diff --git a/.github/workflows/build-prod.yml b/.github/workflows/build-prod.yml index e054bc8..9daaf50 100644 --- a/.github/workflows/build-prod.yml +++ b/.github/workflows/build-prod.yml @@ -9,6 +9,9 @@ on: env: GODOT_VERSION: 4.1.3 EXPORT_NAME: immersive-home + GODOT_ANDROID_KEYSTORE_RELEASE_PATH: /home/runner/work/Immersive-Home/Immersive-Home/release.keystore + GODOT_ANDROID_KEYSTORE_RELEASE_USER: ${{ secrets.RELEASE_USER }} + GODOT_ANDROID_KEYSTORE_RELEASE_PASSWORD: ${{ secrets.RELEASE_PASSWORD }} jobs: # job id, can be anything @@ -43,10 +46,6 @@ jobs: rm export_presets.cfg mv export_presets_prod.cfg export_presets.cfg - echo keystore/release="/home/runner/work/Immersive-Home/Immersive-Home/release.keystore" >> ./export_presets.cfg - echo keystore/release_user="${{ secrets.RELEASE_USER }}" >> ./export_presets.cfg - echo keystore/release_password="${{ secrets.RELEASE_PASSWORD }}" >> ./export_presets.cfg - mkdir -p ~/.config/godot cp -v ./editor_settings-4.tres ~/.config/godot/ @@ -59,12 +58,6 @@ jobs: unzip -q ./templates/android_source.zip -d ./android/build/ rm ./templates/android_source.zip - - name: create test artifact - uses: actions/upload-artifact@v2 - with: - name: test - path: . - - name: export game id: export # Use latest version (see releases for all versions)