VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/BakedLitMetaPass.hlsl
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

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185 B
HLSL

#ifndef UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#define UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#include "Packages/com.unity.render-pipelines.universal/Shaders/UnlitMetaPass.hlsl"
#endif