update release workflow
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13
.github/workflows/build-prod.yml
vendored
13
.github/workflows/build-prod.yml
vendored
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@ -9,6 +9,9 @@ on:
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env:
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GODOT_VERSION: 4.1.3
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EXPORT_NAME: immersive-home
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GODOT_ANDROID_KEYSTORE_RELEASE_PATH: /home/runner/work/Immersive-Home/Immersive-Home/release.keystore
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GODOT_ANDROID_KEYSTORE_RELEASE_USER: ${{ secrets.RELEASE_USER }}
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GODOT_ANDROID_KEYSTORE_RELEASE_PASSWORD: ${{ secrets.RELEASE_PASSWORD }}
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jobs:
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# job id, can be anything
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@ -43,10 +46,6 @@ jobs:
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rm export_presets.cfg
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mv export_presets_prod.cfg export_presets.cfg
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echo keystore/release="/home/runner/work/Immersive-Home/Immersive-Home/release.keystore" >> ./export_presets.cfg
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echo keystore/release_user="${{ secrets.RELEASE_USER }}" >> ./export_presets.cfg
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echo keystore/release_password="${{ secrets.RELEASE_PASSWORD }}" >> ./export_presets.cfg
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mkdir -p ~/.config/godot
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cp -v ./editor_settings-4.tres ~/.config/godot/
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@ -59,12 +58,6 @@ jobs:
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unzip -q ./templates/android_source.zip -d ./android/build/
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rm ./templates/android_source.zip
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- name: create test artifact
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uses: actions/upload-artifact@v2
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with:
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name: test
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path: .
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- name: export game
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id: export
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# Use latest version (see releases for all versions)
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