30 lines
912 B
C#
30 lines
912 B
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// A boolean that indicates the result of GroupPresence.LaunchRejoinDialog().
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/// 'True' indicates that the application will rejoin the dialog, otherwise the
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/// application will not rejoin the dialog. Read more about the [rejoin
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/// dialog](https://developer.oculus.com/documentation/unity/ps-rejoin/#rejoin-
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/// apis).
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public class RejoinDialogResult
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{
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/// A boolean for if the user has decided to rejoin. This is used in
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/// GroupPresence.LaunchRejoinDialog().
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public readonly bool RejoinSelected;
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public RejoinDialogResult(IntPtr o)
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{
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RejoinSelected = CAPI.ovr_RejoinDialogResult_GetRejoinSelected(o);
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}
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}
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}
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