VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Message.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

2068 lines
133 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using Oculus.Platform.Models;
public abstract class Message<T> : Message
{
/// The Callback delegate represents a method that will be called when a message of type T is received.
/// The method takes a single parameter, message, which is an instance of the Message<T> class containing the message data.
public new delegate void Callback(Message<T> message);
/// The Message(IntPtr c_message) constructor takes an IntPtr parameter c_message which represents the native message object.
/// It calls the base constructor Message() to initialize the message object. If the message is not an error message,
/// it retrieves the data from the message using the GetDataFromMessage() method and stores it in the data field.
public Message(IntPtr c_message) : base(c_message) {
if (!IsError)
{
data = GetDataFromMessage(c_message);
}
}
/// The data property provides access to the message's contents, allowing you to retrieve and manipulate the data within.
public T Data { get { return data; } }
protected abstract T GetDataFromMessage(IntPtr c_message);
private T data;
}
/// The Message class represents a message object that contains information about a specific event or action.
/// It provides a way to access and manipulate the message's contents, including its type, error status, request ID, and message.
/// See details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
public class Message
{
/// The Callback delegate represents a method that will be called when a Message.MessageType is received.
/// The method takes a single parameter, message, which is an instance of the Message.MessageType class containing the message data.
public delegate void Callback(Message message);
/// The Message(IntPtr c_message) constructor takes an IntPtr parameter c_message which represents the native message object.
/// It initializes the Message object with the contents of the native message object.
public Message(IntPtr c_message)
{
type = (MessageType)CAPI.ovr_Message_GetType(c_message);
var isError = CAPI.ovr_Message_IsError(c_message);
requestID = CAPI.ovr_Message_GetRequestID(c_message);
if (!isError) {
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
if (CAPI.ovr_Message_IsError(msg)) {
IntPtr errorHandle = CAPI.ovr_Message_GetError(msg);
error = new Error(
CAPI.ovr_Error_GetCode(errorHandle),
CAPI.ovr_Error_GetMessage(errorHandle),
CAPI.ovr_Error_GetHttpCode(errorHandle));
}
}
if (isError)
{
IntPtr errorHandle = CAPI.ovr_Message_GetError(c_message);
error = new Error(
CAPI.ovr_Error_GetCode(errorHandle),
CAPI.ovr_Error_GetMessage(errorHandle),
CAPI.ovr_Error_GetHttpCode(errorHandle));
}
else if (Core.LogMessages)
{
var message = CAPI.ovr_Message_GetString(c_message);
if (message != null)
{
Debug.Log(message);
}
else
{
Debug.Log(string.Format("null message string {0}", c_message));
}
}
}
~Message()
{
}
// Keep this enum in sync with ovrMessageType in OVR_Platform.h
public enum MessageType : uint
{ //TODO - rename this to type; it's already in Message class
Unknown,
AbuseReport_ReportRequestHandled = 0x4B8EFC86,
Achievements_AddCount = 0x03E76231,
Achievements_AddFields = 0x14AA2129,
Achievements_GetAllDefinitions = 0x03D3458D,
Achievements_GetAllProgress = 0x4F9FDE1D,
Achievements_GetDefinitionsByName = 0x629101BC,
Achievements_GetNextAchievementDefinitionArrayPage = 0x2A7DD255,
Achievements_GetNextAchievementProgressArrayPage = 0x2F42E727,
Achievements_GetProgressByName = 0x152663B1,
Achievements_Unlock = 0x593CCBDD,
ApplicationLifecycle_GetRegisteredPIDs = 0x04E5CF62,
ApplicationLifecycle_GetSessionKey = 0x3AAF591D,
ApplicationLifecycle_RegisterSessionKey = 0x4DB6AFF8,
Application_CancelAppDownload = 0x7C2060DE,
Application_CheckAppDownloadProgress = 0x5534A924,
Application_GetVersion = 0x68670A0E,
Application_InstallAppUpdateAndRelaunch = 0x14806B85,
Application_LaunchOtherApp = 0x54E2D1F8,
Application_StartAppDownload = 0x44FC006E,
AssetFile_Delete = 0x6D5D7886,
AssetFile_DeleteById = 0x5AE8CD52,
AssetFile_DeleteByName = 0x420AC1CF,
AssetFile_Download = 0x11449FC5,
AssetFile_DownloadById = 0x2D008992,
AssetFile_DownloadByName = 0x6336CEFA,
AssetFile_DownloadCancel = 0x080AD3C7,
AssetFile_DownloadCancelById = 0x51659514,
AssetFile_DownloadCancelByName = 0x446AECFA,
AssetFile_GetList = 0x4AFC6F74,
AssetFile_Status = 0x02D32F60,
AssetFile_StatusById = 0x5D955D38,
AssetFile_StatusByName = 0x41CFDA50,
Avatar_LaunchAvatarEditor = 0x05F1E153,
Challenges_Create = 0x6859D641,
Challenges_DeclineInvite = 0x568E76C0,
Challenges_Delete = 0x264885CA,
Challenges_Get = 0x77584EF3,
Challenges_GetEntries = 0x121AB45F,
Challenges_GetEntriesAfterRank = 0x08891A7F,
Challenges_GetEntriesByIds = 0x316509DC,
Challenges_GetList = 0x43264356,
Challenges_GetNextChallenges = 0x5B7CA1B6,
Challenges_GetNextEntries = 0x7F4CA0C6,
Challenges_GetPreviousChallenges = 0x0EB4040D,
Challenges_GetPreviousEntries = 0x78C90470,
Challenges_Join = 0x21248069,
Challenges_Leave = 0x296116E5,
Challenges_UpdateInfo = 0x1175BE60,
Cowatching_GetNextCowatchViewerArrayPage = 0x1D403932,
Cowatching_GetPresenterData = 0x49864735,
Cowatching_GetViewersData = 0x5CD7A24F,
Cowatching_IsInSession = 0x651B4884,
Cowatching_JoinSession = 0x6388A554,
Cowatching_LaunchInviteDialog = 0x22933297,
Cowatching_LeaveSession = 0x3C9E46CD,
Cowatching_RequestToPresent = 0x7F79BCAA,
Cowatching_ResignFromPresenting = 0x4B49C202,
Cowatching_SetPresenterData = 0x6D1C8906,
Cowatching_SetViewerData = 0x3CDBE826,
DeviceApplicationIntegrity_GetIntegrityToken = 0x3271ABDA,
Entitlement_GetIsViewerEntitled = 0x186B58B1,
GroupPresence_Clear = 0x6DAA9CC3,
GroupPresence_GetInvitableUsers = 0x234BC3F1,
GroupPresence_GetNextApplicationInviteArrayPage = 0x04F8C0F2,
GroupPresence_GetSentInvites = 0x08260AB1,
GroupPresence_LaunchInvitePanel = 0x0F9ECF9F,
GroupPresence_LaunchMultiplayerErrorDialog = 0x2955AF24,
GroupPresence_LaunchRejoinDialog = 0x1577036F,
GroupPresence_LaunchRosterPanel = 0x35728882,
GroupPresence_SendInvites = 0x0DCBD364,
GroupPresence_Set = 0x675F5C24,
GroupPresence_SetDeeplinkMessageOverride = 0x521ADF0D,
GroupPresence_SetDestination = 0x4C5B268A,
GroupPresence_SetIsJoinable = 0x2A8F1055,
GroupPresence_SetLobbySession = 0x48FF55BE,
GroupPresence_SetMatchSession = 0x314C84B8,
IAP_ConsumePurchase = 0x1FBB72D9,
IAP_GetNextProductArrayPage = 0x1BD94AAF,
IAP_GetNextPurchaseArrayPage = 0x47570A95,
IAP_GetProductsBySKU = 0x7E9ACAF5,
IAP_GetViewerPurchases = 0x3A0F8419,
IAP_GetViewerPurchasesDurableCache = 0x63599E2B,
IAP_LaunchCheckoutFlow = 0x3F9B0D0D,
LanguagePack_GetCurrent = 0x1F90F0D5,
LanguagePack_SetCurrent = 0x5B4FBBE0,
Leaderboard_Get = 0x6AD44EF8,
Leaderboard_GetEntries = 0x5DB3474C,
Leaderboard_GetEntriesAfterRank = 0x18378BEF,
Leaderboard_GetEntriesByIds = 0x39607BFC,
Leaderboard_GetNextEntries = 0x4E207CD9,
Leaderboard_GetNextLeaderboardArrayPage = 0x35F6769B,
Leaderboard_GetPreviousEntries = 0x4901DAC0,
Leaderboard_WriteEntry = 0x117FC8FE,
Leaderboard_WriteEntryWithSupplementaryMetric = 0x72C692FA,
Media_ShareToFacebook = 0x00E38AEF,
Notification_MarkAsRead = 0x717259E3,
Party_GetCurrent = 0x47933760,
PushNotification_Register = 0x663A8B5F,
RichPresence_Clear = 0x57B752B3,
RichPresence_GetDestinations = 0x586F2D14,
RichPresence_GetNextDestinationArrayPage = 0x67367F45,
RichPresence_Set = 0x3C147509,
UserAgeCategory_Get = 0x21CBE0C0,
UserAgeCategory_Report = 0x2E4DD8D6,
User_Get = 0x6BCF9E47,
User_GetAccessToken = 0x06A85ABE,
User_GetBlockedUsers = 0x7D201556,
User_GetLinkedAccounts = 0x5793F456,
User_GetLoggedInUser = 0x436F345D,
User_GetLoggedInUserFriends = 0x587C2A8D,
User_GetLoggedInUserManagedInfo = 0x70BA3AEE,
User_GetNextBlockedUserArrayPage = 0x7C2AFDCB,
User_GetNextUserArrayPage = 0x267CF743,
User_GetNextUserCapabilityArrayPage = 0x2309F399,
User_GetOrgScopedID = 0x18F0B01B,
User_GetSdkAccounts = 0x67526A83,
User_GetUserProof = 0x22810483,
User_LaunchBlockFlow = 0x6FD62528,
User_LaunchFriendRequestFlow = 0x0904B598,
User_LaunchUnblockFlow = 0x14A22A97,
Voip_GetMicrophoneAvailability = 0x744CE345,
Voip_SetSystemVoipSuppressed = 0x453FC9AA,
/// The user has tapped the report button in the panel that appears after
/// pressing the Oculus button.
Notification_AbuseReport_ReportButtonPressed = 0x24472F6C,
/// This event is triggered when a launch intent is received, whether it's a
/// cold or warm start. The payload contains the type of intent that was
/// received. To obtain additional details, you should call the
/// ApplicationLifecycle.GetLaunchDetails() function.
Notification_ApplicationLifecycle_LaunchIntentChanged = 0x04B34CA3,
/// Sent to indicate download progress for asset files.
Notification_AssetFile_DownloadUpdate = 0x2FDD0CCD,
/// Sets a callback function that will be triggered when the user is no longer
/// in a copresent state and cowatching actions should not be performed.
Notification_Cowatching_ApiNotReady = 0x66093981,
/// Sets a callback function that will be triggered when the user is in a
/// copresent state and cowatching is ready to begin.
Notification_Cowatching_ApiReady = 0x09956693,
/// Sets a callback function that will be triggered when the current user
/// joins/leaves the cowatching session.
Notification_Cowatching_InSessionChanged = 0x0DF93113,
/// Sets a callback function that will be triggered when the cowatching API has
/// been initialized. At this stage, the API is not yet ready for use.
Notification_Cowatching_Initialized = 0x74D948F3,
/// Sets a callback function that will be triggered when the presenter updates
/// the presenter data.
Notification_Cowatching_PresenterDataChanged = 0x4E078EEE,
/// Sets a callback function that will be triggered when a user has started a
/// cowatching session, and the ID of the session is reflected in the payload.
Notification_Cowatching_SessionStarted = 0x7321939C,
/// Sets a callback function that will be triggered when a cowatching session
/// has ended.
Notification_Cowatching_SessionStopped = 0x49E6DBFA,
/// Sets a callback function that will be triggered when a user joins or
/// updates their viewer data.
Notification_Cowatching_ViewersDataChanged = 0x68F2F1FF,
/// Sent when the user is finished using the invite panel to send out
/// invitations. Contains a list of invitees. Parameter: Callback is a function
/// that will be called when the invitation sent status changes.
/// Models.LaunchInvitePanelFlowResult has 1 member: UserList
/// LaunchInvitePanelFlowResult#InvitedUsers - A list of users that were sent
/// an invitation to the session.
Notification_GroupPresence_InvitationsSent = 0x679A84B6,
/// Sent when a user has chosen to join the destination/lobby/match. Read all
/// the fields to figure out where the user wants to go and take the
/// appropriate actions to bring them there. If the user is unable to go there,
/// provide adequate messaging to the user on why they cannot go there. These
/// notifications should be responded to immediately. Parameter: Callback is a
/// function that will be called when a user has chosen to join the
/// destination/lobby/match. Models.GroupPresenceJoinIntent has 4 members:
/// string GroupPresenceJoinIntent#DeeplinkMessage - An opaque string provided
/// by the developer to help them deeplink to content. string
/// GroupPresenceJoinIntent#DestinationApiName - The destination the current
/// user wants to go to. string GroupPresenceJoinIntent#LobbySessionId - The
/// lobby session the current user wants to go to. string
/// GroupPresenceJoinIntent#MatchSessionId - The match session the current user
/// wants to go to.
Notification_GroupPresence_JoinIntentReceived = 0x773889F6,
/// Sent when the user has chosen to leave the destination/lobby/match from the
/// Oculus menu. Read the specific fields to check the user is currently from
/// the destination/lobby/match and take the appropriate actions to remove
/// them. Update the user's presence clearing the appropriate fields to
/// indicate the user has left. Parameter: Callback is a function that will be
/// called when the user has chosen to leave the destination/lobby/match.
/// Models.GroupPresenceLeaveIntent has 3 members: string
/// GroupPresenceLeaveIntent#DestinationApiName - The destination the current
/// user wants to leave. string GroupPresenceLeaveIntent#LobbySessionId - The
/// lobby session the current user wants to leave. string
/// GroupPresenceLeaveIntent#MatchSessionId - The match session the current
/// user wants to leave.
Notification_GroupPresence_LeaveIntentReceived = 0x4737EA1D,
/// Sent to indicate that more data has been read or an error occured.
Notification_HTTP_Transfer = 0x7DD46E2F,
/// Indicates that the livestreaming session has been updated. You can use this
/// information to throttle your game performance or increase CPU/GPU
/// performance. Use Models.LivestreamingStatus to extract the updated
/// livestreaming status.
Notification_Livestreaming_StatusChange = 0x2247596E,
/// Sent when the status of a connection has changed. The payload will be a
/// type of Models.NetSyncConnection.
Notification_NetSync_ConnectionStatusChanged = 0x073484CA,
/// Sent when the list of known connected sessions has changed. Contains the
/// new list of sessions. The payload will be a type of
/// Models.NetSyncSessionsChangedNotification.
Notification_NetSync_SessionsChanged = 0x387E7F36,
/// Indicates that party has been updated. This will return a
/// Models.PartyUpdateNotification object.
Notification_Party_PartyUpdate = 0x1D118AB2,
/// Indicates that the current microphone availability state has been updated.
/// Use Voip.GetMicrophoneAvailability() to extract the microphone availability
/// state.
Notification_Voip_MicrophoneAvailabilityStateUpdate = 0x3E20CB57,
/// Sent to indicate that some part of the overall state of SystemVoip has
/// changed. Use SystemVoipState#Status and the properties of
/// Models.SystemVoipState to extract the state that triggered the
/// notification. Note that the state may have changed further since the
/// notification was generated, and that you may call the `GetSystemVoip...()`
/// family of functions at any time to get the current state directly.
Notification_Voip_SystemVoipState = 0x58D254A5,
/// Gets VR camera related WebRTC data channel messages for update. This method
/// is used to retrieve messages that are sent over the WebRTC data channel,
/// which can include information about the VR camera system, such as its
/// current state or any errors that may have occurred.
Notification_Vrcamera_GetDataChannelMessageUpdate = 0x6EE4F33C,
/// Gets the surface and update action from the platform WebRTC for update.
/// This method is used to retrieve information about the current state of the
/// VR camera system, including any updates that may be required. See more info
/// about Platform Solutions
/// [here](https://developer.oculus.com/documentation/unity/ps-platform-
/// intro/).
Notification_Vrcamera_GetSurfaceUpdate = 0x37F21084,
Platform_InitializeWithAccessToken = 0x35692F2B,
Platform_InitializeStandaloneOculus = 0x51F8CE0C,
Platform_InitializeAndroidAsynchronous = 0x1AD307B4,
Platform_InitializeWindowsAsynchronous = 0x6DA7BA8F,
};
/// Returns the message type, which is defined as Message.MessageType, indicating the purpose or category of the message.
public MessageType Type { get { return type; } }
/// Indicates whether the message represents an error or not, based on the presence of an error object.
public bool IsError { get { return error != null; } }
/// Returns the unique identifier of the request that generated this message, if applicable.
public ulong RequestID { get { return requestID; } }
private MessageType type;
private ulong requestID;
private Error error;
/// Returns the error object associated with this message, or null if there is no error.
public virtual Error GetError() { return error; }
/// Returns an object containing information about the HTTP transfer update, or null if there is no update.
public virtual HttpTransferUpdate GetHttpTransferUpdate() { return null; }
/// Returns an object containing information about the platform initialization, or null if there is no initialization.
public virtual PlatformInitialize GetPlatformInitialize() { return null; }
/// Returns the value of the AbuseReportRecording property, or false/null depending on the type of the property.
public virtual AbuseReportRecording GetAbuseReportRecording() { return null; }
/// Returns the value of the AchievementDefinitions property, or false/null depending on the type of the property.
public virtual AchievementDefinitionList GetAchievementDefinitions() { return null; }
/// Returns the value of the AchievementProgressList property, or false/null depending on the type of the property.
public virtual AchievementProgressList GetAchievementProgressList() { return null; }
/// Returns the value of the AchievementUpdate property, or false/null depending on the type of the property.
public virtual AchievementUpdate GetAchievementUpdate() { return null; }
/// Returns the value of the AppDownloadProgressResult property, or false/null depending on the type of the property.
public virtual AppDownloadProgressResult GetAppDownloadProgressResult() { return null; }
/// Returns the value of the AppDownloadResult property, or false/null depending on the type of the property.
public virtual AppDownloadResult GetAppDownloadResult() { return null; }
/// Returns the value of the ApplicationInviteList property, or false/null depending on the type of the property.
public virtual ApplicationInviteList GetApplicationInviteList() { return null; }
/// Returns the value of the ApplicationVersion property, or false/null depending on the type of the property.
public virtual ApplicationVersion GetApplicationVersion() { return null; }
/// Returns the value of the AssetDetails property, or false/null depending on the type of the property.
public virtual AssetDetails GetAssetDetails() { return null; }
/// Returns the value of the AssetDetailsList property, or false/null depending on the type of the property.
public virtual AssetDetailsList GetAssetDetailsList() { return null; }
/// Returns the value of the AssetFileDeleteResult property, or false/null depending on the type of the property.
public virtual AssetFileDeleteResult GetAssetFileDeleteResult() { return null; }
/// Returns the value of the AssetFileDownloadCancelResult property, or false/null depending on the type of the property.
public virtual AssetFileDownloadCancelResult GetAssetFileDownloadCancelResult() { return null; }
/// Returns the value of the AssetFileDownloadResult property, or false/null depending on the type of the property.
public virtual AssetFileDownloadResult GetAssetFileDownloadResult() { return null; }
/// Returns the value of the AssetFileDownloadUpdate property, or false/null depending on the type of the property.
public virtual AssetFileDownloadUpdate GetAssetFileDownloadUpdate() { return null; }
/// Returns the value of the AvatarEditorResult property, or false/null depending on the type of the property.
public virtual AvatarEditorResult GetAvatarEditorResult() { return null; }
/// Returns the value of the BlockedUserList property, or false/null depending on the type of the property.
public virtual BlockedUserList GetBlockedUserList() { return null; }
/// Returns the value of the Challenge property, or false/null depending on the type of the property.
public virtual Challenge GetChallenge() { return null; }
/// Returns the value of the ChallengeEntryList property, or false/null depending on the type of the property.
public virtual ChallengeEntryList GetChallengeEntryList() { return null; }
/// Returns the value of the ChallengeList property, or false/null depending on the type of the property.
public virtual ChallengeList GetChallengeList() { return null; }
/// Returns the value of the CowatchingState property, or false/null depending on the type of the property.
public virtual CowatchingState GetCowatchingState() { return null; }
/// Returns the value of the CowatchViewerList property, or false/null depending on the type of the property.
public virtual CowatchViewerList GetCowatchViewerList() { return null; }
/// Returns the value of the CowatchViewerUpdate property, or false/null depending on the type of the property.
public virtual CowatchViewerUpdate GetCowatchViewerUpdate() { return null; }
/// Returns the value of the DestinationList property, or false/null depending on the type of the property.
public virtual DestinationList GetDestinationList() { return null; }
/// Returns the value of the GroupPresenceJoinIntent property, or false/null depending on the type of the property.
public virtual GroupPresenceJoinIntent GetGroupPresenceJoinIntent() { return null; }
/// Returns the value of the GroupPresenceLeaveIntent property, or false/null depending on the type of the property.
public virtual GroupPresenceLeaveIntent GetGroupPresenceLeaveIntent() { return null; }
/// Returns the value of the InstalledApplicationList property, or false/null depending on the type of the property.
public virtual InstalledApplicationList GetInstalledApplicationList() { return null; }
/// Returns the value of the InvitePanelResultInfo property, or false/null depending on the type of the property.
public virtual InvitePanelResultInfo GetInvitePanelResultInfo() { return null; }
/// Returns the value of the LaunchBlockFlowResult property, or false/null depending on the type of the property.
public virtual LaunchBlockFlowResult GetLaunchBlockFlowResult() { return null; }
/// Returns the value of the LaunchFriendRequestFlowResult property, or false/null depending on the type of the property.
public virtual LaunchFriendRequestFlowResult GetLaunchFriendRequestFlowResult() { return null; }
/// Returns the value of the LaunchInvitePanelFlowResult property, or false/null depending on the type of the property.
public virtual LaunchInvitePanelFlowResult GetLaunchInvitePanelFlowResult() { return null; }
/// Returns the value of the LaunchReportFlowResult property, or false/null depending on the type of the property.
public virtual LaunchReportFlowResult GetLaunchReportFlowResult() { return null; }
/// Returns the value of the LaunchUnblockFlowResult property, or false/null depending on the type of the property.
public virtual LaunchUnblockFlowResult GetLaunchUnblockFlowResult() { return null; }
/// Returns the value of the LeaderboardDidUpdate property, or false/null depending on the type of the property.
public virtual bool GetLeaderboardDidUpdate() { return false; }
/// Returns the value of the LeaderboardEntryList property, or false/null depending on the type of the property.
public virtual LeaderboardEntryList GetLeaderboardEntryList() { return null; }
/// Returns the value of the LeaderboardList property, or false/null depending on the type of the property.
public virtual LeaderboardList GetLeaderboardList() { return null; }
/// Returns the value of the LinkedAccountList property, or false/null depending on the type of the property.
public virtual LinkedAccountList GetLinkedAccountList() { return null; }
/// Returns the value of the LivestreamingApplicationStatus property, or false/null depending on the type of the property.
public virtual LivestreamingApplicationStatus GetLivestreamingApplicationStatus() { return null; }
/// Returns the value of the LivestreamingStartResult property, or false/null depending on the type of the property.
public virtual LivestreamingStartResult GetLivestreamingStartResult() { return null; }
/// Returns the value of the LivestreamingStatus property, or false/null depending on the type of the property.
public virtual LivestreamingStatus GetLivestreamingStatus() { return null; }
/// Returns the value of the LivestreamingVideoStats property, or false/null depending on the type of the property.
public virtual LivestreamingVideoStats GetLivestreamingVideoStats() { return null; }
/// Returns the value of the MicrophoneAvailabilityState property, or false/null depending on the type of the property.
public virtual MicrophoneAvailabilityState GetMicrophoneAvailabilityState() { return null; }
/// Returns the value of the NetSyncConnection property, or false/null depending on the type of the property.
public virtual NetSyncConnection GetNetSyncConnection() { return null; }
/// Returns the value of the NetSyncSessionList property, or false/null depending on the type of the property.
public virtual NetSyncSessionList GetNetSyncSessionList() { return null; }
/// Returns the value of the NetSyncSessionsChangedNotification property, or false/null depending on the type of the property.
public virtual NetSyncSessionsChangedNotification GetNetSyncSessionsChangedNotification() { return null; }
/// Returns the value of the NetSyncSetSessionPropertyResult property, or false/null depending on the type of the property.
public virtual NetSyncSetSessionPropertyResult GetNetSyncSetSessionPropertyResult() { return null; }
/// Returns the value of the NetSyncVoipAttenuationValueList property, or false/null depending on the type of the property.
public virtual NetSyncVoipAttenuationValueList GetNetSyncVoipAttenuationValueList() { return null; }
/// Returns the value of the OrgScopedID property, or false/null depending on the type of the property.
public virtual OrgScopedID GetOrgScopedID() { return null; }
/// Returns the value of the Party property, or false/null depending on the type of the property.
public virtual Party GetParty() { return null; }
/// Returns the value of the PartyID property, or false/null depending on the type of the property.
public virtual PartyID GetPartyID() { return null; }
/// Returns the value of the PartyUpdateNotification property, or false/null depending on the type of the property.
public virtual PartyUpdateNotification GetPartyUpdateNotification() { return null; }
/// Returns the value of the PidList property, or false/null depending on the type of the property.
public virtual PidList GetPidList() { return null; }
/// Returns the value of the ProductList property, or false/null depending on the type of the property.
public virtual ProductList GetProductList() { return null; }
/// Returns the value of the Purchase property, or false/null depending on the type of the property.
public virtual Purchase GetPurchase() { return null; }
/// Returns the value of the PurchaseList property, or false/null depending on the type of the property.
public virtual PurchaseList GetPurchaseList() { return null; }
/// Returns the value of the PushNotificationResult property, or false/null depending on the type of the property.
public virtual PushNotificationResult GetPushNotificationResult() { return null; }
/// Returns the value of the RejoinDialogResult property, or false/null depending on the type of the property.
public virtual RejoinDialogResult GetRejoinDialogResult() { return null; }
/// Returns the value of the SdkAccountList property, or false/null depending on the type of the property.
public virtual SdkAccountList GetSdkAccountList() { return null; }
/// Returns the value of the SendInvitesResult property, or false/null depending on the type of the property.
public virtual SendInvitesResult GetSendInvitesResult() { return null; }
/// Returns the value of the ShareMediaResult property, or false/null depending on the type of the property.
public virtual ShareMediaResult GetShareMediaResult() { return null; }
/// Returns the value of the String property, or false/null depending on the type of the property.
public virtual string GetString() { return null; }
/// Returns the value of the SystemVoipState property, or false/null depending on the type of the property.
public virtual SystemVoipState GetSystemVoipState() { return null; }
/// Returns the value of the User property, or false/null depending on the type of the property.
public virtual User GetUser() { return null; }
/// Returns the value of the UserAccountAgeCategory property, or false/null depending on the type of the property.
public virtual UserAccountAgeCategory GetUserAccountAgeCategory() { return null; }
/// Returns the value of the UserCapabilityList property, or false/null depending on the type of the property.
public virtual UserCapabilityList GetUserCapabilityList() { return null; }
/// Returns the value of the UserList property, or false/null depending on the type of the property.
public virtual UserList GetUserList() { return null; }
/// Returns the value of the UserProof property, or false/null depending on the type of the property.
public virtual UserProof GetUserProof() { return null; }
/// Returns the value of the UserReportID property, or false/null depending on the type of the property.
public virtual UserReportID GetUserReportID() { return null; }
internal static Message ParseMessageHandle(IntPtr messageHandle)
{
if (messageHandle.ToInt64() == 0)
{
return null;
}
Message message = null;
Message.MessageType message_type = (Message.MessageType)CAPI.ovr_Message_GetType(messageHandle);
switch(message_type) {
// OVR_MESSAGE_TYPE_START
case Message.MessageType.Achievements_GetAllDefinitions:
case Message.MessageType.Achievements_GetDefinitionsByName:
case Message.MessageType.Achievements_GetNextAchievementDefinitionArrayPage:
message = new MessageWithAchievementDefinitions(messageHandle);
break;
case Message.MessageType.Achievements_GetAllProgress:
case Message.MessageType.Achievements_GetNextAchievementProgressArrayPage:
case Message.MessageType.Achievements_GetProgressByName:
message = new MessageWithAchievementProgressList(messageHandle);
break;
case Message.MessageType.Achievements_AddCount:
case Message.MessageType.Achievements_AddFields:
case Message.MessageType.Achievements_Unlock:
message = new MessageWithAchievementUpdate(messageHandle);
break;
case Message.MessageType.Application_CheckAppDownloadProgress:
message = new MessageWithAppDownloadProgressResult(messageHandle);
break;
case Message.MessageType.Application_CancelAppDownload:
case Message.MessageType.Application_InstallAppUpdateAndRelaunch:
case Message.MessageType.Application_StartAppDownload:
message = new MessageWithAppDownloadResult(messageHandle);
break;
case Message.MessageType.GroupPresence_GetNextApplicationInviteArrayPage:
case Message.MessageType.GroupPresence_GetSentInvites:
message = new MessageWithApplicationInviteList(messageHandle);
break;
case Message.MessageType.Application_GetVersion:
message = new MessageWithApplicationVersion(messageHandle);
break;
case Message.MessageType.AssetFile_Status:
case Message.MessageType.AssetFile_StatusById:
case Message.MessageType.AssetFile_StatusByName:
case Message.MessageType.LanguagePack_GetCurrent:
message = new MessageWithAssetDetails(messageHandle);
break;
case Message.MessageType.AssetFile_GetList:
message = new MessageWithAssetDetailsList(messageHandle);
break;
case Message.MessageType.AssetFile_Delete:
case Message.MessageType.AssetFile_DeleteById:
case Message.MessageType.AssetFile_DeleteByName:
message = new MessageWithAssetFileDeleteResult(messageHandle);
break;
case Message.MessageType.AssetFile_DownloadCancel:
case Message.MessageType.AssetFile_DownloadCancelById:
case Message.MessageType.AssetFile_DownloadCancelByName:
message = new MessageWithAssetFileDownloadCancelResult(messageHandle);
break;
case Message.MessageType.AssetFile_Download:
case Message.MessageType.AssetFile_DownloadById:
case Message.MessageType.AssetFile_DownloadByName:
case Message.MessageType.LanguagePack_SetCurrent:
message = new MessageWithAssetFileDownloadResult(messageHandle);
break;
case Message.MessageType.Notification_AssetFile_DownloadUpdate:
message = new MessageWithAssetFileDownloadUpdate(messageHandle);
break;
case Message.MessageType.Avatar_LaunchAvatarEditor:
message = new MessageWithAvatarEditorResult(messageHandle);
break;
case Message.MessageType.User_GetBlockedUsers:
case Message.MessageType.User_GetNextBlockedUserArrayPage:
message = new MessageWithBlockedUserList(messageHandle);
break;
case Message.MessageType.Challenges_Create:
case Message.MessageType.Challenges_DeclineInvite:
case Message.MessageType.Challenges_Get:
case Message.MessageType.Challenges_Join:
case Message.MessageType.Challenges_Leave:
case Message.MessageType.Challenges_UpdateInfo:
message = new MessageWithChallenge(messageHandle);
break;
case Message.MessageType.Challenges_GetList:
case Message.MessageType.Challenges_GetNextChallenges:
case Message.MessageType.Challenges_GetPreviousChallenges:
message = new MessageWithChallengeList(messageHandle);
break;
case Message.MessageType.Challenges_GetEntries:
case Message.MessageType.Challenges_GetEntriesAfterRank:
case Message.MessageType.Challenges_GetEntriesByIds:
case Message.MessageType.Challenges_GetNextEntries:
case Message.MessageType.Challenges_GetPreviousEntries:
message = new MessageWithChallengeEntryList(messageHandle);
break;
case Message.MessageType.Cowatching_GetNextCowatchViewerArrayPage:
case Message.MessageType.Cowatching_GetViewersData:
message = new MessageWithCowatchViewerList(messageHandle);
break;
case Message.MessageType.Notification_Cowatching_ViewersDataChanged:
message = new MessageWithCowatchViewerUpdate(messageHandle);
break;
case Message.MessageType.Cowatching_IsInSession:
case Message.MessageType.Notification_Cowatching_InSessionChanged:
message = new MessageWithCowatchingState(messageHandle);
break;
case Message.MessageType.RichPresence_GetDestinations:
case Message.MessageType.RichPresence_GetNextDestinationArrayPage:
message = new MessageWithDestinationList(messageHandle);
break;
case Message.MessageType.AbuseReport_ReportRequestHandled:
case Message.MessageType.ApplicationLifecycle_RegisterSessionKey:
case Message.MessageType.Challenges_Delete:
case Message.MessageType.Cowatching_JoinSession:
case Message.MessageType.Cowatching_LaunchInviteDialog:
case Message.MessageType.Cowatching_LeaveSession:
case Message.MessageType.Cowatching_RequestToPresent:
case Message.MessageType.Cowatching_ResignFromPresenting:
case Message.MessageType.Cowatching_SetPresenterData:
case Message.MessageType.Cowatching_SetViewerData:
case Message.MessageType.Entitlement_GetIsViewerEntitled:
case Message.MessageType.GroupPresence_Clear:
case Message.MessageType.GroupPresence_LaunchMultiplayerErrorDialog:
case Message.MessageType.GroupPresence_LaunchRosterPanel:
case Message.MessageType.GroupPresence_Set:
case Message.MessageType.GroupPresence_SetDeeplinkMessageOverride:
case Message.MessageType.GroupPresence_SetDestination:
case Message.MessageType.GroupPresence_SetIsJoinable:
case Message.MessageType.GroupPresence_SetLobbySession:
case Message.MessageType.GroupPresence_SetMatchSession:
case Message.MessageType.IAP_ConsumePurchase:
case Message.MessageType.Notification_MarkAsRead:
case Message.MessageType.RichPresence_Clear:
case Message.MessageType.RichPresence_Set:
case Message.MessageType.UserAgeCategory_Report:
message = new Message(messageHandle);
break;
case Message.MessageType.Notification_GroupPresence_JoinIntentReceived:
message = new MessageWithGroupPresenceJoinIntent(messageHandle);
break;
case Message.MessageType.Notification_GroupPresence_LeaveIntentReceived:
message = new MessageWithGroupPresenceLeaveIntent(messageHandle);
break;
case Message.MessageType.GroupPresence_LaunchInvitePanel:
message = new MessageWithInvitePanelResultInfo(messageHandle);
break;
case Message.MessageType.User_LaunchBlockFlow:
message = new MessageWithLaunchBlockFlowResult(messageHandle);
break;
case Message.MessageType.User_LaunchFriendRequestFlow:
message = new MessageWithLaunchFriendRequestFlowResult(messageHandle);
break;
case Message.MessageType.Notification_GroupPresence_InvitationsSent:
message = new MessageWithLaunchInvitePanelFlowResult(messageHandle);
break;
case Message.MessageType.User_LaunchUnblockFlow:
message = new MessageWithLaunchUnblockFlowResult(messageHandle);
break;
case Message.MessageType.Leaderboard_Get:
case Message.MessageType.Leaderboard_GetNextLeaderboardArrayPage:
message = new MessageWithLeaderboardList(messageHandle);
break;
case Message.MessageType.Leaderboard_GetEntries:
case Message.MessageType.Leaderboard_GetEntriesAfterRank:
case Message.MessageType.Leaderboard_GetEntriesByIds:
case Message.MessageType.Leaderboard_GetNextEntries:
case Message.MessageType.Leaderboard_GetPreviousEntries:
message = new MessageWithLeaderboardEntryList(messageHandle);
break;
case Message.MessageType.Leaderboard_WriteEntry:
case Message.MessageType.Leaderboard_WriteEntryWithSupplementaryMetric:
message = new MessageWithLeaderboardDidUpdate(messageHandle);
break;
case Message.MessageType.User_GetLinkedAccounts:
message = new MessageWithLinkedAccountList(messageHandle);
break;
case Message.MessageType.Notification_Livestreaming_StatusChange:
message = new MessageWithLivestreamingStatus(messageHandle);
break;
case Message.MessageType.Voip_GetMicrophoneAvailability:
message = new MessageWithMicrophoneAvailabilityState(messageHandle);
break;
case Message.MessageType.Notification_NetSync_ConnectionStatusChanged:
message = new MessageWithNetSyncConnection(messageHandle);
break;
case Message.MessageType.Notification_NetSync_SessionsChanged:
message = new MessageWithNetSyncSessionsChangedNotification(messageHandle);
break;
case Message.MessageType.User_GetOrgScopedID:
message = new MessageWithOrgScopedID(messageHandle);
break;
case Message.MessageType.Party_GetCurrent:
message = new MessageWithPartyUnderCurrentParty(messageHandle);
break;
case Message.MessageType.Notification_Party_PartyUpdate:
message = new MessageWithPartyUpdateNotification(messageHandle);
break;
case Message.MessageType.ApplicationLifecycle_GetRegisteredPIDs:
message = new MessageWithPidList(messageHandle);
break;
case Message.MessageType.IAP_GetNextProductArrayPage:
case Message.MessageType.IAP_GetProductsBySKU:
message = new MessageWithProductList(messageHandle);
break;
case Message.MessageType.IAP_LaunchCheckoutFlow:
message = new MessageWithPurchase(messageHandle);
break;
case Message.MessageType.IAP_GetNextPurchaseArrayPage:
case Message.MessageType.IAP_GetViewerPurchases:
case Message.MessageType.IAP_GetViewerPurchasesDurableCache:
message = new MessageWithPurchaseList(messageHandle);
break;
case Message.MessageType.PushNotification_Register:
message = new MessageWithPushNotificationResult(messageHandle);
break;
case Message.MessageType.GroupPresence_LaunchRejoinDialog:
message = new MessageWithRejoinDialogResult(messageHandle);
break;
case Message.MessageType.User_GetSdkAccounts:
message = new MessageWithSdkAccountList(messageHandle);
break;
case Message.MessageType.GroupPresence_SendInvites:
message = new MessageWithSendInvitesResult(messageHandle);
break;
case Message.MessageType.Media_ShareToFacebook:
message = new MessageWithShareMediaResult(messageHandle);
break;
case Message.MessageType.ApplicationLifecycle_GetSessionKey:
case Message.MessageType.Application_LaunchOtherApp:
case Message.MessageType.Cowatching_GetPresenterData:
case Message.MessageType.DeviceApplicationIntegrity_GetIntegrityToken:
case Message.MessageType.Notification_AbuseReport_ReportButtonPressed:
case Message.MessageType.Notification_ApplicationLifecycle_LaunchIntentChanged:
case Message.MessageType.Notification_Cowatching_ApiNotReady:
case Message.MessageType.Notification_Cowatching_ApiReady:
case Message.MessageType.Notification_Cowatching_Initialized:
case Message.MessageType.Notification_Cowatching_PresenterDataChanged:
case Message.MessageType.Notification_Cowatching_SessionStarted:
case Message.MessageType.Notification_Cowatching_SessionStopped:
case Message.MessageType.Notification_Voip_MicrophoneAvailabilityStateUpdate:
case Message.MessageType.Notification_Vrcamera_GetDataChannelMessageUpdate:
case Message.MessageType.Notification_Vrcamera_GetSurfaceUpdate:
case Message.MessageType.User_GetAccessToken:
message = new MessageWithString(messageHandle);
break;
case Message.MessageType.Voip_SetSystemVoipSuppressed:
message = new MessageWithSystemVoipState(messageHandle);
break;
case Message.MessageType.User_Get:
case Message.MessageType.User_GetLoggedInUser:
case Message.MessageType.User_GetLoggedInUserManagedInfo:
message = new MessageWithUser(messageHandle);
break;
case Message.MessageType.UserAgeCategory_Get:
message = new MessageWithUserAccountAgeCategory(messageHandle);
break;
case Message.MessageType.GroupPresence_GetInvitableUsers:
case Message.MessageType.User_GetLoggedInUserFriends:
case Message.MessageType.User_GetNextUserArrayPage:
message = new MessageWithUserList(messageHandle);
break;
case Message.MessageType.User_GetNextUserCapabilityArrayPage:
message = new MessageWithUserCapabilityList(messageHandle);
break;
case Message.MessageType.User_GetUserProof:
message = new MessageWithUserProof(messageHandle);
break;
case Message.MessageType.Notification_Voip_SystemVoipState:
message = new MessageWithSystemVoipState(messageHandle);
break;
case Message.MessageType.Notification_HTTP_Transfer:
message = new MessageWithHttpTransferUpdate(messageHandle);
break;
case Message.MessageType.Platform_InitializeWithAccessToken:
case Message.MessageType.Platform_InitializeStandaloneOculus:
case Message.MessageType.Platform_InitializeAndroidAsynchronous:
case Message.MessageType.Platform_InitializeWindowsAsynchronous:
message = new MessageWithPlatformInitialize(messageHandle);
break;
default:
message = PlatformInternal.ParseMessageHandle(messageHandle, message_type);
if (message == null)
{
Debug.LogError(string.Format("Unrecognized message type {0}\n", message_type));
}
break;
// OVR_MESSAGE_TYPE_END
}
return message;
}
public static Message PopMessage()
{
if (!Core.IsInitialized())
{
return null;
}
var messageHandle = CAPI.ovr_PopMessage();
Message message = ParseMessageHandle(messageHandle);
CAPI.ovr_FreeMessage(messageHandle);
return message;
}
internal delegate Message ExtraMessageTypesHandler(IntPtr messageHandle, Message.MessageType message_type);
internal static ExtraMessageTypesHandler HandleExtraMessageTypes { set; private get; }
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAbuseReportRecording : Message<AbuseReportRecording>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAbuseReportRecording(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AbuseReportRecording GetAbuseReportRecording() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AbuseReportRecording GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAbuseReportRecording(msg);
return new AbuseReportRecording(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAchievementDefinitions : Message<AchievementDefinitionList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAchievementDefinitions(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AchievementDefinitionList GetAchievementDefinitions() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AchievementDefinitionList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAchievementDefinitionArray(msg);
return new AchievementDefinitionList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAchievementProgressList : Message<AchievementProgressList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAchievementProgressList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AchievementProgressList GetAchievementProgressList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AchievementProgressList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAchievementProgressArray(msg);
return new AchievementProgressList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAchievementUpdate : Message<AchievementUpdate>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAchievementUpdate(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AchievementUpdate GetAchievementUpdate() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AchievementUpdate GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAchievementUpdate(msg);
return new AchievementUpdate(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAppDownloadProgressResult : Message<AppDownloadProgressResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAppDownloadProgressResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AppDownloadProgressResult GetAppDownloadProgressResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AppDownloadProgressResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAppDownloadProgressResult(msg);
return new AppDownloadProgressResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAppDownloadResult : Message<AppDownloadResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAppDownloadResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AppDownloadResult GetAppDownloadResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AppDownloadResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAppDownloadResult(msg);
return new AppDownloadResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithApplicationInviteList : Message<ApplicationInviteList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithApplicationInviteList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ApplicationInviteList GetApplicationInviteList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ApplicationInviteList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetApplicationInviteArray(msg);
return new ApplicationInviteList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithApplicationVersion : Message<ApplicationVersion>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithApplicationVersion(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ApplicationVersion GetApplicationVersion() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ApplicationVersion GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetApplicationVersion(msg);
return new ApplicationVersion(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetDetails : Message<AssetDetails>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetDetails(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetDetails GetAssetDetails() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetDetails GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetDetails(msg);
return new AssetDetails(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetDetailsList : Message<AssetDetailsList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetDetailsList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetDetailsList GetAssetDetailsList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetDetailsList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetDetailsArray(msg);
return new AssetDetailsList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetFileDeleteResult : Message<AssetFileDeleteResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetFileDeleteResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetFileDeleteResult GetAssetFileDeleteResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetFileDeleteResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetFileDeleteResult(msg);
return new AssetFileDeleteResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetFileDownloadCancelResult : Message<AssetFileDownloadCancelResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetFileDownloadCancelResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetFileDownloadCancelResult GetAssetFileDownloadCancelResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetFileDownloadCancelResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetFileDownloadCancelResult(msg);
return new AssetFileDownloadCancelResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetFileDownloadResult : Message<AssetFileDownloadResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetFileDownloadResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetFileDownloadResult GetAssetFileDownloadResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetFileDownloadResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetFileDownloadResult(msg);
return new AssetFileDownloadResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAssetFileDownloadUpdate : Message<AssetFileDownloadUpdate>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAssetFileDownloadUpdate(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AssetFileDownloadUpdate GetAssetFileDownloadUpdate() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AssetFileDownloadUpdate GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAssetFileDownloadUpdate(msg);
return new AssetFileDownloadUpdate(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithAvatarEditorResult : Message<AvatarEditorResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithAvatarEditorResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override AvatarEditorResult GetAvatarEditorResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override AvatarEditorResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetAvatarEditorResult(msg);
return new AvatarEditorResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithBlockedUserList : Message<BlockedUserList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithBlockedUserList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override BlockedUserList GetBlockedUserList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override BlockedUserList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetBlockedUserArray(msg);
return new BlockedUserList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithChallenge : Message<Challenge>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithChallenge(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override Challenge GetChallenge() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override Challenge GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetChallenge(msg);
return new Challenge(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithChallengeList : Message<ChallengeList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithChallengeList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ChallengeList GetChallengeList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ChallengeList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetChallengeArray(msg);
return new ChallengeList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithChallengeEntryList : Message<ChallengeEntryList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithChallengeEntryList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ChallengeEntryList GetChallengeEntryList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ChallengeEntryList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetChallengeEntryArray(msg);
return new ChallengeEntryList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithCowatchViewerList : Message<CowatchViewerList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithCowatchViewerList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override CowatchViewerList GetCowatchViewerList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override CowatchViewerList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetCowatchViewerArray(msg);
return new CowatchViewerList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithCowatchViewerUpdate : Message<CowatchViewerUpdate>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithCowatchViewerUpdate(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override CowatchViewerUpdate GetCowatchViewerUpdate() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override CowatchViewerUpdate GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetCowatchViewerUpdate(msg);
return new CowatchViewerUpdate(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithCowatchingState : Message<CowatchingState>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithCowatchingState(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override CowatchingState GetCowatchingState() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override CowatchingState GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetCowatchingState(msg);
return new CowatchingState(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithDestinationList : Message<DestinationList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithDestinationList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override DestinationList GetDestinationList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override DestinationList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetDestinationArray(msg);
return new DestinationList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithGroupPresenceJoinIntent : Message<GroupPresenceJoinIntent>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithGroupPresenceJoinIntent(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override GroupPresenceJoinIntent GetGroupPresenceJoinIntent() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override GroupPresenceJoinIntent GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetGroupPresenceJoinIntent(msg);
return new GroupPresenceJoinIntent(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithGroupPresenceLeaveIntent : Message<GroupPresenceLeaveIntent>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithGroupPresenceLeaveIntent(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override GroupPresenceLeaveIntent GetGroupPresenceLeaveIntent() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override GroupPresenceLeaveIntent GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetGroupPresenceLeaveIntent(msg);
return new GroupPresenceLeaveIntent(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithInstalledApplicationList : Message<InstalledApplicationList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithInstalledApplicationList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override InstalledApplicationList GetInstalledApplicationList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override InstalledApplicationList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetInstalledApplicationArray(msg);
return new InstalledApplicationList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithInvitePanelResultInfo : Message<InvitePanelResultInfo>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithInvitePanelResultInfo(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override InvitePanelResultInfo GetInvitePanelResultInfo() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override InvitePanelResultInfo GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetInvitePanelResultInfo(msg);
return new InvitePanelResultInfo(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLaunchBlockFlowResult : Message<LaunchBlockFlowResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLaunchBlockFlowResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LaunchBlockFlowResult GetLaunchBlockFlowResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LaunchBlockFlowResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLaunchBlockFlowResult(msg);
return new LaunchBlockFlowResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLaunchFriendRequestFlowResult : Message<LaunchFriendRequestFlowResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLaunchFriendRequestFlowResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LaunchFriendRequestFlowResult GetLaunchFriendRequestFlowResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LaunchFriendRequestFlowResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLaunchFriendRequestFlowResult(msg);
return new LaunchFriendRequestFlowResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLaunchInvitePanelFlowResult : Message<LaunchInvitePanelFlowResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLaunchInvitePanelFlowResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LaunchInvitePanelFlowResult GetLaunchInvitePanelFlowResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LaunchInvitePanelFlowResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLaunchInvitePanelFlowResult(msg);
return new LaunchInvitePanelFlowResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLaunchReportFlowResult : Message<LaunchReportFlowResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLaunchReportFlowResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LaunchReportFlowResult GetLaunchReportFlowResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LaunchReportFlowResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLaunchReportFlowResult(msg);
return new LaunchReportFlowResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLaunchUnblockFlowResult : Message<LaunchUnblockFlowResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLaunchUnblockFlowResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LaunchUnblockFlowResult GetLaunchUnblockFlowResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LaunchUnblockFlowResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLaunchUnblockFlowResult(msg);
return new LaunchUnblockFlowResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLeaderboardList : Message<LeaderboardList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLeaderboardList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LeaderboardList GetLeaderboardList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LeaderboardList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLeaderboardArray(msg);
return new LeaderboardList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLeaderboardEntryList : Message<LeaderboardEntryList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLeaderboardEntryList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LeaderboardEntryList GetLeaderboardEntryList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LeaderboardEntryList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLeaderboardEntryArray(msg);
return new LeaderboardEntryList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLinkedAccountList : Message<LinkedAccountList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLinkedAccountList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LinkedAccountList GetLinkedAccountList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LinkedAccountList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLinkedAccountArray(msg);
return new LinkedAccountList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLivestreamingApplicationStatus : Message<LivestreamingApplicationStatus>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLivestreamingApplicationStatus(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LivestreamingApplicationStatus GetLivestreamingApplicationStatus() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LivestreamingApplicationStatus GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLivestreamingApplicationStatus(msg);
return new LivestreamingApplicationStatus(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLivestreamingStartResult : Message<LivestreamingStartResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLivestreamingStartResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LivestreamingStartResult GetLivestreamingStartResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LivestreamingStartResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLivestreamingStartResult(msg);
return new LivestreamingStartResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLivestreamingStatus : Message<LivestreamingStatus>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLivestreamingStatus(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LivestreamingStatus GetLivestreamingStatus() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LivestreamingStatus GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLivestreamingStatus(msg);
return new LivestreamingStatus(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLivestreamingVideoStats : Message<LivestreamingVideoStats>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLivestreamingVideoStats(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override LivestreamingVideoStats GetLivestreamingVideoStats() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override LivestreamingVideoStats GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLivestreamingVideoStats(msg);
return new LivestreamingVideoStats(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithMicrophoneAvailabilityState : Message<MicrophoneAvailabilityState>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithMicrophoneAvailabilityState(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override MicrophoneAvailabilityState GetMicrophoneAvailabilityState() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override MicrophoneAvailabilityState GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetMicrophoneAvailabilityState(msg);
return new MicrophoneAvailabilityState(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithNetSyncConnection : Message<NetSyncConnection>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithNetSyncConnection(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override NetSyncConnection GetNetSyncConnection() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override NetSyncConnection GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetNetSyncConnection(msg);
return new NetSyncConnection(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithNetSyncSessionList : Message<NetSyncSessionList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithNetSyncSessionList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override NetSyncSessionList GetNetSyncSessionList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override NetSyncSessionList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetNetSyncSessionArray(msg);
return new NetSyncSessionList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithNetSyncSessionsChangedNotification : Message<NetSyncSessionsChangedNotification>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithNetSyncSessionsChangedNotification(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override NetSyncSessionsChangedNotification GetNetSyncSessionsChangedNotification() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override NetSyncSessionsChangedNotification GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetNetSyncSessionsChangedNotification(msg);
return new NetSyncSessionsChangedNotification(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithNetSyncSetSessionPropertyResult : Message<NetSyncSetSessionPropertyResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithNetSyncSetSessionPropertyResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override NetSyncSetSessionPropertyResult GetNetSyncSetSessionPropertyResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override NetSyncSetSessionPropertyResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetNetSyncSetSessionPropertyResult(msg);
return new NetSyncSetSessionPropertyResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithNetSyncVoipAttenuationValueList : Message<NetSyncVoipAttenuationValueList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithNetSyncVoipAttenuationValueList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override NetSyncVoipAttenuationValueList GetNetSyncVoipAttenuationValueList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override NetSyncVoipAttenuationValueList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetNetSyncVoipAttenuationValueArray(msg);
return new NetSyncVoipAttenuationValueList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithOrgScopedID : Message<OrgScopedID>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithOrgScopedID(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override OrgScopedID GetOrgScopedID() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override OrgScopedID GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetOrgScopedID(msg);
return new OrgScopedID(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithParty : Message<Party>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithParty(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override Party GetParty() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override Party GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetParty(msg);
return new Party(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPartyUnderCurrentParty : Message<Party>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPartyUnderCurrentParty(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override Party GetParty() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override Party GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetParty(msg);
return new Party(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPartyID : Message<PartyID>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPartyID(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PartyID GetPartyID() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PartyID GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPartyID(msg);
return new PartyID(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPartyUpdateNotification : Message<PartyUpdateNotification>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPartyUpdateNotification(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PartyUpdateNotification GetPartyUpdateNotification() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PartyUpdateNotification GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPartyUpdateNotification(msg);
return new PartyUpdateNotification(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPidList : Message<PidList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPidList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PidList GetPidList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PidList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPidArray(msg);
return new PidList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithProductList : Message<ProductList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithProductList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ProductList GetProductList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ProductList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetProductArray(msg);
return new ProductList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPurchase : Message<Purchase>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPurchase(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override Purchase GetPurchase() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override Purchase GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPurchase(msg);
return new Purchase(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPurchaseList : Message<PurchaseList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPurchaseList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PurchaseList GetPurchaseList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PurchaseList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPurchaseArray(msg);
return new PurchaseList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPushNotificationResult : Message<PushNotificationResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPushNotificationResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PushNotificationResult GetPushNotificationResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PushNotificationResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPushNotificationResult(msg);
return new PushNotificationResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithRejoinDialogResult : Message<RejoinDialogResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithRejoinDialogResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override RejoinDialogResult GetRejoinDialogResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override RejoinDialogResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetRejoinDialogResult(msg);
return new RejoinDialogResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithSdkAccountList : Message<SdkAccountList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithSdkAccountList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override SdkAccountList GetSdkAccountList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override SdkAccountList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetSdkAccountArray(msg);
return new SdkAccountList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithSendInvitesResult : Message<SendInvitesResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithSendInvitesResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override SendInvitesResult GetSendInvitesResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override SendInvitesResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetSendInvitesResult(msg);
return new SendInvitesResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithShareMediaResult : Message<ShareMediaResult>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithShareMediaResult(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override ShareMediaResult GetShareMediaResult() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override ShareMediaResult GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetShareMediaResult(msg);
return new ShareMediaResult(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithString : Message<string>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithString(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override string GetString() { return Data; }
/// Retrieves the String payload from the response Message. Used internally by Platform SDK.
protected override string GetDataFromMessage(IntPtr c_message)
{
return CAPI.ovr_Message_GetString(c_message);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithSystemVoipState : Message<SystemVoipState>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithSystemVoipState(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override SystemVoipState GetSystemVoipState() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override SystemVoipState GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetSystemVoipState(msg);
return new SystemVoipState(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUser : Message<User>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUser(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override User GetUser() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override User GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUser(msg);
return new User(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUserAccountAgeCategory : Message<UserAccountAgeCategory>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUserAccountAgeCategory(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override UserAccountAgeCategory GetUserAccountAgeCategory() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override UserAccountAgeCategory GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUserAccountAgeCategory(msg);
return new UserAccountAgeCategory(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUserList : Message<UserList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUserList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override UserList GetUserList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override UserList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUserArray(msg);
return new UserList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUserCapabilityList : Message<UserCapabilityList>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUserCapabilityList(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override UserCapabilityList GetUserCapabilityList() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override UserCapabilityList GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUserCapabilityArray(msg);
return new UserCapabilityList(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUserProof : Message<UserProof>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUserProof(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override UserProof GetUserProof() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override UserProof GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUserProof(msg);
return new UserProof(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithUserReportID : Message<UserReportID>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithUserReportID(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override UserReportID GetUserReportID() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override UserReportID GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetUserReportID(msg);
return new UserReportID(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithLeaderboardDidUpdate : Message<bool>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithLeaderboardDidUpdate(IntPtr c_message) : base(c_message) { }
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override bool GetLeaderboardDidUpdate() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override bool GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetLeaderboardUpdateStatus(msg);
return CAPI.ovr_LeaderboardUpdateStatus_GetDidUpdate(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithHttpTransferUpdate : Message<HttpTransferUpdate>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithHttpTransferUpdate(IntPtr c_message) : base(c_message) {}
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override HttpTransferUpdate GetHttpTransferUpdate() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override HttpTransferUpdate GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetHttpTransferUpdate(msg);
return new HttpTransferUpdate(obj);
}
}
/// Represents a response from the backend with a typed and structured model payload. See more details [here](https://developer.oculus.com/documentation/native/ps-requests-and-messages/).
/// Your app should constantly check the message queue for messages from the Platform SDK. We recommend that you check the queue every frame for new messages.
public class MessageWithPlatformInitialize : Message<PlatformInitialize>
{
/// A typed Message subclass that wraps a native message handle pointer. Used internally by Platform SDK to wrap the message.
public MessageWithPlatformInitialize(IntPtr c_message) : base(c_message) {}
/// Returns the retrieved the model payload. Intended to be used by clients to handle the structured payload.
public override PlatformInitialize GetPlatformInitialize() { return Data; }
/// Retrieves the model payload from the response Message. Used internally by Platform SDK to parse the response into the model.
protected override PlatformInitialize GetDataFromMessage(IntPtr c_message)
{
var msg = CAPI.ovr_Message_GetNativeMessage(c_message);
var obj = CAPI.ovr_Message_GetPlatformInitialize(msg);
return new PlatformInitialize(obj);
}
}
}