VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.unity.shadergraph/Editor/Data/Legacy/Edge0.cs
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14 lines
214 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class Edge0
{
public SlotReference0 m_OutputSlot;
public SlotReference0 m_InputSlot;
}
}