immersive-home/content/ui/components/input/text_handler.gd

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GDScript3
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extends RefCounted
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var label: Label3D
var text: String = ""
var width: float = 0.2
var gap_offsets = null
var overflow_index: int = -1
var char_offset: int = 0
var caret_position: int = 3:
set(value):
caret_position = clampi(value, 0, text.length())
func set_width(value: float):
width = value
func set_text(value: String, insert: bool=false):
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var old_text = text
text = value
if label == null:
return
gap_offsets = _calculate_text_gaps()
if insert == false:
var text_diff = text.length() - old_text.length()
caret_position += text_diff
if text_diff < 0:
char_offset = max(0, char_offset + text_diff)
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else:
caret_position = 0
overflow_index = _calculate_overflow_index()
focus_caret()
func get_display_text():
# In case all chars fit, return the whole text.
if overflow_index == - 1:
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return text.substr(char_offset)
return text.substr(char_offset, overflow_index - char_offset)
func focus_caret():
if overflow_index == - 1:
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char_offset = 0
return
while caret_position > overflow_index:
char_offset += caret_position - overflow_index
overflow_index = _calculate_overflow_index()
if overflow_index == - 1:
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break
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while caret_position < char_offset:
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char_offset = caret_position
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overflow_index = _calculate_overflow_index()
if overflow_index == - 1:
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break
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func get_caret_position():
return gap_offsets[caret_position] - gap_offsets[char_offset]
func update_caret_position(click_pos_x: float):
caret_position = _calculate_caret_position(click_pos_x)
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focus_caret()
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func _calculate_caret_position(click_pos_x: float):
for i in range(1, gap_offsets.size()):
var left = gap_offsets[i] - gap_offsets[char_offset]
if click_pos_x < left:
return i - 1
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return gap_offsets.size() - 1
func _calculate_text_gaps():
var font = label.get_font()
var offsets = [0.0]
for i in range(text.length()):
var chars = text.substr(0, i + 1) # Can't use single chars because of kerning.
var size = font.get_string_size(chars, HORIZONTAL_ALIGNMENT_CENTER, -1, label.font_size)
offsets.append(size.x * label.pixel_size)
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return offsets
func _calculate_overflow_index():
for i in range(char_offset, gap_offsets.size()):
if gap_offsets[i] - gap_offsets[char_offset] >= width:
return i - 1
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return gap_offsets.size() - 1