82 lines
1.7 KiB
Plaintext
82 lines
1.7 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="ImmersiveHome"
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run/main_scene="res://content/main.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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config/icon="res://assets/logo.png"
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[audio]
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driver/enable_input=true
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[autoload]
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XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
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HomeApi="*res://lib/globals/home_api.gd"
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Store="*res://lib/globals/main_store.gd"
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EventSystem="*res://lib/globals/event_system.gd"
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House="*res://lib/globals/house_body.gd"
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Request="*res://lib/globals/request.gd"
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TouchManager="*res://lib/utils/touch/touch.gd"
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[display]
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window/vsync/vsync_mode=0
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[editor_plugins]
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enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
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[file_customization]
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folder_colors={
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"res://assets/": "blue",
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"res://content/": "teal",
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"res://lib/": "yellow"
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}
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[filesystem]
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import/fbx/enabled=false
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[gui]
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theme/custom_font="res://assets/fonts/ui_font_500.tres"
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[layer_names]
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3d_physics/layer_1="entities"
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3d_physics/layer_2="interface"
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3d_physics/layer_3="touch"
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3d_physics/layer_4="physics"
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3d_physics/layer_5="room"
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[physics]
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common/physics_ticks_per_second=30
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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textures/vram_compression/import_etc2_astc=true
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viewport/transparent_background=true
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[xr]
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openxr/enabled=true
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openxr/foveation_level=1
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openxr/foveation_dynamic=true
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openxr/startup_alert=false
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shaders/enabled=true
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