VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.collab-proxy/Editor/ParentWindow.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

16 lines
359 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor
{
internal class ParentWindow
{
internal static EditorWindow Get()
{
if (EditorWindow.HasOpenInstances<PlasticWindow>())
return EditorWindow.GetWindow<PlasticWindow>(false, null, false);
return EditorWindow.focusedWindow;
}
}
}