VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl.meta
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

11 lines
230 B
Plaintext

fileFormatVersion: 2
guid: 131f64991fbd3cb4286f7fbc05dcf29e
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant: