VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.unity.shadergraph/Editor/Interface/IConditional.cs
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10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}