177 lines
4.6 KiB
C#
177 lines
4.6 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEngine;
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using UnityEngine.Assertions;
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using UnityEngine.Serialization;
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namespace Oculus.Interaction
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{
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public class PointableDebugVisual : MonoBehaviour
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{
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[SerializeField, Interface(typeof(IPointable))]
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private UnityEngine.Object _pointable;
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[SerializeField]
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private Renderer _renderer;
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[SerializeField]
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private Color _normalColor = Color.red;
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[SerializeField]
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private Color _hoverColor = Color.blue;
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[SerializeField]
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private Color _selectColor = Color.green;
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public Color NormalColor
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{
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get
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{
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return _normalColor;
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}
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set
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{
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_normalColor = value;
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}
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}
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public Color HoverColor
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{
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get
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{
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return _hoverColor;
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}
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set
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{
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_hoverColor = value;
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}
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}
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public Color SelectColor
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{
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get
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{
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return _selectColor;
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}
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set
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{
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_selectColor = value;
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}
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}
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private IPointable Pointable;
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private Material _material;
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private bool _hover = false;
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private bool _select = false;
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protected bool _started = false;
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protected virtual void Awake()
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{
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Pointable = _pointable as IPointable;
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}
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protected virtual void Start()
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{
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this.BeginStart(ref _started);
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this.AssertField(Pointable, nameof(Pointable));
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this.AssertField(_renderer, nameof(_renderer));
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_material = _renderer.material;
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_material.color = _normalColor;
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this.EndStart(ref _started);
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}
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protected virtual void OnEnable()
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{
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if (_started)
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{
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Pointable.WhenPointerEventRaised += HandlePointerEventRaised;
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UpdateMaterialColor();
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}
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}
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protected virtual void OnDisable()
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{
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if (_started)
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{
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Pointable.WhenPointerEventRaised -= HandlePointerEventRaised;
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}
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}
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private void OnDestroy()
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{
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Destroy(_material);
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}
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private void HandlePointerEventRaised(PointerEvent evt)
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{
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switch (evt.Type)
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{
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case PointerEventType.Hover:
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_hover = true;
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UpdateMaterialColor();
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break;
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case PointerEventType.Select:
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_select = true;
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UpdateMaterialColor();
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break;
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case PointerEventType.Move:
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break;
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case PointerEventType.Unselect:
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_select = false;
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UpdateMaterialColor();
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break;
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case PointerEventType.Unhover:
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_hover = false;
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UpdateMaterialColor();
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break;
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}
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}
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private void UpdateMaterialColor()
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{
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_material.color = _select ? _selectColor : (_hover ? _hoverColor : _normalColor);
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}
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#region Inject
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public void InjectAllPointableDebugVisual(IPointable pointable, Renderer renderer)
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{
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InjectPointable(pointable);
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InjectRenderer(renderer);
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}
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public void InjectPointable(IPointable pointable)
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{
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_pointable = pointable as UnityEngine.Object;
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Pointable = pointable;
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}
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public void InjectRenderer(Renderer renderer)
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{
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_renderer = renderer;
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}
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#endregion
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}
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}
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