VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.xr.management/Runtime/IXRLoaderPreInit.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

22 lines
785 B
C#

#if UNITY_EDITOR
using UnityEditor;
namespace UnityEngine.XR.Management
{
/// <summary>
/// XRLoader interface for retrieving the XR PreInit library name from an XRLoader instance
/// </summary>
public interface IXRLoaderPreInit
{
/// <summary>
/// Get the library name, if any, to use for XR PreInit.
/// </summary>
///
/// <param name="buildTarget">An enum specifying which platform this build is for.</param>
/// <param name="buildTargetGroup">An enum specifying which platform group this build is for.</param>
/// <returns>A string specifying the library name used for XR PreInit.</returns>
string GetPreInitLibraryName(BuildTarget buildTarget, BuildTargetGroup buildTargetGroup);
}
}
#endif