VR4RoboticArm3/VR4RoboticArm/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/PositionSource.cs
IonutMocanu 1d45ac8df0 Main1
2025-09-15 21:53:38 +03:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}