VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.inputsystem/InputSystem/Plugins/UI/BaseInputOverride.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

12 lines
233 B
C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif