VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.collab-proxy/Editor/AssetsUtils/ProjectPath.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

14 lines
278 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(Path.GetFullPath(
ApplicationDataPath.Get()));
}
}
}