uid="uid://du7ur0lu28cvn" path="res://assets/sound/finger-snap.mp3" id="8_3togy"]
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="8_nhcff"]
[sub_resource type="SphereShape3D" id="SphereShape3D_ukj14"]
@ -105,3 +106,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01, 0, 0)
pixel_size = 0.001
text = "Default"
horizontal_alignment = 0
[node name="SnapSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("8_3togy")
volume_db = -20.0

View File

@ -3,6 +3,7 @@ extends Entity
const Entity = preload ("../entity.gd")
@onready var sprite: AnimatedSprite3D = $Icon
@onready var snap_sound = $SnapSound
var active = R.state(false)
@ -29,6 +30,7 @@ func set_state(stateInfo):
icon.value = "toggle_" + stateInfo["state"]
func _on_click(_event):
snap_sound.play()
_toggle()
func quick_action():

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@ -1,9 +1,10 @@
[gd_scene load_steps=7 format=3 uid="uid://cscl5k7lhopj5"]
[gd_scene load_steps=8 format=3 uid="uid://cscl5k7lhopj5"]
[ext_resource type="Script" path="res://content/entities/switch/switch.gd" id="1_8ffhi"]
[ext_resource type="Texture2D" uid="uid://br3p0c2foputg" path="res://assets/materials/swich_on.png" id="1_w68gw"]
[ext_resource type="Texture2D" uid="uid://co2ishj2hx57p" path="res://assets/materials/switch_off.png" id="2_86ba1"]
[ext_resource type="Script" path="res://content/functions/movable.gd" id="4_6xr03"]
[ext_resource type="AudioStream" uid="uid://du7ur0lu28cvn" path="res://assets/sound/finger-snap.mp3" id="5_qvw3h"]
[sub_resource type="SphereShape3D" id="SphereShape3D_ukj14"]
radius = 0.0482081
@ -37,3 +38,7 @@ sprite_frames = SubResource("SpriteFrames_ldpuo")
[node name="Movable" type="Node" parent="."]
script = ExtResource("4_6xr03")
resizable = true
[node name="SnapSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_qvw3h")
volume_db = -20.0

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@ -10,7 +10,7 @@
[sub_resource type="BoxShape3D" id="BoxShape3D_3qyo4"]
size = Vector3(0.32, 0.16, 0.02)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nktla"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mb0u1"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("6_40cd1")
@ -25,7 +25,7 @@ shader_parameter/corner_radius = 0.8
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_mqjqg"]
[sub_resource type="QuadMesh" id="QuadMesh_ysurb"]
size = Vector2(0.32, 0.16)
[node name="Timer" type="StaticBody3D" groups=["entity"]]
@ -78,7 +78,7 @@ label = "stop"
icon = true
[node name="Panel" parent="." instance=ExtResource("5_j3gsb")]
material_override = SubResource("ShaderMaterial_nktla")
mesh = SubResource("QuadMesh_mqjqg")
material_override = SubResource("ShaderMaterial_mb0u1")
mesh = SubResource("QuadMesh_ysurb")
size = Vector2(0.32, 0.16)
corner_radius = 0.8

View File

@ -48,9 +48,6 @@ func _ready():
toggle_menu()
elif action.name == "by_button":
House.body.mini_view.small.value=!House.body.mini_view.small.value
elif action.name == "ax_button":
if take_screenshot():
EventSystem.notify("Screenshot taken", EventNotify.Type.INFO)
)
EventSystem.on_focus_in.connect(func(event):
@ -124,9 +121,6 @@ func _input(event):
if event is InputEventKey and Input.is_key_pressed(KEY_F10):
var vp = get_viewport()
vp.debug_draw = (vp.debug_draw + 1) % 5
if event is InputEventKey and Input.is_key_pressed(KEY_F2):
take_screenshot()
if event is InputEventKey and Input.is_key_pressed(KEY_M):
toggle_menu()
@ -149,27 +143,4 @@ func vector_key_mapping(key_positive_x: int, key_negative_x: int, key_positive_y
if vec:
vec = vec.normalized()
return vec
func take_screenshot():
var vp = get_viewport()
var texture = vp.get_texture()
var image = texture.get_image()
var file_name = "%s.png" % Time.get_datetime_string_from_system().replace(":", "-")
if image == null:
return false
if OS.get_name() == "Android":
var path = OS.get_system_dir(OS.SYSTEM_DIR_PICTURES, false) + "/immersive-home/" + file_name
if not FileAccess.file_exists(path):
var dir = path.get_base_dir()
DirAccess.open("user://").make_dir_recursive(dir)
image.save_png(path)
else:
image.save_png("user://screenshots/%s.png" % Time.get_datetime_string_from_system().replace(":", "-"))
return true
return vec

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://eecv28y6jxk4"]
[gd_scene load_steps=13 format=3 uid="uid://eecv28y6jxk4"]
[ext_resource type="PackedScene" uid="uid://clc5dre31iskm" path="res://addons/godot-xr-tools/xr/start_xr.tscn" id="1_i4c04"]
[ext_resource type="Script" path="res://content/main.gd" id="1_uvrd4"]
@ -10,6 +10,7 @@
[ext_resource type="PackedScene" uid="uid://c3kdssrmv84kv" path="res://content/ui/menu/menu.tscn" id="8_du83w"]
[ext_resource type="PackedScene" uid="uid://lrehk38exd5n" path="res://content/system/keyboard/keyboard.tscn" id="9_e5n3p"]
[ext_resource type="PackedScene" uid="uid://cbemihbxkd4ll" path="res://content/system/house/house.tscn" id="9_np6mw"]
[ext_resource type="Script" path="res://lib/utils/screenshot.gd" id="12_e13ym"]
[ext_resource type="PackedScene" uid="uid://bhyddd1f0ry1x" path="res://content/ui/onboarding/onboarding.tscn" id="12_uq2nj"]
[node name="Main" type="Node3D"]
@ -33,17 +34,17 @@ enable_passthrough = true
[node name="XRControllerLeft" parent="XROrigin3D" instance=ExtResource("2_2lraw")]
transform = Transform3D(0.999999, -1.39633e-11, 0, 9.48075e-12, 1, 0, 0, 0, 1, -0.355145, 0.550439, -0.477945)
[node name="IndexTip" parent="XROrigin3D/XRControllerLeft" index="6"]
transform = Transform3D(0.967526, 0.252326, -0.0150302, -0.0150302, 0.116784, 0.993043, 0.252326, -0.960569, 0.116784, -0.00665802, 0.0427913, -0.169868)
[node name="IndexTip" parent="XROrigin3D/XRControllerLeft" index="4"]
transform = Transform3D(0.967526, 0.252326, -0.0150302, -0.0150302, 0.116784, 0.993043, 0.252326, -0.960569, 0.116784, -0.00665808, 0.0427912, -0.169868)
[node name="ThumbTip" parent="XROrigin3D/XRControllerLeft" index="7"]
transform = Transform3D(0.967042, 0.24582, -0.0663439, -0.0663439, 0.494837, 0.866449, 0.24582, -0.833492, 0.494837, 0.0261569, 0.0891964, -0.0934418)
[node name="ThumbTip" parent="XROrigin3D/XRControllerLeft" index="5"]
transform = Transform3D(0.967043, 0.24582, -0.0663439, -0.0663439, 0.494837, 0.86645, 0.24582, -0.833492, 0.494837, 0.0261569, 0.0891963, -0.0934418)
[node name="MiddleTip" parent="XROrigin3D/XRControllerLeft" index="8"]
transform = Transform3D(0.98042, 0.196912, 0.00149799, 0.001498, -0.015065, 0.999885, 0.196912, -0.980305, -0.0150651, -0.00327212, -0.00771424, -0.176318)
[node name="MiddleTip" parent="XROrigin3D/XRControllerLeft" index="6"]
transform = Transform3D(0.98042, 0.196912, 0.00149799, 0.001498, -0.015065, 0.999885, 0.196912, -0.980305, -0.0150651, -0.00327212, -0.00771427, -0.176318)
[node name="Palm" parent="XROrigin3D/XRControllerLeft" index="9"]
transform = Transform3D(1, 3.12364e-06, -3.13861e-06, -3.12371e-06, 1, -1.97886e-05, 3.13854e-06, 1.97889e-05, 1, 0.0307807, -0.0419721, -0.0399505)
[node name="Palm" parent="XROrigin3D/XRControllerLeft" index="7"]
transform = Transform3D(1, 3.12361e-06, -3.13859e-06, -3.12371e-06, 1, -1.97886e-05, 3.13859e-06, 1.97889e-05, 1, 0.0307807, -0.0419722, -0.0399505)
[node name="XRControllerRight" parent="XROrigin3D" instance=ExtResource("7_0b3tc")]
transform = Transform3D(0.999999, -1.39635e-11, 0, 1.31553e-10, 1, 0, 0, 0, 1, 0.336726, 0.575093, -0.437942)
@ -65,5 +66,8 @@ transform = Transform3D(0.5, 5.24309e-05, 0.000144384, -0.000139169, 0.353553, 0
[node name="Onboarding" parent="." instance=ExtResource("12_uq2nj")]
transform = Transform3D(1, -1.39636e-11, 0, 4.42413e-11, 1, 0, 0, 0, 1, -0.576793, 0.820168, -0.60016)
[node name="Node" type="Node" parent="."]
script = ExtResource("12_e13ym")
[editable path="XROrigin3D/XRControllerLeft"]
[editable path="XROrigin3D/XRControllerLeft/hand_l"]

View File

@ -1,6 +1,5 @@
extends XRController3D
const Entity = preload ("res://content/entities/entity.gd")
const Pointer = preload ("res://lib/utils/pointer/pointer.gd")
const Initiator = preload ("res://lib/utils/pointer/initiator.gd")
const Finger = preload ("res://lib/utils/touch/finger.gd")
@ -23,9 +22,6 @@ const Miniature = preload ("res://content/system/house/mini/miniature.gd")
@onready var palm = $Palm
@onready var ray: RayCast3D = $Raycast
@onready var area = $trash_bin/Area3D
@onready var trash_bin = $trash_bin
@onready var animation = $AnimationPlayer
@onready var quick_actions = $Palm/QuickActions
var hand_active = false
@ -38,72 +34,10 @@ var grip_distance = 0.02
var pressed = false
var grabbed = false
var to_delete = []
var trash_bin_visible: bool = true:
set(value):
if trash_bin_visible == value:
return
if value:
add_child(trash_bin)
else:
if animation.is_playing():
await animation.animation_finished
remove_child(trash_bin)
trash_bin_visible = value
var trash_bin_large: bool = false:
set(value):
if trash_bin_large == value:
return
if value:
animation.play("add_trashbin")
else:
animation.play_backwards("add_trashbin")
trash_bin_large = value
func _ready():
trash_bin_visible = false
_setup_hand()
EventSystem.on_grab_down.connect(func(event: EventPointer):
trash_bin_visible=_get_entity(event.target) != null
)
EventSystem.on_grab_move.connect(func(event):
if !trash_bin_visible:
return
var entity=_get_entity(event.target)
if entity is Entity&&area.overlaps_body(entity):
if !to_delete.has(entity):
to_delete.append(entity)
trash_bin_large=true
else:
to_delete.erase(entity)
trash_bin_large=false
)
EventSystem.on_grab_up.connect(func(_event: EventPointer):
if !trash_bin_visible:
return
for entity in to_delete:
entity.queue_free()
to_delete.clear()
trash_bin_large=false
trash_bin_visible=false
House.body.save_all_entities()
)
func _process(_delta):
if !hand_active:
if quick_actions.is_inside_tree(): palm.remove_child(quick_actions)
@ -124,28 +58,19 @@ func _physics_process(_delta):
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pointer.pressed(Initiator.EventType.TRIGGER)
pressed = true
elif !trigger_close&&pressed:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pointer.released(Initiator.EventType.TRIGGER)
pressed = false
if grab_close&&!grabbed:
initiator.on_press.emit(Initiator.EventType.GRIP)
pointer.pressed(Initiator.EventType.GRIP)
grabbed = true
elif !grab_close&&grabbed:
initiator.on_release.emit(Initiator.EventType.GRIP)
pointer.released(Initiator.EventType.GRIP)
grabbed = false
func _get_entity(node: Node):
if node is Entity:
return node
if node.get_parent() == null:
return null
return _get_entity(node.get_parent())
func _setup_hand():
TouchManager.add_finger(Finger.Type.INDEX_LEFT, $IndexTip/TouchArea)
@ -183,4 +108,4 @@ func _setup_hand():
initiator.node = self
pointer = Pointer.new(initiator, ray)
add_child(pointer)
add_child(pointer)

View File

@ -1,12 +1,12 @@
[gd_scene load_steps=16 format=3 uid="uid://b30w6tywfj4fp"]
[gd_scene load_steps=12 format=3 uid="uid://b30w6tywfj4fp"]
[ext_resource type="Script" path="res://content/system/controller_left/controller_left.gd" id="1_2j3qs"]
[ext_resource type="PackedScene" uid="uid://dqjcqdhe3rbtn" path="res://assets/models/trash_bin/trash_bin.gltf" id="3_m33ce"]
[ext_resource type="PackedScene" uid="uid://dscp8x0ari57n" path="res://content/system/raycast/raycast.tscn" id="4_n7lao"]
[ext_resource type="PackedScene" uid="uid://bufelcry36rw1" path="res://addons/xr-autohandtracker/auto_handtracker.tscn" id="4_oe7fv"]
[ext_resource type="PackedScene" uid="uid://dhaqth6q5yw4n" path="res://addons/godot-xr-tools/hands/model/hand_l.gltf" id="5_w1pvs"]
[ext_resource type="Shader" path="res://assets/materials/hands.gdshader" id="6_wk733"]
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="6_x5vuc"]
[ext_resource type="PackedScene" uid="uid://cfsnkoxb7mtok" path="res://content/system/trash_bin/trash_bin.tscn" id="7_vigb6"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m58yb"]
ao_enabled = true
@ -15,89 +15,6 @@ ao_enabled = true
material = SubResource("StandardMaterial3D_m58yb")
size = Vector3(0.01, 0.01, 0.01)
[sub_resource type="CylinderShape3D" id="CylinderShape3D_x2eyr"]
height = 0.105954
radius = 0.0447927
[sub_resource type="Animation" id="Animation_7owc4"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("trash_bin:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("trash_bin:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("trash_bin:scale:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_hax52"]
resource_name = "add_trashbin"
length = 0.3
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("trash_bin:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0, 0.04, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.3)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("trash_bin:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0, 0.04, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.3)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("trash_bin:scale:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.03, -0.25, 0, 0.25, 0, 0.04, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 0.3)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hkli8"]
_data = {
"RESET": SubResource("Animation_7owc4"),
"add_trashbin": SubResource("Animation_hax52")
}
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ca85m"]
render_priority = 0
shader = ExtResource("6_wk733")
@ -117,22 +34,6 @@ script = ExtResource("1_2j3qs")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_ir3co")
[node name="trash_bin" parent="." instance=ExtResource("3_m33ce")]
transform = Transform3D(0.03, 0, 0, 0, 0.03, 0, 0, 0, 0.03, 0.0864577, -0.119983, 0.0462675)
[node name="Area3D" type="Area3D" parent="trash_bin"]
transform = Transform3D(25, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0)
collision_layer = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="trash_bin/Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0542412, 0)
shape = SubResource("CylinderShape3D_x2eyr")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_hkli8")
}
[node name="Raycast" parent="." instance=ExtResource("4_n7lao")]
is_right = false
@ -163,7 +64,7 @@ collision_mask = 4
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="IndexTip/TouchArea"]
transform = Transform3D(1, -7.45058e-09, -2.22045e-16, 7.45058e-09, 1, 0, 0, 0, 1, 0, 0, 0)
transform = Transform3D(1, 0, 0, 1.49012e-08, 1, 0, 1.86265e-09, -7.45058e-09, 1, 0, -0.01, 0)
shape = SubResource("CapsuleShape3D_65k2y")
[node name="ThumbTip" type="BoneAttachment3D" parent="."]
@ -210,4 +111,7 @@ transform = Transform3D(1, 1.73472e-18, 0, 0, 1, 0, 0, 0, 1, 0.0600001, -5.68873
label = "humidity_mid"
icon = true
[node name="TrashBin" parent="." instance=ExtResource("7_vigb6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.109418, -0.126353, 0.0278937)
[editable path="hand_l"]

View File

@ -58,15 +58,15 @@ func _physics_process(_delta):
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pointer.pressed(Initiator.EventType.TRIGGER)
pressed = true
elif !trigger_close&&pressed:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pointer.released(Initiator.EventType.TRIGGER)
pressed = false
if grab_close&&!grabbed:
initiator.on_press.emit(Initiator.EventType.GRIP)
pointer.pressed(Initiator.EventType.GRIP)
grabbed = true
elif !grab_close&&grabbed:
initiator.on_release.emit(Initiator.EventType.GRIP)
pointer.released(Initiator.EventType.GRIP)
grabbed = false

View File

@ -54,7 +54,7 @@ collision_mask = 4
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="IndexTip/TouchArea"]
transform = Transform3D(1, -7.45058e-09, -2.22045e-16, 7.45058e-09, 1, 0, 0, 0, 1, 0, 0, 0)
transform = Transform3D(1, 0, 0, -1.49012e-08, 1, 0, 0, -7.45058e-09, 1, 0, -0.01, 0)
shape = SubResource("CapsuleShape3D_66uu0")
[node name="ThumbTip" type="BoneAttachment3D" parent="."]

View File

@ -7,6 +7,7 @@ const TOUCH_LONG = 400.0
@export var entity: Entity
@onready var collision = $CollisionShape3D
@onready var snap_sound = $SnapSound
@onready var label = $Label3D
var active = R.state(false)
var disabled = R.state(true)
@ -36,6 +37,7 @@ func _ready():
func _on_click(_event: EventPointer):
if entity.has_method("quick_action")&&miniature.entity_select.selection_active() == false:
entity.quick_action()
snap_sound.play()
else:
miniature.entity_select.toggle(entity)
@ -62,6 +64,7 @@ func _on_touch_leave(_event: EventTouch):
if touch_ran: return
if entity.has_method("quick_action")&&miniature.entity_select.selection_active() == false:
snap_sound.play()
entity.quick_action()
else:
miniature.entity_select.toggle(entity)

View File

@ -1,6 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://b5buw1sas18n4"]
[gd_scene load_steps=6 format=3 uid="uid://b5buw1sas18n4"]
[ext_resource type="Script" path="res://content/system/dot/dot.gd" id="1_vdpux"]
[ext_resource type="AudioStream" uid="uid://du7ur0lu28cvn" path="res://assets/sound/finger-snap.mp3" id="3_04fcm"]
[ext_resource type="FontVariation" uid="uid://sshfnckriqxn" path="res://assets/icons/icons.tres" id="4_504vw"]
[sub_resource type="SphereShape3D" id="SphereShape3D_3wgjq"]
@ -34,3 +35,7 @@ monitoring = false
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Area3D"]
shape = SubResource("SphereShape3D_y1ne8")
[node name="SnapSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_04fcm")
volume_db = -20.0

View File

@ -1,150 +0,0 @@
extends Node3D
const Pointer = preload ("res://lib/utils/pointer/pointer.gd")
const Initiator = preload ("res://lib/utils/pointer/initiator.gd")
const Finger = preload ("res://lib/utils/touch/finger.gd")
const Touch = preload ("res://lib/utils/touch/touch.gd")
const Collide = preload ("res://lib/utils/touch/collide.gd")
const Miniature = preload ("res://content/system/house/mini/miniature.gd")
@onready var main = $"/root/Main"
@onready var palm = $XRHandLeft/Palm
@onready var quick_actions = $XRHandLeft/Palm/QuickActions
@onready var mini_view_button = $XRHandLeft/Palm/QuickActions/MiniView
@onready var temperature_button = $XRHandLeft/Palm/QuickActions/Temperature
@onready var humidity_button = $XRHandLeft/Palm/QuickActions/Humidity
@export var ray_left: RayCast3D
@export var ray_right: RayCast3D
@export var hand_left: Node3D
@export var hand_right: Node3D
@onready var bone_attachments_right = [$XRHandRight/IndexTip, $XRHandRight/ThumbTip, $XRHandRight/MiddleTip]
@onready var bone_attachments_left = [$XRHandLeft/IndexTip, $XRHandLeft/ThumbTip, $XRHandLeft/MiddleTip]
enum Fingers {INDEX, THUMB, MIDDLE}
var left_initiator: Initiator = Initiator.new()
var right_initiator: Initiator = Initiator.new()
var touch: Touch
var collide: Collide
var left_pointer: Pointer
var right_pointer: Pointer
var press_distance = 0.03
var grip_distance = 0.03
var pressed_left = false
var pressed_right = false
var grabbed_left = false
var grabbed_right = false
func _ready():
var fingers = {
Finger.Type.INDEX_RIGHT: $XRHandRight/IndexTip/TouchArea,
Finger.Type.INDEX_LEFT: $XRHandLeft/IndexTip/TouchArea,
Finger.Type.MIDDLE_RIGHT: $XRHandRight/MiddleTip/TouchArea,
Finger.Type.MIDDLE_LEFT: $XRHandLeft/MiddleTip/TouchArea
}
touch = Touch.new(fingers)
collide = Collide.new(hand_left, hand_right, $XRHandLeft/IndexTip/TouchArea, $XRHandRight/IndexTip/TouchArea)
add_child(touch)
add_child(collide)
_ready_hand()
mini_view_button.on_button_up.connect(func():
House.body.mini_view.small.value=!House.body.mini_view.small.value
)
temperature_button.on_button_up.connect(func():
if House.body.mini_view.heatmap_type.value == Miniature.HeatmapType.TEMPERATURE:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.NONE
else:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.TEMPERATURE
)
humidity_button.on_button_up.connect(func():
if House.body.mini_view.heatmap_type.value == Miniature.HeatmapType.HUMIDITY:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.NONE
else:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.HUMIDITY
)
func _ready_hand():
left_initiator.type = Initiator.Type.HAND_LEFT
left_initiator.node = ray_left.get_parent()
left_pointer = Pointer.new(left_initiator, ray_left)
add_child(left_pointer)
right_initiator.type = Initiator.Type.HAND_RIGHT
right_initiator.node = ray_right.get_parent()
right_pointer = Pointer.new(right_initiator, ray_right)
add_child(right_pointer)
func _process(_delta):
if main.camera.global_transform.basis.z.dot(palm.global_transform.basis.y) > 0.85:
if quick_actions.is_inside_tree() == false: palm.add_child(quick_actions)
else:
if quick_actions.is_inside_tree(): palm.remove_child(quick_actions)
func _physics_process(_delta):
_process_hand_left(hand_left)
_process_hand_right(hand_right)
func _process_hand_left(hand: Node3D):
var index_tip = bone_attachments_left[Fingers.INDEX].get_node("Marker3D")
var thumb_tip = bone_attachments_left[Fingers.THUMB].get_node("Marker3D")
var middle_tip = bone_attachments_left[Fingers.MIDDLE].get_node("Marker3D")
var _ray = ray_left if hand == hand_left else ray_right
var initiator = left_initiator if hand == hand_left else right_initiator
var distance_trigger = index_tip.global_position.distance_to(thumb_tip.global_position)
var distance_grab = middle_tip.global_position.distance_to(thumb_tip.global_position)
var trigger_close = distance_trigger <= press_distance
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed_left:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pressed_left = true
elif !trigger_close&&pressed_left:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pressed_left = false
if grab_close&&!grabbed_left:
initiator.on_press.emit(Initiator.EventType.GRIP)
grabbed_left = true
elif !grab_close&&grabbed_left:
initiator.on_release.emit(Initiator.EventType.GRIP)
grabbed_left = false
func _process_hand_right(hand: Node3D):
var index_tip = bone_attachments_right[Fingers.INDEX].get_node("Marker3D")
var thumb_tip = bone_attachments_right[Fingers.THUMB].get_node("Marker3D")
var middle_tip = bone_attachments_right[Fingers.MIDDLE].get_node("Marker3D")
var _ray = ray_left if hand == hand_left else ray_right
var initiator = left_initiator if hand == hand_left else right_initiator
var distance_trigger = index_tip.global_position.distance_to(thumb_tip.global_position)
var distance_grab = middle_tip.global_position.distance_to(thumb_tip.global_position)
var trigger_close = distance_trigger <= press_distance
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed_right:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pressed_right = true
elif !trigger_close&&pressed_right:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pressed_right = false
if grab_close&&!grabbed_right:
initiator.on_press.emit(Initiator.EventType.GRIP)
grabbed_right = true
elif !grab_close&&grabbed_right:
initiator.on_release.emit(Initiator.EventType.GRIP)
grabbed_right = false

View File

@ -1,14 +1,166 @@
[gd_scene load_steps=4 format=3 uid="uid://bsx12q23v8apy"]
[gd_scene load_steps=4 format=3 uid="uid://byj36o0boo1v2"]
[ext_resource type="Script" path="res://content/system/hands/hands.gd" id="1_c4f76"]
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="3_te2p8"]
[sub_resource type="GDScript" id="GDScript_4kea7"]
script/source = "extends Node3D
const Pointer = preload (\"res://lib/utils/pointer/pointer.gd\")
const Initiator = preload (\"res://lib/utils/pointer/initiator.gd\")
const Finger = preload (\"res://lib/utils/touch/finger.gd\")
const Touch = preload (\"res://lib/utils/touch/touch.gd\")
const Collide = preload (\"res://lib/utils/touch/collide.gd\")
const Miniature = preload (\"res://content/system/house/mini/miniature.gd\")
@onready var main = $\"/root/Main\"
@onready var palm = $XRHandLeft/Palm
@onready var quick_actions = $XRHandLeft/Palm/QuickActions
@onready var mini_view_button = $XRHandLeft/Palm/QuickActions/MiniView
@onready var temperature_button = $XRHandLeft/Palm/QuickActions/Temperature
@onready var humidity_button = $XRHandLeft/Palm/QuickActions/Humidity
@export var ray_left: RayCast3D
@export var ray_right: RayCast3D
@export var hand_left: Node3D
@export var hand_right: Node3D
@onready var bone_attachments_right = [$XRHandRight/IndexTip, $XRHandRight/ThumbTip, $XRHandRight/MiddleTip]
@onready var bone_attachments_left = [$XRHandLeft/IndexTip, $XRHandLeft/ThumbTip, $XRHandLeft/MiddleTip]
enum Fingers {INDEX, THUMB, MIDDLE}
var left_initiator: Initiator = Initiator.new()
var right_initiator: Initiator = Initiator.new()
var touch: Touch
var collide: Collide
var left_pointer: Pointer
var right_pointer: Pointer
var press_distance = 0.03
var grip_distance = 0.03
var pressed_left = false
var pressed_right = false
var grabbed_left = false
var grabbed_right = false
func _ready():
var fingers = {
Finger.Type.INDEX_RIGHT: $XRHandRight/IndexTip/TouchArea,
Finger.Type.INDEX_LEFT: $XRHandLeft/IndexTip/TouchArea,
Finger.Type.MIDDLE_RIGHT: $XRHandRight/MiddleTip/TouchArea,
Finger.Type.MIDDLE_LEFT: $XRHandLeft/MiddleTip/TouchArea
}
touch = Touch.new(fingers)
collide = Collide.new(hand_left, hand_right, $XRHandLeft/IndexTip/TouchArea, $XRHandRight/IndexTip/TouchArea)
add_child(touch)
add_child(collide)
_ready_hand()
mini_view_button.on_button_up.connect(func():
House.body.mini_view.small.value=!House.body.mini_view.small.value
)
temperature_button.on_button_up.connect(func():
if House.body.mini_view.heatmap_type.value == Miniature.HeatmapType.TEMPERATURE:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.NONE
else:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.TEMPERATURE
)
humidity_button.on_button_up.connect(func():
if House.body.mini_view.heatmap_type.value == Miniature.HeatmapType.HUMIDITY:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.NONE
else:
House.body.mini_view.heatmap_type.value=Miniature.HeatmapType.HUMIDITY
)
func _ready_hand():
left_initiator.type = Initiator.Type.HAND_LEFT
left_initiator.node = ray_left.get_parent()
left_pointer = Pointer.new(left_initiator, ray_left)
add_child(left_pointer)
right_initiator.type = Initiator.Type.HAND_RIGHT
right_initiator.node = ray_right.get_parent()
right_pointer = Pointer.new(right_initiator, ray_right)
add_child(right_pointer)
func _process(_delta):
if main.camera.global_transform.basis.z.dot(palm.global_transform.basis.y) > 0.85:
if quick_actions.is_inside_tree() == false: palm.add_child(quick_actions)
else:
if quick_actions.is_inside_tree(): palm.remove_child(quick_actions)
func _physics_process(_delta):
_process_hand_left(hand_left)
_process_hand_right(hand_right)
func _process_hand_left(hand: Node3D):
var index_tip = bone_attachments_left[Fingers.INDEX].get_node(\"Marker3D\")
var thumb_tip = bone_attachments_left[Fingers.THUMB].get_node(\"Marker3D\")
var middle_tip = bone_attachments_left[Fingers.MIDDLE].get_node(\"Marker3D\")
var _ray = ray_left if hand == hand_left else ray_right
var initiator = left_initiator if hand == hand_left else right_initiator
var distance_trigger = index_tip.global_position.distance_to(thumb_tip.global_position)
var distance_grab = middle_tip.global_position.distance_to(thumb_tip.global_position)
var trigger_close = distance_trigger <= press_distance
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed_left:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pressed_left = true
elif !trigger_close&&pressed_left:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pressed_left = false
if grab_close&&!grabbed_left:
initiator.on_press.emit(Initiator.EventType.GRIP)
grabbed_left = true
elif !grab_close&&grabbed_left:
initiator.on_release.emit(Initiator.EventType.GRIP)
grabbed_left = false
func _process_hand_right(hand: Node3D):
var index_tip = bone_attachments_right[Fingers.INDEX].get_node(\"Marker3D\")
var thumb_tip = bone_attachments_right[Fingers.THUMB].get_node(\"Marker3D\")
var middle_tip = bone_attachments_right[Fingers.MIDDLE].get_node(\"Marker3D\")
var _ray = ray_left if hand == hand_left else ray_right
var initiator = left_initiator if hand == hand_left else right_initiator
var distance_trigger = index_tip.global_position.distance_to(thumb_tip.global_position)
var distance_grab = middle_tip.global_position.distance_to(thumb_tip.global_position)
var trigger_close = distance_trigger <= press_distance
var grab_close = distance_grab <= grip_distance
if trigger_close&&!pressed_right:
initiator.on_press.emit(Initiator.EventType.TRIGGER)
pressed_right = true
elif !trigger_close&&pressed_right:
initiator.on_release.emit(Initiator.EventType.TRIGGER)
pressed_right = false
if grab_close&&!grabbed_right:
initiator.on_press.emit(Initiator.EventType.GRIP)
grabbed_right = true
elif !grab_close&&grabbed_right:
initiator.on_release.emit(Initiator.EventType.GRIP)
grabbed_right = false
"
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dopke"]
radius = 0.001
height = 0.02
[node name="Hands" type="Node3D"]
script = ExtResource("1_c4f76")
script = SubResource("GDScript_4kea7")
[node name="XRHandLeft" type="Node3D" parent="."]
transform = Transform3D(0.999999, -1.39628e-11, 0, 9.48119e-12, 0.999999, -4.54747e-13, 0, 0, 0.999999, -0.25, 0, 0)

View File

@ -28,11 +28,11 @@ func _ready():
get_parent().button_pressed.connect(func(button: String):
if _event_type_map.has(button):
initiator.on_press.emit(_event_type_map[button])
pointer.pressed(_event_type_map[button])
)
get_parent().button_released.connect(func(button: String):
if _event_type_map.has(button):
initiator.on_release.emit(_event_type_map[button])
pointer.released(_event_type_map[button])
)
func _physics_process(_delta):

View File

@ -0,0 +1,85 @@
extends Node3D
const Entity = preload ("res://content/entities/entity.gd")
@onready var trash_bin = $trash_bin
@onready var bin_area = $trash_bin/Area3D
@onready var delete_sound = $DeleteSound
@onready var animation = $AnimationPlayer
var to_delete = []
var trash_bin_visible: bool = true:
set(value):
if trash_bin_visible == value:
return
if value:
add_child(trash_bin)
else:
if animation.is_playing():
await animation.animation_finished
remove_child(trash_bin)
trash_bin_visible = value
var trash_bin_large: bool = false:
set(value):
if trash_bin_large == value:
return
if value:
animation.play("add_trashbin")
else:
animation.play_backwards("add_trashbin")
trash_bin_large = value
func _ready():
trash_bin_visible = false
EventSystem.on_grab_down.connect(func(event: EventPointer):
trash_bin_visible=_get_entity(event.target) != null
)
EventSystem.on_grab_move.connect(func(event):
if !trash_bin_visible:
return
var entity=_get_entity(event.target)
if entity is Entity&&bin_area.overlaps_body(entity):
if !to_delete.has(entity):
to_delete.append(entity)
trash_bin_large=true
else:
to_delete.erase(entity)
trash_bin_large=false
)
EventSystem.on_grab_up.connect(func(_event: EventPointer):
if !trash_bin_visible:
return
if to_delete.size() > 0:
delete_sound.play()
for entity in to_delete:
entity.queue_free()
to_delete.clear()
trash_bin_large=false
trash_bin_visible=false
House.body.save_all_entities()
)
func _get_entity(node: Node):
if node is Entity:
return node
if node.get_parent() == null:
return null
return _get_entity(node.get_parent())

View File

@ -0,0 +1,93 @@
[gd_scene load_steps=8 format=3 uid="uid://cfsnkoxb7mtok"]
[ext_resource type="PackedScene" uid="uid://dqjcqdhe3rbtn" path="res://assets/models/trash_bin/trash_bin.gltf" id="1_g2oxl"]
[ext_resource type="Script" path="res://content/system/trash_bin/trash_bin.gd" id="1_krk5w"]
[ext_resource type="AudioStream" uid="uid://bm2uxwqfmnvs6" path="res://assets/sound/crumple.mp3" id="3_p7u0v"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_fmaps"]
height = 0.105954
radius = 0.0447927
[sub_resource type="Animation" id="Animation_wg64y"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("trash_bin:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0.03, 0.03, 0.03)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("trash_bin:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, -0.02, 0)]
}
[sub_resource type="Animation" id="Animation_cxelh"]
resource_name = "add_trashbin"
length = 0.4
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("trash_bin:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0.03, 0.03, 0.03), Vector3(0.04, 0.04, 0.04)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("trash_bin:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, -0.02, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hrejr"]
_data = {
"RESET": SubResource("Animation_wg64y"),
"add_trashbin": SubResource("Animation_cxelh")
}
[node name="TrashBin" type="Node3D"]
script = ExtResource("1_krk5w")
[node name="trash_bin" parent="." instance=ExtResource("1_g2oxl")]
transform = Transform3D(0.03, 0, 0, 0, 0.03, 0, 0, 0, 0.03, 0, -0.02, 0)
[node name="Area3D" type="Area3D" parent="trash_bin"]
transform = Transform3D(25, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0)
collision_layer = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="trash_bin/Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0542412, 0)
shape = SubResource("CylinderShape3D_fmaps")
[node name="DeleteSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("3_p7u0v")
volume_db = -10.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_hrejr")
}

View File

@ -19,6 +19,7 @@ const ECHO_WAIT_REPEAT = 0.1
@onready var finger_area_collision: CollisionShape3D = $FingerArea/CollisionShape3D
@onready var touch_collision: CollisionShape3D = $TouchBody/CollisionShape3D
@onready var touch: StaticBody3D = $TouchBody
@onready var click_sound = $ClickSound
@export var focusable: bool = true:
set(value):
@ -115,7 +116,7 @@ func _on_press_down(event):
event.bubbling = false
return
AudioPlayer.play_effect("click")
click_sound.play()
if toggleable:
return
@ -163,7 +164,7 @@ func _on_touch_enter(event: EventTouch):
event.bubbling = false
return
AudioPlayer.play_effect("click")
click_sound.play()
if toggleable:
active = !active

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=8 format=3 uid="uid://bsjqdvkt0u87c"]
[gd_scene load_steps=9 format=3 uid="uid://bsjqdvkt0u87c"]
[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="2_db5by"]
[ext_resource type="Script" path="res://content/ui/components/panel/panel.gd" id="3_skm86"]
[ext_resource type="AudioStream" uid="uid://c1yu80uj3fsn7" path="res://assets/sound/click.wav" id="4_51sb0"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_n8om1"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_826v7"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("2_db5by")
@ -19,7 +20,7 @@ shader_parameter/corner_radius = 0.2
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_dxm1i"]
[sub_resource type="QuadMesh" id="QuadMesh_02501"]
size = Vector2(0.04, 0.04)
[sub_resource type="BoxShape3D" id="BoxShape3D_xwopm"]
@ -42,8 +43,8 @@ collision_mask = 0
[node name="Panel3D" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
material_override = SubResource("ShaderMaterial_n8om1")
mesh = SubResource("QuadMesh_dxm1i")
material_override = SubResource("ShaderMaterial_826v7")
mesh = SubResource("QuadMesh_02501")
skeleton = NodePath("../..")
script = ExtResource("3_skm86")
size = Vector2(0.04, 0.04)
@ -78,3 +79,7 @@ collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="TouchBody"]
shape = SubResource("BoxShape3D_xwopm")
[node name="ClickSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("4_51sb0")
volume_db = -18.0

View File

@ -13,6 +13,7 @@ signal on_text_changed(text: String)
@onready var animation: AnimationPlayer = $AnimationPlayer
@onready var label: Label3D = $Body/Label
@onready var placeholder_label: Label3D = $Body/Placeholder
@onready var snap_sound = $SnapSound
@export var placeholder: String = "":
set(value):
@ -135,6 +136,7 @@ func _on_focus_in(_event):
caret.visible = true
panel.active = true
animation.play("blink")
snap_sound.play()
_update_placeholder()
func update_caret_position(event):

View File

@ -5,7 +5,7 @@
[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="3_ij5fh"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="3_nl02b"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_a00dk"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_w3y4s"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("3_nl02b")
@ -20,7 +20,7 @@ shader_parameter/corner_radius = 0.2
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_har6y"]
[sub_resource type="QuadMesh" id="QuadMesh_rsne0"]
size = Vector2(0.15, 0.03)
[sub_resource type="BoxShape3D" id="BoxShape3D_x4yp8"]
@ -83,8 +83,8 @@ collision_mask = 6
[node name="Panel3D" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
material_override = SubResource("ShaderMaterial_a00dk")
mesh = SubResource("QuadMesh_har6y")
material_override = SubResource("ShaderMaterial_w3y4s")
mesh = SubResource("QuadMesh_rsne0")
script = ExtResource("3_3bvrj")
size = Vector2(0.15, 0.03)
@ -128,3 +128,5 @@ root_node = NodePath("../Body")
libraries = {
"": SubResource("AnimationLibrary_1sy4t")
}
[node name="SnapSound" type="AudioStreamPlayer" parent="."]

View File

@ -4,6 +4,7 @@ const ButtonScene = preload ("res://content/ui/components/button/button.tscn")
@onready var devices_page = $Devices
@onready var entities_page = $Entities
@onready var spawn_sound = $SpawnSound
var selected_device = R.state(null)
@ -17,7 +18,7 @@ func _ready():
)
entities_page.on_select_entity.connect(func(entity_name):
AudioPlayer.play_effect("spawn")
spawn_sound.play()
var entity=House.body.create_entity(entity_name, global_position)

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://crrb0l3ekuotj"]
[gd_scene load_steps=14 format=3 uid="uid://crrb0l3ekuotj"]
[ext_resource type="Script" path="res://content/ui/menu/edit/edit_menu.gd" id="1_34cbn"]
[ext_resource type="Script" path="res://content/ui/menu/edit/devices.gd" id="2_rkvf4"]
@ -10,6 +10,7 @@
[ext_resource type="Script" path="res://content/ui/menu/edit/entities.gd" id="5_t34xe"]
[ext_resource type="Script" path="res://content/ui/components/flex_container/flex_container.gd" id="6_cr6p6"]
[ext_resource type="PackedScene" uid="uid://blrhy2uccrdn4" path="res://content/ui/components/input/input.tscn" id="6_evh58"]
[ext_resource type="AudioStream" uid="uid://cn2qohl6abgeu" path="res://assets/sound/spawn.wav" id="11_7qxwt"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hstwo"]
render_priority = -3
@ -131,3 +132,7 @@ visible = false
material_override = SubResource("ShaderMaterial_hstwo")
mesh = SubResource("QuadMesh_4pj6f")
skeleton = NodePath("../..")
[node name="SpawnSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("11_7qxwt")
volume_db = -10.0

View File

@ -3,6 +3,8 @@ extends Node3D
const Notification = preload ("res://content/ui/components/notification/notification.tscn")
@onready var animation_player = $AnimationPlayer
@onready var open_sound = $OpenSound
@onready var close_sound = $CloseSound
@onready var notify_place = $AnimationContainer/NotifyPlace
@onready var main = $"/root/Main"
@ -18,10 +20,12 @@ func _ready():
main.add_child(self)
move_into_view()
animation_player.play_backwards("hide_menu")
AudioPlayer.play_effect("open_menu")
open_sound.play()
close_sound.stop()
else:
animation_player.play("hide_menu")
AudioPlayer.play_effect("close_menu")
close_sound.play()
open_sound.stop()
)
animation_player.animation_finished.connect(func(_animation):

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://c3kdssrmv84kv"]
[gd_scene load_steps=23 format=3 uid="uid://c3kdssrmv84kv"]
[ext_resource type="Script" path="res://content/ui/menu/menu.gd" id="1_ng4u3"]
[ext_resource type="Script" path="res://content/functions/movable.gd" id="2_8coxu"]
@ -11,9 +11,11 @@
[ext_resource type="PackedScene" uid="uid://ddpxthb414unp" path="res://content/ui/menu/view/view_menu.tscn" id="8_71pkg"]
[ext_resource type="PackedScene" uid="uid://c01gkeldvjwtr" path="res://content/ui/menu/room/room_menu.tscn" id="10_u4i1x"]
[ext_resource type="PackedScene" uid="uid://c6r4higceibif" path="res://content/ui/menu/settings/settings_menu.tscn" id="11_7wm6b"]
[ext_resource type="AudioStream" uid="uid://nmm8y0xt5wyj" path="res://assets/sound/open_menu.wav" id="12_dsnuc"]
[ext_resource type="AudioStream" uid="uid://bnx2uv4nmra8f" path="res://assets/sound/close_menu.wav" id="13_nnnln"]
[sub_resource type="BoxShape3D" id="BoxShape3D_e1esh"]
size = Vector3(0.51, 0.32, 0.013)
size = Vector3(0.51, 0.32, 0.034332)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_du6qr"]
render_priority = 0
@ -188,7 +190,7 @@ _data = {
}
[sub_resource type="BoxShape3D" id="BoxShape3D_emmtq"]
size = Vector3(0.542114, 0.355225, 0.0774612)
size = Vector3(0.542114, 0.355225, 0.091465)
[node name="Menu" type="StaticBody3D"]
collision_layer = 6
@ -196,7 +198,7 @@ collision_mask = 6
script = ExtResource("1_ng4u3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03, 0, -0.005)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03, 0, -0.015666)
shape = SubResource("BoxShape3D_e1esh")
[node name="Movable" type="Node" parent="."]
@ -303,5 +305,13 @@ collision_mask = 0
monitoring = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0299683, 0, 0.00889969)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0299683, 0, 0.0018978)
shape = SubResource("BoxShape3D_emmtq")
[node name="OpenSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("12_dsnuc")
volume_db = -6.0
[node name="CloseSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("13_nnnln")
volume_db = -6.0

View File

@ -1,26 +0,0 @@
extends AudioStreamPlayer
const click_sound = preload ("res://assets/sound/click.wav")
const spawn_sound = preload ("res://assets/sound/spawn.wav")
const open_menu = preload ("res://assets/sound/open_menu.wav")
const close_menu = preload ("res://assets/sound/close_menu.wav")
func _ready():
volume_db = -18
## Plays a given sound effect
func play_effect(sound):
if sound == "click":
stream = click_sound
volume_db = -18
elif sound == "spawn":
stream = spawn_sound
volume_db = -10
elif sound == "open_menu":
stream = open_menu
volume_db = -6
elif sound == "close_menu":
stream = close_menu
volume_db = -6
play()

View File

@ -13,9 +13,6 @@ enum EventType {
TRIGGER,
}
signal on_press(type: EventType)
signal on_release(type: EventType)
var node: Node3D
var type: Type

View File

@ -19,10 +19,6 @@ func _init(initiator: Initiator, ray: RayCast3D):
self.initiator = initiator
self.ray = ray
func _ready():
initiator.on_press.connect(_on_pressed)
initiator.on_release.connect(_on_released)
func _physics_process(_delta):
_handle_enter_leave()
_handle_move()
@ -56,7 +52,7 @@ func _handle_enter_leave():
last_collided = collider
func _on_pressed(type: Initiator.EventType):
func pressed(type: Initiator.EventType):
var collider = ray.get_collider()
if collider == null:
@ -73,7 +69,7 @@ func _on_pressed(type: Initiator.EventType):
click_point = ray.get_collision_point()
_emit_event("grab_down", collider)
func _on_released(type: Initiator.EventType):
func released(type: Initiator.EventType):
match type:
Initiator.EventType.TRIGGER:
if is_pressed:

View File

@ -0,0 +1,65 @@
extends Node
const photo_sound_stream = preload ("res://assets/sound/camera-shutter.mp3")
var timer = Timer.new()
var photo_sound = AudioStreamPlayer.new()
func _ready():
timer.wait_time = 2
timer.one_shot = true
photo_sound.stream = photo_sound_stream
photo_sound.volume_db = -10
EventSystem.on_action_down.connect(func(action):
if action.name == "ax_button":
timer.start()
)
timer.timeout.connect(func():
EventSystem.notify("Screenshot taken", EventNotify.Type.INFO)
take_screenshot()
)
add_child(timer)
add_child(photo_sound)
func _input(event):
if event is InputEventKey and Input.is_key_pressed(KEY_F2):
timer.start()
func take_screenshot():
var file_name = "%s.png" % Time.get_datetime_string_from_system().replace(":", "-")
var path = OS.get_system_dir(OS.SYSTEM_DIR_PICTURES) + "/immersive-home/" + file_name
print("Saving screenshot to: %s" % path)
if not FileAccess.file_exists(path):
var dir = path.get_base_dir()
DirAccess.open("user://").make_dir_recursive(dir)
var image
if OS.get_name() == "Android":
var viewport_rid = get_viewport().get_viewport_rid()
var texture_rid = RenderingServer.viewport_get_texture(viewport_rid)
image = RenderingServer.texture_2d_layer_get(texture_rid, 0)
print(image)
if image == null:
return false
else:
var vp = get_viewport()
var texture = vp.get_texture()
image = texture.get_image()
if image == null:
return false
image.save_png(path)
photo_sound.play()
return true

View File

@ -22,7 +22,6 @@ driver/enable_input=true
[autoload]
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
AudioPlayer="*res://lib/globals/audio_player.gd"
HomeApi="*res://lib/globals/home_api.gd"
Store="*res://lib/globals/main_store.gd"
EventSystem="*res://lib/globals/event_system.gd"