VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.collab-proxy/Editor/AssetsUtils/RepaintInspector.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

18 lines
408 B
C#

using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class RepaintInspector
{
internal static void All()
{
UnityEditor.Editor[] editors =
Resources.FindObjectsOfTypeAll<UnityEditor.Editor>();
foreach (UnityEditor.Editor editor in editors)
editor.Repaint();
}
}
}