reimport assets, improve text and icons

This commit is contained in:
Nitwel 2023-11-25 01:46:41 +01:00
parent b159b9e5eb
commit 7b67125d3d
105 changed files with 520 additions and 918 deletions

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sky = SubResource("Sky_vhymk")
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_sky_contribution = 0.72
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@ -1,7 +1,7 @@
@tool
extends StaticBody3D
const button_scene = preload("res://content/ui/components/button/button.tscn")
const key_scene = preload("res://content/system/keyboard/key.tscn")
@onready var keys = $Keys
@onready var caps_button = $Caps
@ -22,16 +22,16 @@ var caps = false :
func _ready():
for row in key_list:
for key in row:
var button = create_key(key)
keys.add_child(button)
var key_node = create_key(key)
keys.add_child(key_node)
if Engine.is_editor_hint():
continue
button.on_button_down.connect(func():
key_node.on_button_down.connect(func():
_emit_event("key_down", key)
)
button.on_button_up.connect(func():
key_node.on_button_up.connect(func():
_emit_event("key_up", key)
)
@ -68,20 +68,12 @@ func _ready():
)
func create_key(key: Key):
var button = button_scene.instantiate()
var label = Label3D.new()
label.text = EventKey.key_to_string(key, caps)
label.pixel_size = 0.001
label.position = Vector3(0, 0.012, 0)
label.rotate_x(deg_to_rad(-90))
label.add_to_group("button_label")
var key_node = key_scene.instantiate()
button.set_meta("key", key)
button.add_to_group("ui_focus_skip")
button.add_child(label)
key_node.get_node("Label").text = EventKey.key_to_string(key, caps)
key_node.set_meta("key", key)
return button
return key_node
func update_labels():
for key_button in keys.get_children():

View File

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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
@ -19,7 +23,10 @@ metadata/key = 4194308
[node name="Label3D" type="Label3D" parent="Backspace"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.012, 0)
pixel_size = 0.001
text = "back"
text = "backspace"
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.06, 0, 0.15)
@ -28,7 +35,10 @@ toggleable = true
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pixel_size = 0.001
text = "caps"
text = "keyboard_capslock"
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.66, 0, 0.18)
@ -36,7 +46,10 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.66, 0, 0.18)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.012, 0)
pixel_size = 0.001
text = "paste"
text = "assignment"
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script = ExtResource("3_mx544")
@ -48,5 +61,9 @@ size = Vector3(0.6, 1, 1)
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shape = SubResource("BoxShape3D_k5ib7")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.300719, -0.009645, 0.0928761)
mesh = SubResource("BoxMesh_7rntc")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://d3f8glx1xgm5w"]
[ext_resource type="Texture2D" uid="uid://bo55nohs0wsgf" path="res://assets/materials/pointer.png" id="1_2f2iv"]
[ext_resource type="Texture2D" uid="uid://bl33klueufwja" path="res://assets/materials/pointer.png" id="1_2f2iv"]
[ext_resource type="Script" path="res://content/system/raycast/raycast.gd" id="1_gp8nv"]
[node name="Raycast" type="RayCast3D"]

View File

@ -2,6 +2,7 @@
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/ui_element.material" id="1_0kd7r"]
[ext_resource type="Script" path="res://content/ui/components/input/input.gd" id="1_uml3t"]
[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="3_ij5fh"]
[sub_resource type="BoxMesh" id="BoxMesh_kjbca"]
resource_local_to_scene = true
@ -11,8 +12,6 @@ size = Vector3(0.2, 0.006, 0.03)
resource_local_to_scene = true
size = Vector3(0.2, 0.006, 0.03)
[sub_resource type="SystemFont" id="SystemFont_nbea0"]
[sub_resource type="BoxMesh" id="BoxMesh_2736g"]
size = Vector3(0.001, 0.02, 0.001)
@ -68,9 +67,10 @@ shape = SubResource("BoxShape3D_x4yp8")
[node name="Label" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.098, 0.00618291, 0)
pixel_size = 0.0004
text = "Hello World"
font = SubResource("SystemFont_nbea0")
pixel_size = 0.001
font = ExtResource("3_ij5fh")
font_size = 18
outline_size = 0
horizontal_alignment = 0
[node name="Caret" type="MeshInstance3D" parent="Label"]

View File

@ -72,14 +72,12 @@ func _calculate_caret_position(click_pos_x: float):
func _calculate_text_gaps():
var font = label.get_font()
var offsets = [0.0]
var offset = 0.0
for i in range(text.length()):
var character = text[i]
var size = font.get_string_size(character, HORIZONTAL_ALIGNMENT_CENTER, -1, label.font_size)
offset += size.x * label.pixel_size
offsets.append(offset)
var chars = text.substr(0, i + 1) # Can't use single chars because of kerning.
var size = font.get_string_size(chars, HORIZONTAL_ALIGNMENT_CENTER, -1, label.font_size)
offsets.append(size.x * label.pixel_size)
return offsets

View File

@ -10,10 +10,13 @@ script = ExtResource("1_rbo86")
[node name="Button" parent="." instance=ExtResource("2_go2es")]
[node name="Label" type="Label3D" parent="Button"]
transform = Transform3D(0.05, 0, 0, 0, -2.18557e-09, 0.05, 0, -0.05, -2.18557e-09, 0, 0.0142873, 0)
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.0142873, 0)
pixel_size = 0.001
text = "Texttexttexttexttexttextext"
font_size = 7
outline_size = 0
autowrap_mode = 3
width = 200.0
width = 50.0
[node name="Clickable" type="Node" parent="."]
script = ExtResource("3_6wicx")

View File

@ -19,10 +19,14 @@ mesh = SubResource("BoxMesh_aa3i4")
shape = SubResource("BoxShape3D_28fjq")
[node name="Label" type="Label3D" parent="."]
transform = Transform3D(0.05, 0, 0, 0, -2.18557e-09, 0.05, 0, -0.05, -2.18557e-09, 0, 0.00918245, 0)
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.007, 0)
pixel_size = 0.001
modulate = Color(0, 0, 0, 1)
text = "Text"
font_size = 8
outline_size = 0
autowrap_mode = 3
width = 200.0
width = 50.0
[node name="Clickable" type="Node" parent="."]
script = ExtResource("2_i054q")

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