update release workflow

This commit is contained in:
Nitwel 2023-11-21 01:07:20 +01:00
parent f923b102b4
commit 4082c8f301

View File

@ -9,6 +9,9 @@ on:
env:
GODOT_VERSION: 4.1.3
EXPORT_NAME: immersive-home
GODOT_ANDROID_KEYSTORE_RELEASE_PATH: /home/runner/work/Immersive-Home/Immersive-Home/release.keystore
GODOT_ANDROID_KEYSTORE_RELEASE_USER: ${{ secrets.RELEASE_USER }}
GODOT_ANDROID_KEYSTORE_RELEASE_PASSWORD: ${{ secrets.RELEASE_PASSWORD }}
jobs:
# job id, can be anything
@ -43,10 +46,6 @@ jobs:
rm export_presets.cfg
mv export_presets_prod.cfg export_presets.cfg
echo keystore/release="/home/runner/work/Immersive-Home/Immersive-Home/release.keystore" >> ./export_presets.cfg
echo keystore/release_user="${{ secrets.RELEASE_USER }}" >> ./export_presets.cfg
echo keystore/release_password="${{ secrets.RELEASE_PASSWORD }}" >> ./export_presets.cfg
mkdir -p ~/.config/godot
cp -v ./editor_settings-4.tres ~/.config/godot/
@ -59,12 +58,6 @@ jobs:
unzip -q ./templates/android_source.zip -d ./android/build/
rm ./templates/android_source.zip
- name: create test artifact
uses: actions/upload-artifact@v2
with:
name: test
path: .
- name: export game
id: export
# Use latest version (see releases for all versions)