66 lines
2.3 KiB
C#
66 lines
2.3 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using Meta.WitAi;
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using UnityEngine;
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namespace Meta.Voice.Samples.Shapes
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{
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public class ParallelTextActivator : MonoBehaviour
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{
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[Tooltip("The voice service to be used for all the requests")]
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[SerializeField] private VoiceService _voiceService;
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[Tooltip("All the text requests to be called when 'Send' method is called")]
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[SerializeField] private string[] _requests;
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#if UNITY_EDITOR
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// Reset
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private string[] _activates = new string[] { "Set the", "Make the" };
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private string[] _shapes = new string[] { "cube", "sphere", "capsule", "cylinder", "pentagon" };
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private string[] _colors = new string[] { "red", "blue", "yellow", "green", "orange", "purple", "magenta", "cyan", "brown", "white", "black" };
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private void Reset()
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{
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int index = 0;
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_requests = new string[_activates.Length * _shapes.Length * _colors.Length];
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for (int a = 0; a < _activates.Length; a++)
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{
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for (int c = 0; c < _colors.Length; c++)
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{
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for (int s = 0; s < _shapes.Length; s++)
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{
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_requests[index] = $"{_activates[a]} {_shapes[s]} {_colors[c]}";
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index++;
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}
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}
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}
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}
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#endif
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public void SendParallelRequests()
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{
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foreach (var request in _requests)
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{
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_voiceService.Activate(request);
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}
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}
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}
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}
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